GeorgeLKMT Posted October 25, 2012 Posted October 25, 2012 (edited) Hello. As a DCS:NOOB I would like to post a question about something that is not very clear to me. How the campaign continuity works in DCSW? I mean - it's clearly not the classic "mission - success - next mission - success - next mission - etc..." I mean: First, I was shot down while my Results were around 50 (I kinda figured out this has to be 100 for mission complete, is that right?) but I still got progress and advanced to next mission. Then, my sim crashed two times in single mission, so I started to search for some solutions. After starting my sim again, there was a different mission. Today, I had engine fire on takeoff run and rejected takeoff. But when I wanted to fly that mission again, there was again a completely different mission. How the hell that works? Is the sim taking in to account that some time passed everytime I press "back" and not "fly again", so I'm assigned to different task, or what? :dunno: Thanks. Edited October 25, 2012 by GeorgeLKMT ■ L-39C/ZA Czech cockpit mod ■ My DCS skins ■
Rusty_M Posted October 25, 2012 Posted October 25, 2012 It really depends on how the specific campaign is structured. With the campaigns released by ED, it's usually "succeed in objective - progress to next mission". However, succeeding in your objective does not guarantee a score of 100. I think that can relate to whatever the mission designer chooses. If you take ED's Georgian Oil War campaign as a different example, the campaign is split into stages with 4 missions in each stage. You can move backwards and forwards through the campaign based on your progress in the previous mission. This particular campaign is basically a force-on-force scenario and the scores given to the player reflect mainly the number of friendly units left on the battlefield compared to the number of enemy units left. Caveat: I'm not 100% sure anything I just wrote is correct. The world is going mad. Me? I'm doing fine! http://www.twitch.tv/rusty_the_robot https://www.youtube.com/user/RustyRobotGaming
GeorgeLKMT Posted October 26, 2012 Author Posted October 26, 2012 Ok thanks, now I understand. So everytime I do not complete mission and press back instead of fly again, it's counted as mission failed, so another one is selected next time. ■ L-39C/ZA Czech cockpit mod ■ My DCS skins ■
ED Team Wags Posted October 26, 2012 ED Team Posted October 26, 2012 I really depends on the mission/campaign designer. For me, I generally start the player each mission with a score of 50, so if they exit out at mission start, the mission will be rated a tie and they will stay within the current phase. If there is more than one mission in the phase, they will be given a new mission in the same phase; if there is a single mission in the phase, then the player would replay the mission. Again, other mission/campaign designers can structure their campaigns differently. Youtube: https://www.youtube.com/user/wagmatt Twitch: wagmatt System: https://forums.eagle.ru/showthread.php?p=3729544#post3729544
Rusty_M Posted October 26, 2012 Posted October 26, 2012 What campaign have you been flying, George? The world is going mad. Me? I'm doing fine! http://www.twitch.tv/rusty_the_robot https://www.youtube.com/user/RustyRobotGaming
GeorgeLKMT Posted October 26, 2012 Author Posted October 26, 2012 Georgian Oil War, I have only free DCSW SU-25T at the moment. ■ L-39C/ZA Czech cockpit mod ■ My DCS skins ■
Rusty_M Posted October 26, 2012 Posted October 26, 2012 Fair enough. In that case, Wags' answer is great and mine was ok-ish (if I say so myself) Wags can be more right on this sort of thing, as he's part of the team and all that. Seems from his post, he probably made part of the Campaign you're flying right now. The world is going mad. Me? I'm doing fine! http://www.twitch.tv/rusty_the_robot https://www.youtube.com/user/RustyRobotGaming
GeorgeLKMT Posted October 26, 2012 Author Posted October 26, 2012 So I guess it's all clear to me now, thank you guys both :beer: 1 ■ L-39C/ZA Czech cockpit mod ■ My DCS skins ■
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