Quip Posted May 2, 2013 Posted May 2, 2013 So. 1.2.4 was released, "yey". I read on the official Release Notes and thought "fine". Wrong. Nothing in the Release Notes say anything about the structure of the .lua-files for snap views being redone entirely. Would that have been so hard to add? Isn't that important, in view of the fact that so many threads on this forum historically concern editing of SnapViews(default) and multi-monitor setup? This is really quite bad. /Quip 1
Aries Posted May 2, 2013 Posted May 2, 2013 (edited) +1 I would have killed someone if I replaced with lua files from backup... ...luckily, I always check with compare software to see what the changes are - and boy was I shocked... drastic changes without a single readme.txt :( EDIT: Ok, there was the graphics.lua readme... but with only three options for autoexec.cfg explained?!?!? Come on, we can do beter than this... can someone attach an autoexec.cfg with all defineable variables for example? Thank you! Edited May 2, 2013 by Aries [sIGPIC][/sIGPIC] ...the few, the proud, the remaining...
MadTommy Posted May 2, 2013 Posted May 2, 2013 There is little consideration given to custom setups in regards to updates and documented changes. Its a shame, but the way it is. TBH its a significant part of why I don't sim much atm,.. i like my custom setup but don't have the time to keep up with update effects.. more my issue than ED's but it is a pain. i5-3570K @ 4.5 Ghz, Asus P8Z77-V, 8 GB DDR3, 1.5GB GTX 480 (EVGA, superclocked), SSD, 2 x 1680x1050, x-fi extreme music. TM Warthog, Saitek combat pro pedals, TrackIR 4
Quip Posted May 2, 2013 Author Posted May 2, 2013 SnapViews and its associated files control all the views in DCS, both interior, axternal as well as nsap views and non-snap view. Besides, isn't it up to every player to decide if he/she wants to have snap views or not? But that's besides the point. The point is that the update has broken the game for all players using more than one screen, and that this change is undocumented. The irony is that the remarks in the new files states: "reformatted per-unit data to be mod system friendly" But this reformatting to make the game more mod friendly, isn't documented. And it's a major change. Huge PS: This is in the files, and I suspect it changes the default camera position for external views. hAngleRearDefault = 180 vAngleRearDefault = -8.0 vAngleRearMin = -90 -- -8.0 vAngleRearMax = 90.0
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