WildFire Posted June 15, 2012 Posted June 15, 2012 Tossing the idea around this morning, our squad is talking about some kind of way to import data via cartridge into your aircraft while the sim is running. Although it would require some kind of alternate program or lua file to edit manually to create the data it would be well worth it. Im guessing the file already exists because you could just modify the data you program with the "prepare flight" option. An example would be a simple lua file that you could manually edit with waypoints and such, dms profiles and perhaps once in the pit you could use the load function to pull up the file. Perhaps a directory while the lua must be stored before loading the engine so the new load key automatically calls any file inside that directory. Or some kind of interface that lets you choose the file in your documents or something. I think the first method would be easier since the path could be hardcoded and it could be easily added to the load page so you dont have any weird custom interfaces popping up and destroying immersion.
Eddie Posted June 15, 2012 Posted June 15, 2012 This has already been asked for in various wish list threads, and by the testers. It no doubt on ED's wish list as well, so hopefully one day. As for functionality, you only have to see the weapon delivery planner for Falcon BMS to see what we need/want. http://www.weapondeliveryplanner.nl/about/index.html
Nu-NRG Posted June 15, 2012 Posted June 15, 2012 A good idea! Not that I don't like to set up stuff in pit but a wild idea. Set up data prior to flight! Nice! Aviate - Navigate - Communicate
Snoopy Posted June 15, 2012 Posted June 15, 2012 And to be clear, once you're in the air there is no "reloading" the cartridge. You're stuck with what was loaded at Ops prior to stepping to the aircraft. v303d Fighter Group Discord | Virtual 303d Fighter Group Website
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