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Posted

Hi all, our squadron http://www.escuadron69.net/v20/foro/ has enjoyed 3 weeks of solid multiplayer and lot of fun, but yesterday with the addition of the new patch, we returned to old problems LAG and connections interruptep without even taking off from main base.

 

I´m speaking only for the A-10 wing of this squadron and just to compare:

 

Last week we flew this mission without any problem https://dl.dropbox.com/u/61769381/RFOA-10G%20Reccon.miz a mission with 178 units of which 4 were Allied AI flight droping CBU-97 without any problem.

We were 9 players without lag and any connections problems.

 

Yesterday we flew this one https://dl.dropbox.com/u/61769381/Killer%20Scout.miz a mission with 218 units. This time we were 10 players and we were unable to take off due connections problems and lag.

 

We are trying to check the mission whit less units to see if is a desing problem of the mission, but we distrust the pacth.

 

IIRC the recommended spec for missions builders in this pacth was around max. 400 units and 16 players or 32 players without ground units. We are far away of this numbers.

 

Is just and isolated case or more squadrons are experiencing the same?

Posted

was the mission re-saved in the new patch??

The only way to make sense out of change is to plunge into it, move with it, and join the dance.

"Me, the 13th Duke of Wybourne, here on the ED forums at 3 'o' clock in the morning, with my reputation. Are they mad.."

https://ko-fi.com/joey45

 

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