Smokin Hole Posted May 12, 2012 Posted May 12, 2012 (edited) Nate, I mentioned over at SimHQ that I was noticing a performance difference between two nearly identical missions, the only difference being 5 Hips circling west of the battle area. I've played the two missions several times now and there is no significant noticeable difference. There is a performance loss when looking in the general direction of the battle area which is 42 miles from the plane. Since I was wrong about the Hips there is probably no point in looking into this further. But if you are still interested pick either mission. Even though they are MP they still work (ignore the WHs in the client selection list). Takeoff and fly 2-3 minutes, long enough to get you past Tiblisi and the first small lake. Looking west you should notice some performance loss. Nothing is in that direction (no towns, no airports) except the first units in the battle area well beyond visual range about 25 miles away. .MG Vaziani.rar Edited May 12, 2012 by Smokin Hole
Slayer Posted May 14, 2012 Posted May 14, 2012 Might be related to model LOD problems? I think Balze pointed some of those out, It would make sense that it would be something like that. [sIGPIC][/sIGPIC] System Specs Intel I7-3930K, Asrock EXTREME9, EVGA TITAN, Mushkin Chronos SSD, 16GB G.SKILL Ripjaws Z series 2133, TM Warthog and MFD's, Saitek Proflight Combat pedals, TrackIR 5 + TrackClip PRO, Windows 7 x64, 3-Asus VS2248H-P monitors, Thermaltake Level 10 GT, Obutto cockpit
Mustang Posted May 14, 2012 Posted May 14, 2012 Hi Smoking Hole, just a suggestion but you could try using my modified .lods files http://forums.eagle.ru/showpost.php?p=1453383&postcount=2 it includes the MI-8MT.lods so it could help since the max draw distance for that model at default was set to 1000000m (now at 50000)
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