jasper Posted May 15, 2012 Posted May 15, 2012 When I lock with Shkval onto a moving target the camera nicely keeps tracking the target. When I move the lock off it (holding enter and moving the camera away from it) the camera is still moving and can make it very hard to lock onto another moving target. The only thing I have found is: 1. Either reset the whole system (backspace) or 2. Lock onto a static object like a building. Is there not some key to stop the camera from moving. I think that in the real world the pilot can just lock onto the ground or whatever but you can't do this in the simulation. Any solution?
xxJohnxx Posted May 15, 2012 Posted May 15, 2012 I don't exactly know if it is the point which is missing, but put the laser rangefinder on and you should be able to lock the ground. Check out my YouTube: xxJohnxx Intel i7 6800k watercooled | ASUS Rampage V Edition 10 | 32 GB RAM | Asus GTX1080 watercooled
jasper Posted May 15, 2012 Author Posted May 15, 2012 Are you able to lock anywhere on the ground? After locking onto a moving target? I'm pretty sure I have my lazer range finder on. I see the range in the shkval. (The switch next to or maybe one further to the reset button for the targetting stuff, on the right panel).
Brisse Posted May 15, 2012 Posted May 15, 2012 You can't really lock onto the ground. What you are all talking about is the ground tracking mode and it does not stop the Shkval from moving after loosing a lock on moving target. To stop Shkval from moving you must lock on to some object or reset the system.
xxJohnxx Posted May 15, 2012 Posted May 15, 2012 Sorry, sorry, sorry, I totally missed the part about the moving target. Yeah, you will have to lock something different or reset the system. The Ka-50 with its flaws, lol... Check out my YouTube: xxJohnxx Intel i7 6800k watercooled | ASUS Rampage V Edition 10 | 32 GB RAM | Asus GTX1080 watercooled
jasper Posted May 15, 2012 Author Posted May 15, 2012 That's my point though I don't think it's the actual ka-50 has this flaw. The pilot can just lock somewhere random, why can't you do this in the simulation.
Boberro Posted May 15, 2012 Posted May 15, 2012 You can't lock ground (get crazy bracket meaning lock) because there is no image processing in the game. Shkval just locks objects. Reminder: Fighter pilots make movies. Bomber pilots make... HISTORY! :D | Also to be remembered: FRENCH TANKS HAVE ONE GEAR FORWARD AND FIVE BACKWARD :D ಠ_ಠ ツ
wojasos Posted May 15, 2012 Posted May 15, 2012 You can also direct your LOS using that monocular thing, which will also stop Shkwal moving.
jasper Posted May 15, 2012 Author Posted May 15, 2012 That LOS suggestion is good. About that there's no image processing in the game; that's kinda bogus though. So the software only locks object why don't they then just make it so at least it stops moving when you press enter on a none object? Or give us a key to make it stop moving. That you can't make it stop moving is not a feature that strictly simulates the real situation, in reality a pilot can make it stop moving by locking the ground...or can they not?
Pikey Posted May 15, 2012 Posted May 15, 2012 My memory of this was the same, unlocking is bad because it resets but i'm sure i hit lock again (at least on a stationary target) and it unlocks. But i'm getting old so perhaps i'm talking pish. ___________________________________________________________________________ SIMPLE SCENERY SAVING * SIMPLE GROUP SAVING * SIMPLE STATIC SAVING *
Kenta Posted May 16, 2012 Posted May 16, 2012 If I'm not wrong, if you want to stop Shkval from moving, just press the Cage/Uncage button. Although it will move with the helicopter then, but at least you make it stop from running away :) Failure is the mother of all success.
Brisse Posted May 16, 2012 Posted May 16, 2012 If I'm not wrong, if you want to stop Shkval from moving, just press the Cage/Uncage button. Although it will move with the helicopter then, but at least you make it stop from running away :) That has never worked for me. I have to reset targeting system first then uncage or use the other methods already mentioned.
Suchacz Posted May 16, 2012 Posted May 16, 2012 I dont know how to stop it, the only way I use is to lock a stationary target. But it is useful, when you are attacking some moving collumn in BS1... Per aspera ad astra! Crucial reading about DCS: Black Shark - Black Shark and Coaxial Rotor Aerodynamics, Black Shark and the Trimmer, Black Shark – Autopilot: Part 1, Black Shark – Autopilot: Part 2
jasper Posted May 16, 2012 Author Posted May 16, 2012 Problem with resetting or cage & uncage the shkval is that you completely loose your position. It is handy when attacking a row of vehicles traveling in the same direction alright. I can't believe that a real pilot would have to deal with this like in the sim. They should just make it stop moving when you press enter without any other keys.
Boberro Posted May 16, 2012 Posted May 16, 2012 Real Shkval has processing image, I guess it is obvious with real-time picture processing you could lock on contrast between black asphalt street and brighter concrete pedestrian road. Same to contrast clouds, trees, street lamps, bilboards or even big black chimney smoke :D Reminder: Fighter pilots make movies. Bomber pilots make... HISTORY! :D | Also to be remembered: FRENCH TANKS HAVE ONE GEAR FORWARD AND FIVE BACKWARD :D ಠ_ಠ ツ
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