Hawk_5 Posted March 5, 2013 Share Posted March 5, 2013 In the 104th I launched a Kh58 at an active target that self destructed. All looked good, target locked and LA. As soon as I fired the missile traveled for a second or two before detonating right in front of me. A second launch attempt with a KH25MPU shortly after did the same thing. Is this a usual thing, a server set random failure, targeting issue? I had already used my first Kh58 to take out another system so I believe all was set correctly. Using the Elint really is pretty simple though isn't it? Just wonder if this is a usual thing or something was plain wrong about what I was doing? I.E. is there a problem that would cause a missile to self destruct post launch? Hawk_5 Modules: A10C, BS2, FC3, P51, CA, UH-1H, Mi-8MTV2 System: Gigabyte GA-X79UP4 MB, intel 3930k, Coolermaster Siedon 120M liquid cooled, Corsair Vengence Red 16GB 2133Mhz, Gigabyte Geforce GTX680 2GB Super o'clk, intel 520 SSD 240GB, Seagate Barracuda 2TB HD, Coolermaster Silent Pro 800W PS, Coolermaster CM690 II Case Link to comment Share on other sites More sharing options...
MadTommy Posted March 5, 2013 Share Posted March 5, 2013 http://forums.eagle.ru/showthread.php?t=88365 Similar... i5-3570K @ 4.5 Ghz, Asus P8Z77-V, 8 GB DDR3, 1.5GB GTX 480 (EVGA, superclocked), SSD, 2 x 1680x1050, x-fi extreme music. TM Warthog, Saitek combat pro pedals, TrackIR 4 Link to comment Share on other sites More sharing options...
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