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Posted

Eh guys- simple question...

 

Ships have demonstrated some unstable behavior in past versions- in particular if they were hit in many instances it would crash a server.

 

Has the ship stability been addressed in 1.2.3? Anyone had some experience with it so far?

 

I'd love to add ships but not at the expense of having to suffer crashes.

"ENO"

Type in anger and you will make the greatest post you will ever regret.

 

"Sweetest's" Military Aviation Art

Posted

When i try to put the Carl Vinson in a mission in the editor only single aircraft instead of squadrons can be launched. The F18 kind of hovers slightly abovethe carrier and drops on launch. When you use 4 F18's at once (4 catapults), number 2 and 3 always die. Number 4 rejoins with number 1. The little drop before launch make the AI tailfins to drop down and corrects after launch after a little drop.

 

I haven't checked the behaviour when the mission runs on a separate machine as a server.

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