bkrontz Posted August 27, 2012 Share Posted August 27, 2012 (edited) I've been through a number of threads and haven't had any luck with this issue. Rebinding the Pause key hasn't helped... Regediting a key as Pause/Break didn't help... Tried SmartKeys, but Pause/Break wasn't a key until the regedit... Strangely, CTRL+Pause/Break will show the framerate as it should, so the key works.... and I can Unpause the mission at the console. Anywho... I figure someone out there has a server up running Teamviewer or Logmein to let the Wing have access... so if anyone could fill me in on the trick, I'd be mighty appreciative... might even send you a stripper in a cake. :censored: Thanks all, Bri Search Keywords: Unpause Pause Break Pause-Break Pause/Break Unable Un-Pause Broken Inactive Not Working Multiplayer World Disable Disabled Can't Won't Nothing Happens Start Game Remap Rebind Bind Map Edited August 27, 2012 by bkrontz Link to comment Share on other sites More sharing options...
PeterP Posted August 27, 2012 Share Posted August 27, 2012 go to C:\Users\YOUR USERNAME\Saved Games\DCS\Config\network.cfg :) Link to comment Share on other sites More sharing options...
bkrontz Posted August 27, 2012 Author Share Posted August 27, 2012 Hi and thanks! I was aware of this setting, but would like to keep SOP's in place by having the ability to Pause/UnPause like normal. Is there another way? Link to comment Share on other sites More sharing options...
159th_Viper Posted August 27, 2012 Share Posted August 27, 2012 I had an issue the other day where I log onto a server located in the USA from the UK. For some reason I could also not pause/unpause the server I connected to via Teamviewer - the only cause I could think of at the time was maybe differing keyboards? In any event, I remapped the Pause key in the server to the Uparrow key and now all is fine - can pause/unpause remotely with no issue. I know you said you tried remapping, but just for giggles try one of the arrow keys and see if that helps - as said, it worked in my case. Novice or Veteran looking for an alternative MP career? Click me to commence your Journey of Pillage and Plunder! [sIGPIC][/sIGPIC] '....And when I get to Heaven, to St Peter I will tell.... One more Soldier reporting Sir, I've served my time in Hell......' Link to comment Share on other sites More sharing options...
bkrontz Posted August 27, 2012 Author Share Posted August 27, 2012 I'll give that a try... thanks! Link to comment Share on other sites More sharing options...
bkrontz Posted August 28, 2012 Author Share Posted August 28, 2012 (edited) Alright... C:\Users\Username\Saved Games\DCS\Config\network.cfg Changed: pause_on_load = true, >>>> pause_on_load = false, Saved File Started a new multi mission... it's paused... opened network.cfg again scratching my head and the pause_on_load had went back to false all by itself. Which also explains why I found it True today/now after thinking that I changed that last night. It must revert somehow. Remap Pause to "Up Arrow": No effect This setting is a fighter... :mellow: Other info... this machine is on a domain and I'm a domain admin... so local admin rights are moot. Should I mess around with: C:\Program Files\Eagle Dynamics\DCS World\Scripts\Input\InputEvents.lua addEvent("Pause", KEY_PAUSE) addEvent("PlayPause", KEY_PLAYPAUSE) Thanks all, B Edited August 28, 2012 by bkrontz Link to comment Share on other sites More sharing options...
bkrontz Posted August 28, 2012 Author Share Posted August 28, 2012 Nope :/ Link to comment Share on other sites More sharing options...
bkrontz Posted August 28, 2012 Author Share Posted August 28, 2012 The file is dynamic based on the multi session, so I don't think this route will work. :cry: Link to comment Share on other sites More sharing options...
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