Galwran Posted September 12, 2013 Posted September 12, 2013 Hi, has anyone foud out a way to: 1)Turn minefield "on" or "off" during a mission 2)Spawn minefield any way during a mission? 2)Spawn minefields on the locations of a cluster munition explosions (where realistically applicable) This would be real neat job for the MI-8 and the MLRS units...
Grimes Posted September 12, 2013 Posted September 12, 2013 Well there are two ways to go about creating a minefield dynamically. 1. Randomly spawn in the "landmine" static object in an area. 2. Create a virtual minefield where you monitor the position of each mine and check to see if any ground unit comes near it, and then cause an explosion. Using method two would be easiest way to turn it on/off, unless of course you wanted to despawn the mines and respawn them as needed. If we can track submunitions (I think we can, but not sure) then yeah, it would be possible to deploy mines with sub munitions. The right man in the wrong place makes all the difference in the world. Current Projects: Grayflag Server, Scripting Wiki Useful Links: Mission Scripting Tools MIST-(GitHub) MIST-(Thread) SLMOD, Wiki wishlist, Mission Editing Wiki!, Mission Building Forum
Silver_Dragon Posted September 12, 2013 Posted September 12, 2013 ED can make specific cluster ammunitions for artillery. if deploy mines wil have possible that can boost CA and search a mine-cleaning equipment to clear them (Breach operation). For Work/Gaming: 28" Philips 246E Monitor - Ryzen 7 1800X - 32 GB DDR4 - nVidia RTX1080 - SSD 860 EVO 1 TB / 860 QVO 1 TB / 860 QVO 2 TB - Win10 Pro - TM HOTAS Warthog / TPR / MDF
Galwran Posted September 13, 2013 Author Posted September 13, 2013 Well there are two ways to go about creating a minefield dynamically. 1. Randomly spawn in the "landmine" static object in an area. 2. Create a virtual minefield where you monitor the position of each mine and check to see if any ground unit comes near it, and then cause an explosion. Using method two would be easiest way to turn it on/off, unless of course you wanted to despawn the mines and respawn them as needed. If we can track submunitions (I think we can, but not sure) then yeah, it would be possible to deploy mines with sub munitions. Hi, The problem is, I haven't found a way to spawn or move static objects such as minefields during a mission.
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