_Dredd Posted March 26, 2013 Posted March 26, 2013 (edited) It's been mentioned before that infantry can be quite prone to gun runs and rocket salvos and could be improved. I believe the modelling has them affected by an explosion radius where they'd be killed by explosion shockwaves? Does this account for vehicle explosions also? Be nice to have a random bubble kill radius from light armour or truck explosions from random shrapnel damage? I was also wondering often why infantry just sit there and pose no real threat when flying low. Surely they would be a threat and fire at threat aircraft at certain altitudes if given the opportunity and courage to do so to protect assets? If not accounted for, would people like to see infantry a threat to aircraft at certain altitudes and distances(bubble) if possible? Or is this already modelled and I'm just not flying slow enough ? Can KA50 pilots comment? In the hard instant action A10C mission; the second group targets have AAA, SAM, trucks and infantry. But the infantry just crouch or stand there and are no real threat at all when flying low and overhead. or the instant action missions have them set at below average skill levels? Feel free to correct me if required :) :joystick: Edited March 26, 2013 by _Dredd Current Flight Rig i7 4960X @ 4.6Ghz ASUS Rampage IV Formula G.SKILL TridentX 2400Mhz 32GB DDR3 Crucial 1TB MX300 SSD MSI Gaming X 1080Ti Samsung 55" JS8000 SUHD 4K Windows 10 x64 TrackIR 5, Warthog HOTAS Saitek Pro Flight Combat Pedals Custom Akers-Barnes, MkI eyeball.
MasterZelgadis Posted March 26, 2013 Posted March 26, 2013 Didn't try it, but maybe it helps it you give them the order to engage the player if he enters a specific zone? Will try that in the editor tomorrow.. "Sieh nur, wie majestätisch du durch die Luft segelst. Wie ein Adler. Ein fetter Adler." http://www.space-view.net
_Dredd Posted March 26, 2013 Author Posted March 26, 2013 (edited) Cool. Yeah that would be good, if the protect zone could be a vehicle or null zone(just the area they occupy). I'm yet to start looking at the new editor, maybe I should spend some time this long weekend to have a read and check it out. I might be wrong here, but lets say AK47 has a rough effective range of 300-400 meters. So a threat bubble of say 1000-1300 feet at 'x'- amount of seconds detectable zone might work ? For instance a fast mover might be a second or less; but a slow mover would become a probable duck hunt. Visibility conditions? Didn't try it, but maybe it helps it you give them the order to engage the player if he enters a specific zone? Will try that in the editor tomorrow.. Edited March 26, 2013 by _Dredd Current Flight Rig i7 4960X @ 4.6Ghz ASUS Rampage IV Formula G.SKILL TridentX 2400Mhz 32GB DDR3 Crucial 1TB MX300 SSD MSI Gaming X 1080Ti Samsung 55" JS8000 SUHD 4K Windows 10 x64 TrackIR 5, Warthog HOTAS Saitek Pro Flight Combat Pedals Custom Akers-Barnes, MkI eyeball.
Demongornot Posted March 26, 2013 Posted March 26, 2013 http://www.youtube.com/watch?v=ACFUO8lElMI CPU : I7 6700k, MB : MSI Z170A GAMING M3, GC : EVGA GTX 1080ti SC2 GAMING iCX, RAM : DDR4 HyperX Fury 4 x 8 Go 2666 MHz CAS 15, STORAGE : Windows 10 on SSD, games on HDDs. Hardware used for DCS : Pro, Saitek pro flight rudder, Thrustmaster HOTAS Warthog, Oculus Rift. Own : A-10C, Black Shark (BS1 to BS2), P-51D, FC3, UH-1H, Combined Arms, Mi-8MTV2, AV-8B, M-2000C, F/A-18C, Hawk T.1A Want : F-14 Tomcat, Yak-52, AJS-37, Spitfire LF Mk. IX, F-5E, MiG-21Bis, F-86F, MAC, F-16C, F-15E.
_Dredd Posted March 26, 2013 Author Posted March 26, 2013 http://www.youtube.com/watch?v=ACFUO8lElMI http://www.youtube.com/watch?v=nWqtipP0FqM Current Flight Rig i7 4960X @ 4.6Ghz ASUS Rampage IV Formula G.SKILL TridentX 2400Mhz 32GB DDR3 Crucial 1TB MX300 SSD MSI Gaming X 1080Ti Samsung 55" JS8000 SUHD 4K Windows 10 x64 TrackIR 5, Warthog HOTAS Saitek Pro Flight Combat Pedals Custom Akers-Barnes, MkI eyeball.
St3v3f Posted March 26, 2013 Posted March 26, 2013 Infantry does attack a Ka-50 who is unlucky (or stupid) enough to fly slow and close to them. And even though they don't hit hard, they can be lucky and hurt you seriously, taking out hydraulics for instance. aka: Baron [sIGPIC][/sIGPIC]
Lord_Pyro Posted March 26, 2013 Posted March 26, 2013 Reminds me hovering in a city in front of an AK soldier, laughing at him, while he was firing his bullets at me. Wasn't even 200m away. After several minutes *Bammm* Everything went black, my head was smashed, my helo was still trimmed on hovering but started slightly to spinn. The spinning was so slowly that it took him about 10min to crash into the the next building, ruining some apartments inside at around 8 o clock am. I can imagine there are nicer ways to get waked up than a chopper bursting in your bedroom, smashing through the walls and furniture and eventually explode. I can imagine at least 2 better ways to get awakened, believe me. [sIGPIC]http://forums.eagle.ru/signaturepics/sigpic70340_1.gif[/sIGPIC]
_Dredd Posted March 27, 2013 Author Posted March 27, 2013 Ok interesting, I still havent noticed them firing on my A-10C flying low under 1000 feet at 240'ish IAS. Maybe conditions don't meet the action triggers. Current Flight Rig i7 4960X @ 4.6Ghz ASUS Rampage IV Formula G.SKILL TridentX 2400Mhz 32GB DDR3 Crucial 1TB MX300 SSD MSI Gaming X 1080Ti Samsung 55" JS8000 SUHD 4K Windows 10 x64 TrackIR 5, Warthog HOTAS Saitek Pro Flight Combat Pedals Custom Akers-Barnes, MkI eyeball.
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