silentbob11 Posted March 30, 2013 Share Posted March 30, 2013 are mirrors the biggest FPS killer feature of them all, or are there more demanding features in DCS world (FC3 in particular) ? SB11 CPU: intel Core i7 9700K ~ 3.6 GHZ , nVidia RTX2060 SUPER, 32GB 3300 Mhz RAM, DELL 24" LED. Windows 10 Link to comment Share on other sites More sharing options...
Madone Posted March 30, 2013 Share Posted March 30, 2013 Hi, one thing is sure, it will not improve your framerate. I disable it since I find it disturbing and I don't use it in the A10. IIRC it costs me something like 2 or 3 FPS average. Strike Posture Set CAS Center of Excellence Intel Core i5 4690k @4,6Ghz, Gigabyte GTX 970 OC, Gigabyte Z97-X, 16GB G Skill Sniper @2400, Samsung 860/850 EVO , Win 10 64 bits, Dual monitors 27"@144"Opentrack + TM Warthog + Saitek pro flight combat Link to comment Share on other sites More sharing options...
theghost Posted March 30, 2013 Share Posted March 30, 2013 mirrors = FPS killers?? well My friend Do you want to talk about FPS killers? Let's talk about the CBU hahaha thats is a FPS killer problem that ED could not solve The 147 Squadron commander "The Goring Ram" Link to comment Share on other sites More sharing options...
pezman Posted March 30, 2013 Share Posted March 30, 2013 mirrors = FPS killers?? well My friend Do you want to talk about FPS killers? Let's talk about the CBU hahaha thats is a FPS killer problem that ED could not solve And all this time I thought it was just my PC not being good enough for all the explosions. Glad to know it's not just me. btw, if anyone is interested, installing an SSD and running DCS from it has greatly reduced my fps lag more than any other part I have installed. I couldn't fly this game on any settings other than low or I would lag. Now I'm maxed out and smooth with the exception of the CBU 87 Link to comment Share on other sites More sharing options...
Ich666 Posted March 30, 2013 Share Posted March 30, 2013 In all fairness, the CBU is a rather hardware-hungry weapon by nature. Regardless of how much you optimize it theres going to be hundreds of bomblets that suddenly spawn and have to be calculated individually. And I dont see that getting better until DCS decides to use some more CPU cores. Link to comment Share on other sites More sharing options...
theghost Posted March 30, 2013 Share Posted March 30, 2013 And all this time I thought it was just my PC not being good enough for all the explosions. Glad to know it's not just me. btw, if anyone is interested, installing an SSD and running DCS from it has greatly reduced my fps lag more than any other part I have installed. I couldn't fly this game on any settings other than low or I would lag. Now I'm maxed out and smooth with the exception of the CBU 87 i am roning the dcs on ssd and still the fps is Far far away from to be good. The 147 Squadron commander "The Goring Ram" Link to comment Share on other sites More sharing options...
Ebs Posted March 30, 2013 Share Posted March 30, 2013 In my tests I lose TEN fps with mirrors on :( Check out my guide to JSGME for DCS World. Link to comment Share on other sites More sharing options...
JG14_Smil Posted March 30, 2013 Share Posted March 30, 2013 yes. Mirrors are worst graphics option for causing FPS loss. It is a shame as they are actually needed in the Ka-50 in MP. Link to comment Share on other sites More sharing options...
GodsPrototype Posted March 30, 2013 Share Posted March 30, 2013 And all this time I thought it was just my PC not being good enough for all the explosions. Glad to know it's not just me. btw, if anyone is interested, installing an SSD and running DCS from it has greatly reduced my fps lag more than any other part I have installed. I couldn't fly this game on any settings other than low or I would lag. Now I'm maxed out and smooth with the exception of the CBU 87 I did lots of research on if SSD's give a performance boost, and they shouldn't. They only reduce loading time. It has nothing to do with performance AFAIK [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
Irregular programming Posted March 30, 2013 Share Posted March 30, 2013 i am roning the dcs on ssd and still the fps is Far far away from to be good. So, you are not going to get any fps gains from an SSD. The game is reasonably smooth for me. Windows 7 i7-3770K 8 GB ram Geforce GTX-570 Link to comment Share on other sites More sharing options...
Hubris Posted March 30, 2013 Share Posted March 30, 2013 In my tests I lose TEN fps with mirrors on :( What graphics card do you use? Link to comment Share on other sites More sharing options...
silentbob11 Posted March 31, 2013 Author Share Posted March 31, 2013 are mirrors more CPU or GPU dependent? SB11 CPU: intel Core i7 9700K ~ 3.6 GHZ , nVidia RTX2060 SUPER, 32GB 3300 Mhz RAM, DELL 24" LED. Windows 10 Link to comment Share on other sites More sharing options...
EtherealN Posted March 31, 2013 Share Posted March 31, 2013 I did lots of research on if SSD's give a performance boost, and they shouldn't. They only reduce loading time. It has nothing to do with performance AFAIK Both yes and no: SSDs will not improve average framerates, but it will improve loading; so when the simulator loads effects for a weapon or assets for a unit that spawns, the SSD will greatly reduce or eliminate a momentary stutter that might otherwise occur. The less RAM you have, the greater the chances that the SSD will help you there. [sIGPIC][/sIGPIC] Daniel "EtherealN" Agorander | Даниэль "эфирныйн" Агорандер Intel i7 2600K @ 4.4GHz, ASUS Sabertooth P67, 8GB Corsair Vengeance @ 1600MHz, ASUS GTX 560Ti DirectCU II 1GB, Samsung 830series 512GB SSD, Corsair AX850w, two BENQ screens and TM HOTAS Warthog DCS: A-10C Warthog FAQ | DCS: P-51D FAQ | Remember to read the Forum Rules | | | Life of a Game Tester Link to comment Share on other sites More sharing options...
EtherealN Posted March 31, 2013 Share Posted March 31, 2013 are mirrors more CPU or GPU dependent? SB11 Both. Mirrors are an additional viewport, meaning that the 3D scene has to be rendered again (just like with TGP etcetera). This is work that happens in both CPU and GPU. Which one is hardest hit depends on how much performance headroom you have in either. [sIGPIC][/sIGPIC] Daniel "EtherealN" Agorander | Даниэль "эфирныйн" Агорандер Intel i7 2600K @ 4.4GHz, ASUS Sabertooth P67, 8GB Corsair Vengeance @ 1600MHz, ASUS GTX 560Ti DirectCU II 1GB, Samsung 830series 512GB SSD, Corsair AX850w, two BENQ screens and TM HOTAS Warthog DCS: A-10C Warthog FAQ | DCS: P-51D FAQ | Remember to read the Forum Rules | | | Life of a Game Tester Link to comment Share on other sites More sharing options...
Ebs Posted April 2, 2013 Share Posted April 2, 2013 What graphics card do you use? 660Ti Check out my guide to JSGME for DCS World. Link to comment Share on other sites More sharing options...
djwave Posted May 6, 2013 Share Posted May 6, 2013 Mirrors in my system kills me from 44 frames to 22 buaaaa, wtf... Gigabyte GA-Z68X-UD7 / I7 2600k@4.5Ghz / 16Gb Corsair Vengeance 1600Mhz / Aorus 1080TI waterforce extreme / SB XFI Fatality PCI / 3 Sata HD Seagate / 2 samsung evo 850 / Win10 64 Pro / P.S Corsair HX1000W / Full Tower Cooler master ATCS 840 / 3x U2410 Dell@eyefinity 3926x1920 / Oculus Rift. Link to comment Share on other sites More sharing options...
Subliminal-SS Posted May 7, 2013 Share Posted May 7, 2013 sitting in a parking spot mirrors take me from ~110FPS to ~70 mark. Link to comment Share on other sites More sharing options...
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