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DCS World


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  • 1 month later...
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DCS World 1.2.0 Available

 

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Digital Combat Simulator World (DCS World) is a FREE, unified interface for all DCS products; you can think of DCS World as a simulation operating system. DCS modules that plug into DCS World can include aircraft, maps, ground units, campaigns, etc. Not only can DCS World include modules developed internally by Eagle Dynamics, but it can also include those by certified third party developers.

 

DCS World also includes a FREE Su-25T attack aircraft with missions and a campaign.

 

DCS World not only includes the Graphical User Interface (GUI) that ties all DCS products together in a single installation, but it also includes the global aspects of the simulation world that pertains to all modules. This includes such items at the Artificial Intelligence (AI), rendering system, mission editor, effects, AI units, semi-dynamic campaign system and audio environment.

 

Other items of DCS World include:

 

• News feed of DCS products and events

• Selectable wall paper

• Free updates to keep DCS World current

 

Download DCS World and the free Su-25T from: http://www.digitalcombatsimulator.co...os=137&lang=en

 

Changes since last version:

 

Fixed radio and trigger audio.

Rearm menu. If you do not manually clear the payload, the default loadout would be loaded. This is now fixed.

Training links for English version added.

Bunkered ZU-23 rotating 180 degrees after exit has been corrected.

Added sound support for modules via SND_add/del_wave/proto_path() API.

Fixed sound busy wait on streaming sources.

Challenger-2 tank bounding box correction.

Su-25T. Simulator crash after exit from damaged aircraft.

AI aircraft would taxi to the parking ramp and stop even if one or more player-to-aircraft jumps occur.

Adjusted digital filter code. Added two new functions to access new internal data.

R-60 missiles are now aligned correctly on Su-25T weapon pylons.

P-51D and A-10C. Two pilots ejecting from aircraft has been fixed.

Better security for IWorldNet::registerSerial.

Quickstart dialog bug fix.

Added Su-25T training images.

Debug input removed.

Installer pictures were exclusively of the P-51D. Fixed.

DCS World Uninstall menu said DCS-51D. Fixed.

The training descriptions for the Su-25Т has been added.

Removed serial number edit boxes from master dialogs.

GUI updated.

Removed A-10C text from "About" text.

Video player fixed.

Russian pilot and ATC speech were absent. Fixed.

Surface impact check by using collision model, double speed of integration after jumping to aircraft is fixed.

Access to external lights from avionics LUA Device.

Ejected AI pilot resulting in critical damage is fixed.

MP player loss was counted 2 times if damaged is fixed.

SAM's priorities has been tuned for Tunguska missile fix (bug with fast moving targets.

Trigger "GroupDead" may break if Group name contains a dot ".".

Adjusted life of hardened objects.

Molniya search radar type has been changed to MULTYROLE.

Neustrshimyi gun dependence has been disabled and angle limits have been tuned.

Tomahawk missile target assignment fixed.

Tunguska ATGM typed missile launcher gets target priorities as SAM.

Patriot system failed to engage aircraft at very low altitude. Fixed.

Chaparral rotation fixed.

Buk launcher constant invisible rotation fixed.

AI ATGM accuracy being too low. Fixed.

AK-100 PIDs is fixed.

Ground units aiming delay calculation fixed.

Adjusted roads.

Fixed gyro power source initialization.

Options panel redesign.

No sound when refueling on the ground has been fixed.

If ammunition amount on the warehouse is zero, only one SPPU-22 pod can be loaded. Fixed.

C-130 and IL-76MD no longer deploy drag-chute on landing.

Updated version on splash screen.

Oliver Perry FFG damage corrected.

Increased building damage levels by 10x.

Changed default FOV of Su-25T view from 80 to 90 degrees.

Improved grass clutter.

Unlimited resources shown as '0' in resource manager.

ALT-J for aircraft, enters aircraft and switches engines off and raises gear when on the ground. Fixed.

RALT+J crash when switching from KA-50 to SU25T. Fixed.

Fix a bug in Lochini taxiway.

Su-25T: Min and Max range carets for weapon delivery missing from HUD. Fixed.

Snapview saving was broken. Fixed.

Su-25T: Ventilator bracket disappeared when canopy closed.

AI fire at point broken for waypoint actions and triggered actions has been resolved.

Wingmen radio message "Rolling" is given on engine start up. Fixed.

"Airborne" radio does not include aircraft number to Message. It also uses the flight leads VO for all messages. Fixed.

Su-25T: Keyboard commands for Active pause and ALT-B briefing were missing. Fixed.

Dynamic weather defaults to high pressure anti-cyclone pressure values, showing the low pressure cyclone option. Fixed.

Su-25T: Right Cockpit panel texture was from the Su-25 and not Su-25T. Fixed.

Crash when padlocking terrain from within cockpit, citing edterrain.dll. Fixed.

Added option for "Allied Flight Reports" in Gameplay options.

AI helicopters ignored client aircraft in multiplayer. Fixed.

"Unit Inside Moving Zone" trigger instantly gave true even if the set unit wasn't inside the zone. Fixed.

Refueling and rearming did not operate consistently. Fixed.

Activating groups after a client joins and using "Visible Before Start", caused massive warping in Multiplayer. Fixed.

Town substrate floated above terrain near Sukhumi. Fixed.

Vazlani airbase hanger LODs were broken. Fixed.

Su-25T: Damage model was missing some textures. Fixed.

Mission Planner allowed editing of enemy unit triggered actions - enemy could be set to destroy themselves. Fixed.

SA-11 BUK group expended missiles very wastefully on the same target. Tweaked.

If the player RALT-Jed into an Su-25T, the flight model was very exaggerated in performance - flew like time was set to x2. Fixed

AI would at times fly into the ground to avoid missiles. Fixed.

New hardened aircraft Shelter model by Luckybob9 added.

Converted Communications Tower M model for DCS added.

Burnt out train model fixed.

Su-25T RWR bug fixed.

Su-25T gear up/down sound distortion fixed.

SPPU-22 gunpods made no sound fixed.

Su-25T HUD missing compass tape fixed.

 

DCS World 1.2.0 must be installed prior to installing all current DCS product versions.

Bye

Phant

AMVI

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salve a tutti, volevo segnalare un problema a me accaduto.ho scaricato il torrent di world,alla fine,ho lanciato l'app di installazione,ma non partiva, chiedendomi di inserire il disco nel drive....allora ho controllato i file nella cartelle, e il primo file denominato 1.2.0.63205-1 era "corrotto" nel senso che la stringa faceva cosi 1.2.0.63205-1.1

fortunatamente me ne sono accorto subito e cancellando il.1,tutto è tornato alla normalità,(leggendo il file in maniera corretta)volevo sapere se possibile,come mai è successo??? magari heather, potresti avvertire di controllare il file.... non so se scarica sbagliato nel torrent, oppure colpa mia..... scusate il disturbo.

[sIGPIC][/sIGPIC]

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Simulatori: DCS A-10C II Warthog - DCS F/A-18C Hornet - DCS F-16C - VRS F/A-18E - 
HOTAS: TM Warthog - Cougar \ HP Reverb G2 \ WinWing Panels

Tally: I see the degenerate commie who wants to ruin our day.

 

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  • 2 months later...

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DCS WORLD 1.2.1

 

The move to DCS version 1.2.1 marks numerous changes and improvements to the entire series of DCS products. As with the all DCS products now, DCS World (1.2.1) must now be installed prior to installing any of the DCS module versions 1.2.1.

 

DCS World 1.2.1: http://www.digitalcombatsimulator.co...roduct&lang=en

 

DCS 1.2.1 Modules: http://www.digitalcombatsimulator.co...oducts&lang=en

 

New 1.2.1 changes include:

 

DCS World 1.2.1

 

This new update to DCS World provides a set of new features and fixes. The most important of which is the new auto updater that will now automatically update your DCS World files without having to download entire new versions and manually install.

 

• Added new auto updater function. This will automatically update your DCS World files to their latest versions when online.

• Corrected KMGU-2 loading in the Resource Manger.

• The Su-25T Flight Manual has been updated.

• We have fixed forests that would be missing on map when zoomed in.

• The proper S-125 HUD symbol has been added to the Su-25T when in SEAD mode.

• Corrected unit measurement for Russian AWACS (feet to meters).

• Added a change to the manual for the role change window in single player.

• Added some additional Su-25T commands for keyboard and joystick.

• Optimized the models for the IL-76MD, IL-78M and A-50 aircraft.

• Added "Escort" and "Follow" advanced tasks for aircraft in the Mission Editor.

• Fixed Su-25T autopilot.

• Corrected rocket/missile smoke trails.

• The Su-25T gun pods are now modeled correctly.

• Improved water effects

• New F/A-18C model

• New MiG-31 model

• Updated DCS User Manual

 

DCS: P-51D Mustang (Final), 1.2.1

 

• War Emergency Power (WEP) has been implemented.

• Tail wheel dynamics reworked for more realistic performance.

• Realistic cooling system added and integrated into the full engine thermodynamic model.

• Landing gear physics have been reworked to have realistic behavior and interaction with the fairing doors and down-lock latches.

• Fairing doors can now be damaged or ripped off at over-speed conditions.

• Engine wear or damage due to high manifold pressure at low RPM, overheating, and overuse of WEP has been implemented.

• Oil pressure is now viscosity dependent. Oil dilution is now possible and has direct impact on engine performance.

• The front dash gauge panel and the K-14 gunsight are now spring suspended.

• The K-14 gunsight has been reworked using new data from K-14 documents.

• The rudder anti-booster tab now works correctly.

• Control stick and rudder pedals movement are now limited due to hinge moments.

• Flap drag has been adjusted.

• Lamps brightness and electro-dynamic gauge readings are now voltage sensitive. You can best see this during engine start.

• The starter can now be burned out due to overheat if overused or overloaded.

• Guns jam due to over-G firing has been added.

• The radiator shutters' thermo-sensors can be damaged now.

• All aircraft failures are now reported correctly in debriefings.

• Sounds for the primer, pilot parachute opening and flapping during decent, and pilot landing have been added. The canopy sound has also been improved.

• Corrected tendency for left roll at takeoff.

• Adjusted Red Tail pilot art.

• Improved bailing out animation.

• Fixed landing light on with air start.

• Fixed cockpit tooltip for the gun switch.

• Corrected radio information entry in Mission Editor.

• Improved AI P-51D.

• Fixed SCR-522 resetting in some situations.

• Adjusted G impact on airframe.

• Improved pilot normal maps.

• Adjusted landing gear collision model.

• Corrected trim performance in multiplayer.

• Adjusted wingmen takeoff behavior.

• Improved prop RPM model.

• Sounds for control stick and rudder movement have been added.

 

DCS: A-10C Warthog, 1.2.1

 

• Flight model updated.

• New APU sounds.

• Corrected inverted flight behavior.

• Fixed course and heading on HSI continuing to change after knob input has ceased.

• Reworked TGP tracking. TGP would now enter INR track for approximately one second after slew has stopped. It will now enter AREA / POINT track.

• Fixed sensor axis responsiveness after exit from LSS when TGP is masked.

• Only POINT track and RATES are now possible in TGP A/A mode.

• TGP will now revert to RATES when a track is lost in A/A mode.

 

DCS: Black Shark 2, 1.2.1

 

• Restored the vertical bar on the Ka-50 right window (view inside cockpit).

• Corrected brightness of lamps and devices in the cockpit.

• Corrected shadows of IR rockets on the water.

• Fixed Abkhazia skin for Ka-50.

• Adjusted clickable zones in the cockpit.

• Corrected number of saved PVI zones in memory.

• Fixed NDB indication on ABRIS map.

• Corrected shadow on the ground from rotor blades.

• Fixed Ka-50 repair procedure when on the runway.

• PVR is no longer powered by SUO (Weapon Systems) switch.

• SUO (Weapon Systems) switch logic has been revised - now it controls the ability to fire weapons and to display weapons status. Additionally, external fuel tanks will not transfer fuel when the switch is OFF.

• Autopilot control panel and Datalink panel lamps status is now reset when electric power is lost.

• Hydraulic system related instruments will no longer work when electrical power is lost.

• Ambient temperature indicator (the one above the pilot on the cockpit ceiling) was implemented.

 

DCS: Combined Arms Beta 2, 1.2.1

 

• Changed the binocular button on the F10 view.

• Improved operation of mouse cursor.

• Altered Instructor mode for bot-units.

• Added new message for user when start is delayed.

• Corrected role selector function.

• Added artillery range rings in F10 view.

• Fixed sight lock in some situations.

• Fixed player control process for SAMs.

• Fixed working compass and turret rotation indicator for ZSU-23-4.

• Added route refresh function in MP.

• Corrected users’ names for all CA units in MP.

• Corrected tank sight for zoomed in mode.

• Corrected ammunition status field.

• Fixed Battlefield Commanders ability to target artillery in MP.

• Corrected Lock - Unlock sequence targeting.

• Fixed tank sight for HE shells.

• Added fixed delay time between locks.

• Fixed the ability to lock units behind terrain.

• Added tank ability to turn on the spot.

 

Installation

 

Uninstall all previous DCS products prior to versions 1.2.1

 

Note: A new activation will not be required unless this is the first time you have installed the product.

 

Please note that MP requires you to have all products S/N activated using the same DCS (webshop) account.

AMVI

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  • 1 month later...

Perdonatemi se spammo così a caso, ma non mi andava di creare un thread apposta così senza senso, ma non riesco a trovare più la discussione in cui accennavamo a un Apache per DCS world.

 

Comunque, dopo aver messo la pulce nell'orecchio al manager di Combat Helo, ecco una news che si legge oggi dal suo blog:

 

We looked at how much work is required in DCS World add-ons. Extensive LUA work is required but we don't have the resources (man-power) to commit. If the opportunity arises we'll do it but the current priority is seeing through our current project.

 

Thanks for the comments, feedback and general chit chat on the blog. I promised fewer blog updates and more code time.

 

Che tradotto dice: "Abbiamo visto quanto lavoro è richiesto per un add-on di DCS world. È richiesto un estensivo lavoro LUa ma non abbiamo le risorse (potenza-umana) da assegnare. Se l'opportunità sorgerà, lo faremo ma la priorità corrente è focalizzata sul nostro progetto corrente (combat helo)."

 

Quindi, se avete la possibilità e volete proporgli di entrare in squadra per un modulo DCS, avere un Apache nel World è un qualcosa che potrebbe concretizzarsi nel giro di qualche anno.

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DCS WORLD 1.2.2

 

DCS World, 1.2.2

 

Fixed duplicated aircraft icons in generated mission.

Fixed double-click required when setting MAP OPTIONS.

Trigger zone less 37 meters radius is now visible.

Fixed missing scroll bar in the "Options" windows.

Fixed selecting F10 view options in ME mission options panel.

Corrected mouse axis disabled when player call the in-game briefing.

Corrected Su-25T Vikhr reticule position in some situations.

Fixed incorrect messages for ships after pressing "RAlt+J".

RIM-7 speed has been corrected.

Fixed erratic mouse cursor behavior when used in the cockpits.

 

DCS: P-51D Mustang (Final), 1.2.2

 

Fixed simulator hang when player is trying to roll the P-51D.

Fixed erratic mouse cursor behavior.

Improved parameter in graphics.cfg to benefit FPS on high settings.

Corrected blinker animation.

 

DCS: A-10C Warthog, 1.2.2

 

Maverick's maneuver envelope has been corrected.

GBU-31 aiming has been corrected.

Fixed typos in several A-10C single missions.

Corrected AAP, STEER Toggle Switch.

Adjusted the A-10C APU sound.

 

DCS: Black Shark 2, 1.2.2

 

Fixed simulator crash after jumping into a ground unit from a Ka-50.

Fixed missing Ka-50 textures for older missions.

 

Download Links:

 

- DCS World 1.2.2: http://www.digitalcombatsimulator.co...roduct&lang=en

- DCS 1.2.2 Modules: http://www.digitalcombatsimulator.co...oducts&lang=en

Bye

Phant

AMVI

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ChromiumDis.png

Author of DSMC, mod to enable scenario persistency and save updated miz file

Stable version & site: https://dsmcfordcs.wordpress.com/

Openbeta: https://github.com/Chromium18/DSMC

 

The thing is, helicopters are different from planes. An airplane by it's nature wants to fly, and if not interfered with too strongly by unusual events or by a deliberately incompetent pilot, it will fly. A helicopter does not want to fly. It is maintained in the air by a variety of forces in opposition to each other, and if there is any disturbance in this delicate balance the helicopter stops flying; immediately and disastrously.

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Vi è arrivata l'email di pre-acquisto per FC3 ?

Simulatori: DCS A-10C II Warthog - DCS F/A-18C Hornet - DCS F-16C - VRS F/A-18E - 
HOTAS: TM Warthog - Cougar \ HP Reverb G2 \ WinWing Panels

Tally: I see the degenerate commie who wants to ruin our day.

 

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Nope, niente email. Occhio a come installate ed eseguite lomac o i vecchi FC.


Edited by Karon
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"Cogito, ergo RIO"
Virtual Backseaters Volume I: F-14 Radar Intercept Officer - Fifth Public Draft
Virtual Backseaters Volume II: F-4E Weapon Systems Officer - Internal Draft WIP

Phantom Phamiliarisation Video Series | F-4E/F-14 Kneeboard Pack

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Io vorrei che il cockpit del Su25T tornasse quello di default e non quello del su27, questo comporta il doversi comprare FC3...

 

Facendo così si bloccano i modder che vorrebbero rilasciare nuovi aerei utilizzando il cockpit di default e non farne uno proprio...

 

Si sa se questa cosa verrà fixata in futuro ?

 

Oppure si tratta di una "mossa commerciale" ?


Edited by T@kER
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Ma è vero che sono sparite le scie di condensa, se si tirano alti "G"?

 

Intel i9-13900K, @5.8GHz, Gigabyte Z690 Aorus Master, 32GB DDR5 6200 DomPlatinum, GIGABYTE GeForce RTX 4090 Gaming OC 24G, LG 48GQ900-B, 4x 2TB Crucial P5plus M2 SSD NVME, 1x 500GB WD SN850 SSD NVME ,Thermaltake ToughPower GF3 1650W ATX 3.0 , Windows 11 Pro, Corsair AiO H170i LCD RGB, TrackIR 5, Thrustmaster Warthog, VPC Mongoos T-50CM3 Base, Thrustmaster MFD Cougar, MFG CROSSWIND, Corsair K95 Platinum, Sennheiser G 600, Roccat Kone Mouse.

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