LNR212 Posted May 1, 2013 Share Posted May 1, 2013 ...as above... anyone got it working already? Link to comment Share on other sites More sharing options...
MemphisBelle Posted May 2, 2013 Share Posted May 2, 2013 Not yet (running slmod v6.2). I am not able to make the game unpaused as soon as a player is getting on a slot...any advices? BlackSharkDen | BSD Discord | DCS Tutorial Collection Link to comment Share on other sites More sharing options...
ajax Posted May 2, 2013 Share Posted May 2, 2013 Servman is working well on the 159th server. Link to comment Share on other sites More sharing options...
Macross Posted May 3, 2013 Share Posted May 3, 2013 I just got Servman working on the TOG server. Just added the following at the bottom of the main.lua which i copy pasted from the 1.2.3 main.lua that BRooDJeRo posted in another thread function loadaddon(filename, newenv) local addn = string.upper(string.gsub(filename, "/[%w_.-]*", ": ")) net.log(addn.."Check to see if Addon is Available: "..filename) local chunk, err1 = loadfile("Scripts/Addons/"..filename) -- loads and compiles the chunk if chunk then net.log(addn.."Addon loaded: "..filename) if newenv then net.log(addn.."Setting Addon Environment") setfenv(chunk, newenv) end net.log(addn.."Checking the Addon in a protected environment") local chunkref, err2 = assert(pcall(chunk)) if not err2 then return chunkref, nil else net.log(addn.."Protected call failed with error: "..tostring(err2)) return nil, nil end else err1 = "ADDON SKIPPED: Couldn't be loaded: "..tostring(err1) net.log(addn..err1) return nil, err1 end end scriptenv = {} mainserverenv = getfenv(0) merge(scriptenv, mainserverenv) local addonref = loadaddon("ServMan3/servman_server.lua",scriptenv) mainserverenv = nil scriptenv.mainserverenv = nil everything else as per normal [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
Wrecking Crew Posted May 3, 2013 Share Posted May 3, 2013 No problem here with Slmod on the Hollo Pointe server. For v124 I uninstalled v123 and did the Full install using the d/l files not the update. Then I installed Slmod per the original install instructions - I did not copy the old folder back. Since all the settings are under my Saved Games folder, after v124 and Slmod were installed, everything worked. I did notice one thing - I joined my server from a separate machine as a Client and the first time that Client typed in '-admin' nothing happened. I tried '-admin' again and then received the proper response. WC Visit the Hollo Pointe DCS World server -- an open server with a variety of COOP & H2H missions including Combined Arms. All released missions are available for free download, modification and public hosting, from my Wrecking Crew Projects site. Link to comment Share on other sites More sharing options...
ENO Posted May 11, 2013 Share Posted May 11, 2013 (edited) A post from speed updating on the state of slmod with 1.2.4 HERE Not yet (running slmod v6.2). I am not able to make the game unpaused as soon as a player is getting on a slot...any advices? The new download comes with renewed instructions that may allow you to simply repair your version and reinstall slmod. I was able to just copy my bantables / serveradmin files over to the new folder... redo the config file and move mission folder over to a new SLMOD folder (renamed the old folder slmod1 to allow slmod to rebuild its folder from scratch- then just slid the other files over. Depending on the version differences, you may want to just copy over your original bantables / serveradmin file contents instead of just sliding the files over... I suspect the format hasn't changed- but who knows. I had a bit of an issue with my bantables files but I think it was a format error from one of my entries. Anyway, it's an option if needed. Edited May 11, 2013 by ENO "ENO" Type in anger and you will make the greatest post you will ever regret. "Sweetest's" Military Aviation Art Link to comment Share on other sites More sharing options...
MemphisBelle Posted May 11, 2013 Share Posted May 11, 2013 Thanks ENO, I got it fixed already. I had to download the latest SLMod and InSeMa, now everythings works well. Thx. BlackSharkDen | BSD Discord | DCS Tutorial Collection Link to comment Share on other sites More sharing options...
Midnight Posted May 21, 2013 Share Posted May 21, 2013 What file do I edit to enter the Teamspeak and server massages. I'm gonna kick myself if there is a simple answer! ENO: You running SLMOD7? Thx. Link to comment Share on other sites More sharing options...
Wrecking Crew Posted June 3, 2013 Share Posted June 3, 2013 Slmod v7.0 is working fine on the Hollo Pointe server. No problems installing it. WC Visit the Hollo Pointe DCS World server -- an open server with a variety of COOP & H2H missions including Combined Arms. All released missions are available for free download, modification and public hosting, from my Wrecking Crew Projects site. Link to comment Share on other sites More sharing options...
Midnight Posted June 13, 2013 Share Posted June 13, 2013 Hi, anyone know how to export srver data to a website using SLMod 7? Is it possible to show the current mission running on a server on a website in real time? I did read something about that in the slmod overview. Link to comment Share on other sites More sharing options...
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