alexej21 Posted April 27, 2013 Posted April 27, 2013 Hi, How can I disable autostart in the mission ? Thank you, :thumbup: [sIGPIC][/sIGPIC] .....Vladimir, let's go to Sukhoi.......
alexej21 Posted April 27, 2013 Author Posted April 27, 2013 The cheat which automaticaly start aircraft / chopper... I want everyone to start manually their planes... [sIGPIC][/sIGPIC] .....Vladimir, let's go to Sukhoi.......
Oznerol256 Posted April 27, 2013 Posted April 27, 2013 The cheat which automaticaly start aircraft / chopper... I want everyone to start manually their planes... AFAIK, this isnt possible. The "autostart" is a script that flips some switches once activated. The only way to prevent clients from using the script would be disallowing that the client can flip switches. Obviously, this isnt the solution you look for. [sIGPIC][/sIGPIC]
alexej21 Posted April 27, 2013 Author Posted April 27, 2013 Actualy, currently my cheat autostart doen't work. I don't know how I did that or how this happened :) I read on this forum that someone has disabled cheat autorstart on his server. Unfortunately he didn't wrote how... [sIGPIC][/sIGPIC] .....Vladimir, let's go to Sukhoi.......
Oznerol256 Posted April 27, 2013 Posted April 27, 2013 Actualy, currently my cheat autostart doen't work. I don't know how I did that or how this happened :) I read on this forum that someone has disabled cheat autorstart on his server. Unfortunately he didn't wrote how... Does your cheat autostart work on another server or in SP ? [sIGPIC][/sIGPIC]
159th_Falcon Posted April 27, 2013 Posted April 27, 2013 Maybe you can use the scripting engine to recognize the relevant key press and warp someone into a river?:D Honestly though, why disable auto-start? Can do it faster manually, but prefer auto-start cause its the ideal time to actually READ the briefing and adjust my payload as i see fit. [sIGPIC][/sIGPIC] The keeper of all mathematical knowledge and the oracle of flight modeling.:)
cichlidfan Posted April 27, 2013 Posted April 27, 2013 If you feel the need to force players to manually start then perhaps you need to play with a different group. 1 ASUS ROG Maximus VIII Hero, i7-6700K, Noctua NH-D14 Cooler, Crucial 32GB DDR4 2133, Samsung 950 Pro NVMe 256GB, Samsung EVO 250GB & 500GB SSD, 2TB Caviar Black, Zotac GTX 1080 AMP! Extreme 8GB, Corsair HX1000i, Phillips BDM4065UC 40" 4k monitor, VX2258 TouchScreen, TIR 5 w/ProClip, TM Warthog, VKB Gladiator Pro, Saitek X56, et. al., MFG Crosswind Pedals #1199, VolairSim Pit, Rift CV1 :thumbup:
JG14_Smil Posted April 27, 2013 Posted April 27, 2013 (edited) You use "start from ramp". I wish what you want could be forced. It would eliminate many people you don't want in your mission. Of course, this is a moot point now that FC planes are added to what was supposed to be a switch for switch simulation. Edited April 27, 2013 by JG14_Smil
alexej21 Posted April 27, 2013 Author Posted April 27, 2013 If you feel the need to force players to manually start then perhaps you need to play with a different group. People are lazy.... [sIGPIC][/sIGPIC] .....Vladimir, let's go to Sukhoi.......
Oznerol256 Posted April 27, 2013 Posted April 27, 2013 Maybe you can use the scripting engine to recognize the relevant key press and warp someone into a river?:D Honestly though, why disable auto-start? Can do it faster manually, but prefer auto-start cause its the ideal time to actually READ the briefing and adjust my payload as i see fit. AFAIK, you cant recognize any key presses using the scripting engine. Apart from that, you cant change any properties of anything using the scripting engine. This means you cant refuel, rearm, damage, repair, warp or something like that using a script. However, you can trigger some explosions :D [sIGPIC][/sIGPIC]
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