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Posted (edited)

my special project, ive got quite a bit of knowledge in certain areas soo i decided to make this public. also i will be doing these skins for the virtual horsemen display team initially before i release any of them.

 

 

 

so prepare for ultimate tease. and showcase of the power of the nvidia 670 and what it can do with DCS:World. spectacular i tell ya !

 

i hope you believe what you see as these are just screenshots :) quality ? feedback most welcome. .i`ve not seen anything better in any flight simulator and its not the 670...

 

 

lakIgl.jpg

yehdhl.jpg

kjxUWl.jpg

3vyvll.jpg

 

 

bug u see are incomplete work as the work is WIP. for this to go public i have request for the developers if they are interested. request for change to some core aspects i can not change. and thanks to rock for the livebait markings, as im not so familiar with the details of warbirds

Edited by Ali Fish
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Posted

Great looking work. Do you hire out? With the A-10, I asked and gave a great "skinner" reimbursement for the work he did. Most of us don't want to learn how to skin or perhaps have no talent for it, so I am looking for someone to do a simple skin for me similar to what was done for the A-10. A couple of photos are included and you can send me a pm if you are anyone else is interested. Thanks

3a.thumb.jpg.9f3ff62dbeddc0b2437224928a50267f.jpg

1659648100_1a-Copy.thumb.jpg.c0b5dfecbaf3386d4493fa576dad6101.jpg

"To most people, the sky is the limit. To those who love aviation, the sky is home."-----anonymous

Posted (edited)

i rarely get paid for my talents, or havent in the past. but thats because theres some nasty folk out there, but thats anther story. but we will see, tbh im more interested in having dcs adapted to use some of my methods or ideas. and ill happily loook at the a10 skin when its incorporated into dcs world and consider my talents worthy of payment for sure.

Edited by Ali Fish

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Posted

Impressive! Hard to tel the difference from real P-51 photos. Excelent job!

AKA TANGO-117. DCS Modules: most of them, proficiency: only a few at a time. The most crucial aspect of a simulator is its realistic physics and precise aerodynamics, accurately reflecting all flight conditions. 

Posted
i rarely get paid for my talents, or havent in the past. but thats because theres some nasty folk out there, but thats anther story. but we will see, tbh im more interested in having dcs adapted to use some of my methods or ideas. and ill happily loook at the a10 skin when its incorporated into dcs world and consider my talents worthy of payment for sure.

Your consideration would be much appreciated. Thank you

"To most people, the sky is the limit. To those who love aviation, the sky is home."-----anonymous

Posted
my special project, ive got quite a bit of knowledge in certain areas soo i decided to make this public. also i will be doing these skins for the virtual horsemen display team initially before i release any of them.

 

 

 

so prepare for ultimate tease. and showcase of the power of the nvidia 670 and what it can do with DCS:World. spectacular i tell ya !

 

i hope you believe what you see as these are just screenshots :) quality ? feedback most welcome. .i`ve not seen anything better in any flight simulator and its not the 670...

 

 

lakIgl.jpg

yehdhl.jpg

kjxUWl.jpg

3vyvll.jpg

 

 

bug u see are incomplete work as the work is WIP. for this to go public i have request for the developers if they are interested. request for change to some core aspects i can not change. and thanks to rock for the livebait markings, as im not so familiar with the details of warbirds

 

 

Sweet...looks so realistic..

[/Table]

Recruiting for Aerobatic Team/Fighter Group...

Posted

Is it the 670 that makes the specular that much better? or, is it just the weather/time settings?

 

I run the 580, I feel the blue reflection is too much.

 

Making liveries, i've been on hiatus for a while, but started up again. This specular texturing is new to me.

https://magnitude-3.com/

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Posted (edited)

670 , nuff said :p

Edited by -Rudel-
sp

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Posted
the belief system is a wonderfull system.

 

Hi Ali, I don't quite understand tbh. I've been reading your posts and I am not sure if you are tweaking the shaders (dll stuff and / or are developer or tester) or the above effect is achieved in existing engine via RGB channels of the specular maps. Sorry if my question is silly I am new to this forum and I don't know who is who just yet.

 

I agree the sim looks superb, keep up the good work! :thumbup:

Posted (edited)

id like to do the work i promised for a couple of friends, then ill put out a skin pack. and from that you can take what you want. its not just the 670 that makes it look good , iam a relativly good digital artist, and have a good eye for understanding light within the confines of whats possible.

Edited by Ali Fish

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Posted
id like to do the work i promised for a couple of friends, then ill put out a skin pack. and from that you can take what you want. its not just the 670 that makes it look good , iam a relativly good digital artist, and have a good eye for understanding light within the confines of whats possible.

 

Nai bother :thumbup: I just didn't understand if you were talking about remake of the game's engine fro the final release and you're a developer and the above screens were WIP of that or you're just making skins and experimenting with the specular mapping settings. Good luck with your project, it looks very very good. :thumbup:

Posted

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i9 13900K, 128GB RAM, RTX 4090, Win10Pro, 2 x 2TB SSD, 1 x 15TB SSD U.2

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i7 4960X, 64GB RAM, GTX Titan X Black, Win10 Pro, 512GB PCIe SSD, 2 x 256GB SSD

Posted (edited)

after testing with someone not on a 670, the power of the shaders on the 670 does seem to be helping produce the incredible effects. TBH im blown away by the power of the card, where dcs is concerned i think the developers need to re look at how they are basing the art direction now. there is simply so much more to be harnessed at the top end.

Edited by Ali Fish

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Posted

video for it, i was going to leave that to the horsemen for promoting themselves and the skins i do. but that aint happening by the looks of it. so dissapointed in the releasing of my special effects work without my consent.

 

also seen here is a new prop texture and effects, not sure about it though ?

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Posted (edited)

so anyone who wants the know how ask away, any questions at all.

 

my intentions with this thread i did not convey very well, i was going to get around to releasing a wonderfull skin pack and then illustrate how i did it. also with my idea was the intention and agreement to promote the virtual horsemen display team with the skins. But... its not gone down very well and im quite bitter about whats happened. ive had alot of intentions around here in various ways, but well everything has went pear shaped. and im just not sure what to do so i should finish this off with any help needed regards digital art.

Edited by Ali Fish

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Posted

I am for sure interested how its done. I'm specifically interested in what is new in the shaders/game engine of p51 and DCS world. I did try using a custom description.lua to define some spec maps to my A10, it did something but not the same as when i changed the default spec maps. I'm guessing i got the channel number wrong in the description.lua

Posted (edited)
I am for sure interested how its done. I'm specifically interested in what is new in the shaders/game engine of p51 and DCS world. I did try using a custom description.lua to define some spec maps to my A10, it did something but not the same as when i changed the default spec maps. I'm guessing i got the channel number wrong in the description.lua

 

 

well i think alot is to do with how its setup in the plugins for the model. atleast thats how its been commonly associated with in the past.

 

no telling whats new, but instantly regarding materials and all things 3d and lovely i was instantly drawn to want to do things to the p51 based upon my initiall take on disecting what was happening simply by looking at it in motion. the a10 for painting never really inspired me in the same vain as the instant appearance of the p51.

 

my metallics was actually an idea i did not stumble upon. having done similar work on various other sims it was a no brainer and when it turned out like it did, i the maker of it was utterly gobsmacked, that was the day i got the gf670. much of the intensity of the shaders can be attributed to that alone, but as you see in rocks pics the effects are still there all be it not quite as refined in appearance, there are issues with time of day that could be fixed globally and not locally on the 3d assett. (watch out for global lighting mod by diveplane) this will actually encourage these effects on a global scale, but i do worry about the global impact regarding that in relation to present to the level balancing of the shaders at the local level.

 

re the a10, im interested to find out too. i was offered payment for a skinning project on the a10 so now is good time to check, feel free to pm me what issues you have and ill see if i can help out a fellow scotsman ! ooo and see if we can get similar effects working on that. metallic skins i dont think would be good LOL ! but toned down well balanced variant definetly essential. when i do these elements i start with the powerfull and work back to acceptable realism. its always an unrealistic world in a sim so emphasizing material elements can go along way if all balanced together !.

Edited by Ali Fish

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Posted
so anyone who wants the know how ask away, any questions at all.

 

...so i should finish this off with any help needed regards digital art.

 

Begin here:

 

http://forums.eagle.ru/showthread.php?t=88855

https://magnitude-3.com/

https://www.facebook.com/magnitude3llc

https://www.youtube.com/@magnitude_3

i9 13900K, 128GB RAM, RTX 4090, Win10Pro, 2 x 2TB SSD, 1 x 15TB SSD U.2

i9 10980XE, 128GB RAM, RTX 3090Ti, Win10 Pro, 2 x 256GB SSD, 4 x 512GB SSD RAID 0, 6 x 4TB HDD RAID 6, 9361-8i RAID Controller

i7 4960X, 64GB RAM, GTX Titan X Black, Win10 Pro, 512GB PCIe SSD, 2 x 256GB SSD

Posted
ive had a quick look, ill try contribute in the coming days.

 

 

Great Ali, thank you.

https://magnitude-3.com/

https://www.facebook.com/magnitude3llc

https://www.youtube.com/@magnitude_3

i9 13900K, 128GB RAM, RTX 4090, Win10Pro, 2 x 2TB SSD, 1 x 15TB SSD U.2

i9 10980XE, 128GB RAM, RTX 3090Ti, Win10 Pro, 2 x 256GB SSD, 4 x 512GB SSD RAID 0, 6 x 4TB HDD RAID 6, 9361-8i RAID Controller

i7 4960X, 64GB RAM, GTX Titan X Black, Win10 Pro, 512GB PCIe SSD, 2 x 256GB SSD

Posted

and thanks to rock for the livebait markings, as im not so familiar with the details of warbirds

 

Thank you, this is what i call service..... i didn't even have to request a personalised skin.

Thank you both :thumbup:

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