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Posted

Hey guys its me again :)

Hey I'm building a mission for some ground support. Is it possible like if no a10 is in user after 3 minutes to fully fisable all f-15's? that no player can join it?

 

Thanks

GottHold

Have a nice day!

Posted

Nope. Actually i have ka-50, a-10, f-15. There are Osa, and Tunguska saving a spot. If no one joined up to that time it would be definetly too hard for ka-50 so a sead flight comes in and destroyes tunguska and osa but there for shilkas are in town. But then i don't want that then someone is joining a-10. Because their main task is gone with f-16 striking in and finishing Sa-19.

Have a nice day!

Posted

It's not possible to deactivate multiplayer client units.

Intelligent discourse can only begin with the honest admission of your own fallibility.

Member of the Virtual Tactical Air Group: http://vtacticalairgroup.com/

Lua scripts and mods:

MIssion Scripting Tools (Mist): http://forums.eagle.ru/showthread.php?t=98616

Slmod version 7.0 for DCS: World: http://forums.eagle.ru/showthread.php?t=80979

Now includes remote server administration tools for kicking, banning, loading missions, etc.

Posted (edited)

Thanks anyhow!

 

Edit: is it then possible to Kill someone that just want to join the a-10 lately with a lua skript and give him back message like a trigger

Trigger:

-Switched condition

 

Condition:

-Group Alive(a-10c)

-Flag is True(34)

 

Actions:

-Group Message("Please take control of another Vehicle")

-Group Kill(a-10c)

Edited by GottHold

Have a nice day!

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