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Posted

SU-25 bort number "7" is bugged and changes into "6" when you zoom the camera out.

 

I also had some problems with damage LODs, but I can't confirm if it's still in 1.2.6 (screens are from 1.2.5 and it's kinda tricky to replicate). However, if nothing was done to these LODs in this version, I guess it will be still there.

Screen_130905_191258.thumb.jpg.b383bf44467e6f00259b93c15fc5cad6.jpg

Screen_130905_191300.thumb.jpg.ad0556640cdf53af668e54f8ae04a2f6.jpg

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  • 1 year later...
Posted

The bug is still present in 1.2.16, moreover bort numbers change colors as you zoom out. I don't suppose we will see a fix of this before 2.0...

Screen_150417_211354.thumb.jpg.682563cf6008e3901a3b8c1fc86e3aac.jpg

Screen_150417_211409.thumb.jpg.656d16ebd203ed5e855a4239973c59a0.jpg

Posted
The bug is still present in 1.2.16, moreover bort numbers change colors as you zoom out. I don't suppose we will see a fix of this before 2.0...
It's not the bort number, it's the level of zoom.:D
  • 1 month later...
Posted

I don't know if this is related, but I post it here without creating a new thread, since it's related to LOD. As u can see, the farthest end of the engine nacelles are lacking textures, this, when zoomed at the second or so level (if all zoomed in, the texture is there). See attached pic.

su25.thumb.png.385a99a49dbeef19f605ae1193f525c4.png

[sIGPIC][/sIGPIC]

 

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Posted
I don't know if this is related, but I post it here without creating a new thread, since it's related to LOD. As u can see, the farthest end of the engine nacelles are lacking textures, this, when zoomed at the second or so level (if all zoomed in, the texture is there). See attached pic.

 

same issue LOD zoom in and out the bort numbers do the same.

:music_whistling:

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