fjacobsen Posted September 6, 2013 Posted September 6, 2013 After 1.2.6 the sounds for the miniguns has disappeared. Will they be fixed in a hotfix soon ? Wothan | i7-10700K 3.8-5.1Ghz | 64GB RAM | RTX 4070 12GB | 1x1TB M.2. NVMe SSD | 1x2TB M.2. NVMe SSD | 2x2TB SATA SSD | 1x2TB HDD 7200 RPM | Win10 Home 64bit | Meta Quest 3 |
Flagrum Posted September 6, 2013 Posted September 6, 2013 After 1.2.6 the sounds for the miniguns has disappeared. Will they be fixed in a hotfix soon ? Wothan +1 Also fix the too long spool up time of the miniguns that was re-introduced with 1.2.6
fjacobsen Posted September 7, 2013 Author Posted September 7, 2013 No news about this issue ? | i7-10700K 3.8-5.1Ghz | 64GB RAM | RTX 4070 12GB | 1x1TB M.2. NVMe SSD | 1x2TB M.2. NVMe SSD | 2x2TB SATA SSD | 1x2TB HDD 7200 RPM | Win10 Home 64bit | Meta Quest 3 |
YoYo Posted September 9, 2013 Posted September 9, 2013 Same here. No sound of shotting. Webmaster of http://www.yoyosims.pl Win 10 64, i9-13900 KF, RTX 5090 32Gb OC, RAM 64Gb Corsair Vengeance LED OC@3600MHz,, 3xSSD+3xSSD M.2 NVMe, Predator XB271HU res.2560x1440 27'' G-sync, Sound Blaster Z + 5.1, TiR5, [MSFS, P3Dv5, DCS, RoF, Condor2, IL-2 CoD/BoX] VR fly only: Meta Quest Pro
Aravon17 Posted September 10, 2013 Posted September 10, 2013 same here. I keep coming here hoping to read some news on the incoming fix. click.click.click.
fjacobsen Posted September 10, 2013 Author Posted September 10, 2013 Well for me fixing the sounds for the Huey will be the trigger that makes me buy the MI-8. But as long as none of the developers seems to do anything about this issue, I will let the MI-8 stay on the shelf. | i7-10700K 3.8-5.1Ghz | 64GB RAM | RTX 4070 12GB | 1x1TB M.2. NVMe SSD | 1x2TB M.2. NVMe SSD | 2x2TB SATA SSD | 1x2TB HDD 7200 RPM | Win10 Home 64bit | Meta Quest 3 |
Ganesh Posted September 12, 2013 Posted September 12, 2013 +1 for a sound hotfix there also other sound bugs! From the Bugs Thread: Missing M134 fire audio is a known bug. However we are having to further investigate the missing audio for other events, including rockets, bullet hits, trimmer. These do not appear to be global issues, so we need to figure out what may be the cause. regards Ganesh She: "Your orders from ED have reached a total amount of $ 1.168,94 and your hardware expenses are countless..." Me: "I can´t invest my money much better until i wait for Germanys Next Top Model": The Bo-105 PAH1A1 + Vulkan & continuous work on multithread & VR optimization! Asus Z490E - 10900k@5,3GHz - 64GB 3600 DDR4 - 4090FE - Reverb G2 - MFG Crosswinds +DamperMod - Selfmade TableMounts - Centered VirPil T-50 Base with 20cm Extension - TM Warthog & Hornet Grip - TM Throttle +SlewMod - Pimped MSFFB2 for Huey - JetSeat SE on a sawn out office Chair - PointCTRL
EvilBivol-1 Posted September 13, 2013 Posted September 13, 2013 We can't release a "hotfix" just for the sound issue as it was a problem integrated in the code. Will have to go with the next patch update, which we are working on now. - EB [sIGPIC][/sIGPIC] Nothing is easy. Everything takes much longer. The Parable of Jane's A-10 Forum Rules
totall Posted September 15, 2013 Posted September 15, 2013 There is also issue with the Campaign. ITs where one of the UN heli gets shot down, so you rescue the pilot and crew and land at base. After that campaign is when your UN Heli is fully loaded and ready to go after the rebels where its messed up. Prior to the update I almost completed the mission, but after the update, its all messed up in that when I take off to follow the leader we go in circles at the base.
Blindeye_03 Posted September 16, 2013 Posted September 16, 2013 People are forgetting this is a beta...
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