Lao Fei Mao Posted June 7, 2013 Posted June 7, 2013 Hi, all, I'm a newcomer to this forums. I'm a hardcore player of ArmA series, which also includes lots of jets(most from 3rd party), but after flying FC3, I think I can't back into ArmA's jets, which all feels like crap. However, one thing I can't still get used to FC3 is the default camera position of external view, which is at the right tight side of jet, but I prefer to the right behind and little further away from it, so is there a way to change it? How? Thanks ahead!
Hotarubi Posted June 7, 2013 Posted June 7, 2013 Left Control + F4 gives you a floating camera docked to the rear side of the plane. But if you really want to learn this sim and to learn how to enjoy fully in it - learn to play exclusively in cocpit, learn the instruments and you will find your self immersed fully. As much as ArmA jets feel like crap now, and you're astonished, if you listen to this advice, you will find even more enjoyment in flying ED simulations. Welcome to our world :)
LNR212 Posted June 7, 2013 Posted June 7, 2013 Well, so far i know, it's not possible yet to change the external viewpoint for now... take a look at this little thread: http://forums.eagle.ru/showthread.php?t=107447
Hotarubi Posted June 7, 2013 Posted June 7, 2013 (edited) Well, so far i know, it's not possible yet to change the external viewpoint for now... take a look at this little thread: http://forums.eagle.ru/showthread.php?t=107447 Wrong again. When using any static camera (F2, F4, LCtrl+F4, F5, LCtrl+F5...) press LeftAlt+F2 and you will unlock the camera from it's default position in space, thus allowing translation of camera position away from default center position - Look in the direction you want to move away and press zoom-in command. Pressing LeftAlt+F2 again will lock the camera into current position. To reset the camera to the default position, unlock it and press Num5, then lock it if needed, or move it as you wish again. Only problem is that I don't know how to make it do it "by default" when you start the game, instead of setting it up with every new session. There was mods in FC2 that unlocked camera so it could even go below ground level... So - everything is possible and it can be done. If you need a video tutorial, let me know - I will make you one. Edited June 7, 2013 by Hotarubi
Lao Fei Mao Posted June 8, 2013 Author Posted June 8, 2013 Wrong again. When using any static camera (F2, F4, LCtrl+F4, F5, LCtrl+F5...) press LeftAlt+F2 and you will unlock the camera from it's default position in space, thus allowing translation of camera position away from default center position - Look in the direction you want to move away and press zoom-in command. Pressing LeftAlt+F2 again will lock the camera into current position. To reset the camera to the default position, unlock it and press Num5, then lock it if needed, or move it as you wish again. Only problem is that I don't know how to make it do it "by default" when you start the game, instead of setting it up with every new session. There was mods in FC2 that unlocked camera so it could even go below ground level... So - everything is possible and it can be done. If you need a video tutorial, let me know - I will make you one. ----Thanks a lot, mate, I'm gonna try your way.:thumbup:
LNR212 Posted June 8, 2013 Posted June 8, 2013 Wrong again. When using any static camera (F2, F4, LCtrl+F4, F5, LCtrl+F5...) press LeftAlt+F2 and you will unlock the camera from it's default position in space, thus allowing translation of camera position away from default center position - Look in the direction you want to move away and press zoom-in command. Pressing LeftAlt+F2 again will lock the camera into current position. That's exactly what's in my posted link... Yes, it IS possible to change the ext. view, but not permanent. For now... :( It would be just perfect if there would be a file where we could change some "coordinates" for the ext. View.
Lao Fei Mao Posted June 8, 2013 Author Posted June 8, 2013 That's exactly what's in my posted link... Yes, it IS possible to change the ext. view, but not permanent. For now... :( It would be just perfect if there would be a file where we could change some "coordinates" for the ext. View. ----Is it posssible within the view.lua?
71st_Mastiff Posted June 8, 2013 Posted June 8, 2013 Would like to see somthing like thay have for ROF, you press and hold the left shft key and you can pan the camera to an angle you like of the aircraft. "any failure you meet, is never a defeat; merely a set up for a greater come back", W Forbes. "Success is not final, failure is not fatal, it is the courage to continue that counts", "He who never changes his mind, never changes anything," Winston Churchill. MSI z690 MPG DDR4 || i9-14900k|| ddr4-128gb PC3200 |zotac RTX 5080|Game max 1300w|Win11| |turtle beach elite pro 5.1|| ViRpiL,T50cm2||MFG Crosswinds|| VT50CM-plus rotor Throttle || G10 RGB EVGA Keyboard/MouseLogitech || PiMax Crystal VR || 32 Asus||
Hotarubi Posted June 8, 2013 Posted June 8, 2013 good idea woud be toi make a lua script that runs when you run the game and does what you have to do manually. basically - make a macro in lua or c++ and your problem is solved.
TonyZ Posted June 12, 2013 Posted June 12, 2013 It may be possible to edit the snapviewsdefault.lua file to set the default positions for all the views on all the aircraft but i am at work now and don't have access to the file.If you search for help on editing this file you may find what you are looking for.
Hotarubi Posted June 14, 2013 Posted June 14, 2013 There is a command for saving custom snap views in game.
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