Jump to content

Recommended Posts

Posted

from what i heard and was pointed out to me that DCS only uses 2 cores.

 

so i embarked on trying to work this problem out, here's what i came up with so far the ones that have tried it have gotten faster load times and faster rendering when spawning as in the cockpit textures

 

\DCS World\Bazar\Graphics

 

back up your file called RenderStateParser.cfg

 

replace with the one thats atached (only 4 core CPU's for this test }

 

S! try it and give feedback please

RenderStateParser.zip

my specs are i5 3570 IVY at 4.2 / 24gig of ram / 2tb of hd / duel gtx570's / 32' 120 hertz led mon. / ch stick ped & throt (VTA-Sniper standby)

alot of bias crap on here

Posted

Not to be a downer or anything but if optimising DCS was this simple wouldn't you think ED would have made use of this a long time ago?

 

Anyways you should provide us with a comparison of a before and after results, maybe outputting some FRAPS data so we can see the possible differences :)

  • Like 1
Posted

Isn't this just the same as setting the affinity using the task manager? i.e just select 2 cores for the dcs.exe process.

 

Regards,

Milli

Posted
from what i heard and was pointed out to me that DCS only uses 2 cores.

 

so i embarked on trying to work this problem out, here's what i came up with so far the ones that have tried it have gotten faster load times and faster rendering when spawning as in the cockpit textures

 

\DCS World\Bazar\Graphics

 

back up your file called RenderStateParser.cfg

 

replace with the one thats atached (only 4 core CPU's for this test }

 

S! try it and give feedback please

 

:doh:

 

Only Chuck Norris plays DCS on 4 Cores... :lol:

[sIGPIC][/sIGPIC]

.....Vladimir, let's go to Sukhoi.......

Posted

This seems to give me a bit of a boost, but even looking at the numbers it's not enough to be sure it isn't all in my head.

For when it goes wrong: Win10x64, GTX1080, Intel i7 @3.5 GHz, 32GB DDR3, Warthog HOTAS, Saitek combat rudder pedals, TrackIR 5 / Vive Pro, a case of Pabst, The Funk

Posted

I carried out a test with this modded file by running a small 1min benchmark track file, results compared with the default were practically identical

 

wGqBJZp.jpg

Posted
I carried out a test with this modded file by running a small 1min benchmark track file, results compared with the default were practically identical

 

wGqBJZp.jpg

 

load times and render times when spawning in a new ac were the most prevalent and most comented on and less micro studders when in flyby mode

my specs are i5 3570 IVY at 4.2 / 24gig of ram / 2tb of hd / duel gtx570's / 32' 120 hertz led mon. / ch stick ped & throt (VTA-Sniper standby)

alot of bias crap on here

Posted

Load times are unchanged for me. :( At least for the instant action mission I tried.

 

I have dual quad core, but I imagine the settings should work for me either way?

i5-4670K@4.5GHz / 16 GB RAM / SSD / GTX1080

Rift CV1 / G-seat / modded FFB HOTAS

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...