Pyroflash Posted October 17, 2012 Posted October 17, 2012 Okay, question time. So far, I have been able to find this post by PeterP (which was very informative) http://forums.eagle.ru/showpost.php?p=1488942&postcount=26 However, currently in DCS World, all DCS level aircraft (P-51D, A-10C, Ka-50) have the ability to use the zoom in and out key commands with TrackIR zoom enabled. That is to say, you are able to reposition the default zoom level of your view in-game. The only aircraft that you aren't able to do this with is the Su-25T, and it isn't because of lack of 6DOF (even if you force the Su-25T pit into 6DOF, it still doesn't work). My question is why DCS aircraft are able to do this, but the Su-25T and FC2 aircraft are not. And furthermore, I would like to know how to modify the Su-25T in order to have this functionality. If you aim for the sky, you will never hit the ground.
ZMEY-HS- Posted October 17, 2012 Posted October 17, 2012 However, currently in DCS World, all DCS level aircraft (P-51D, A-10C, Ka-50) have the ability to use the zoom in and out key commands with TrackIR zoom enabled. By default, DCS birds uses trackir "zoom axis" for horizontal camera move-in move-out, not for zoom. That is to say, you are able to reposition the default zoom level of your view in-game. The only aircraft that you aren't able to do this with is the Su-25T, and it isn't because of lack of 6DOF (even if you force the Su-25T pit into 6DOF, it still doesn't work). And since theres no full 3D pit for 25, you can't move-in move-out your camera, so trackir "zoom axis" used for zoom. Even with 6 dof mod, your "Head" is still locked at certain point on horizontal axis, otherwise illusion of 3D cockpit will be lost.
Pyroflash Posted October 17, 2012 Author Posted October 17, 2012 By default, DCS birds uses trackir "zoom axis" for horizontal camera move-in move-out, not for zoom. And since theres no full 3D pit for 25, you can't move-in move-out your camera, so trackir "zoom axis" used for zoom. Even with 6 dof mod, your "Head" is still locked at certain point on horizontal axis, otherwise illusion of 3D cockpit will be lost. Right, I understand, but how do I change this? I want it to work exactly like the DCS birds in this regard. (thanks for the info on why this is happening though) If you aim for the sky, you will never hit the ground.
PeterP Posted October 17, 2012 Posted October 17, 2012 When you edit the camera-view restrictions you can move freely around in the cockpit and the view isn't locked at certain point on horizontal axis anymore. Than You just have to unbind Track-Ir Z from zoom and bind it to longitudinal camera shift in the axis control options for the Su-25T
ZMEY-HS- Posted October 17, 2012 Posted October 17, 2012 Good to know, thx. I remember, i tried to move default "head" position in su25t a lil bit closer to chair back, like it is in su25. Default su25t camera pos seems too close to the hud for me. But had no success.
71st_Mastiff Posted October 18, 2012 Posted October 18, 2012 how do I change the P51D? I have tried and it just reverts to the 145 FOV, way to far back for me. "any failure you meet, is never a defeat; merely a set up for a greater come back", W Forbes. "Success is not final, failure is not fatal, it is the courage to continue that counts", "He who never changes his mind, never changes anything," Winston Churchill. MSI z690 MPG DDR4 || i9-14900k|| ddr4-64gb PC3200 |zotac RTX 5080|Game max 1300w|Win11| |turtle beach elite pro 5.1|| ViRpiL,T50cm2||MFG Crosswinds|| VT50CM-plus rotor Throttle || Z10 RGB EVGA Keyboard/ G502LogiMouse || PiMax Crystal VR || 32 Asus||
Pyroflash Posted October 18, 2012 Author Posted October 18, 2012 Thank you very much! If you aim for the sky, you will never hit the ground.
PeterP Posted October 18, 2012 Posted October 18, 2012 how do I change the P51D? I have tried and it just reverts to the 145 FOV, way to far back for me. I don't know what exactly you mean with 145° - as ther is no such setting like this for the P-51D. -anyway- The structure is slightly changed for the P-51D - (I think its much better now) open \Config\View\SnapViewsDefault.lua and go to line #1068 to edit the bold lines, by putting your numbers in, for a new camera position inside the P-51D cockpit: function p51_snap_views() local index = 12 local default_trans_y = 0.059 local default_trans_x = 0.12 local default_vAngle = -9.5 local default_viewAngle = 80 local snaps = {} for i = 1,13 do local snap = { y_trans = default_trans_y, -- Up/Down default: 0.059 x_trans = default_trans_x, -- Forward/Backward default: 0.12 z_trans = 0, hAngle = 0, vAngle = default_vAngle, -- Tilt Up/Down default: -9.5 rollAngle = 0, viewAngle = default_viewAngle, -- FOV via NumpadEnter default: 80 } snaps = snap; end
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