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Posted (edited)

Hello,

 

The issue I raise has been in BS since the earliest version so I doubt it will change, but i raise the point that why build a switch-for-switch simulation and omit something as important?

 

The landing spot light, when in the "Retracted" stowed position and turned on, should cast illumination directly below the helo to help with landing.

 

thanks for any consideration.

Edited by JG14_Smil
Posted
Hello,

 

The issue I raise has been in BS since the earliest version so I doubt it will change, but i raise the point that why build a switch-for-switch simulation and omit something as important?

 

The landing spot light, when in the "Retracted" stowed position and turned on, should cast illumination directly below the helo to help with landing.

 

thanks for any consideration.

 

 

how would this help? you can't see directly below unless you open the door and lean your head out.

Posted (edited)

stowed position =spot light on is for mainly poor weather conditions other flights see your aircraft easier i think, not used as a landing aid for pilot in the stowed position.

 

you can however slew the spot light to the left or right and down position to use as a visual landing aid.

 

night operations most pilots use nvg system anyway.

Edited by diveplane
Posted

+1 to diveplanes comment

 

I use the spotlight with the same hat as my slew camera in addition to a modifier button. But having said that I must admit that its very rarely needed in the ka-50 since if you do fly at night the NVG kinda counteracts the need for a slewable spotlight.

 

In addition, I believe that the farps in DCS turn on their lights when you lower your gear.

 

I still do find it kinda fun to fly around active airbases at low level shining ppl in the eyes with the spotlight. Most dont get to mouthy when they see the size of the cannon your pointing at them!

It only takes two things to fly, Airspeed and Money.

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