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Why gunner's gun and co-pilot's flexable doesnt rotate by view?


csper

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You can now rotate the flex sight using the ; , . / keys while leaving TrackIR to control the view camera. These Flex sight commands can currently be remapped or assigned in the UH-1H Gunner profile layer.

 

Thank you Evil pity it wasn't in the change log would've saved lots of posts.

Eagles may soar high but weasel's don't get sucked into jet engines.

 

 

System Spec.

Monitors: Samsung 570DX & Rift CV1

Mobo: MSI Godlike gaming X-99A

CPU: Intel i7 5930K @ 3.50Ghz

RAM: 32gb

GPU: EVGA Nvidia GTX 980Ti VR Ready

Cooling: Predator 360

Power Supply: OCZ ZX Series 80 Plus Gold

Drives: Samsung SSD's 1tb, 500g plus others with OS Win10 64 bit

 

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Yes, should have mentioned it. Added now.

 

 

I have just tested this Evil and should the sight continue to track in the direction of the button push after i have released the button, once the button is pushed thats it the sight just keeps moving in all directions with no way of stopping it.

 

Is this a bug or is this how it should be...

Eagles may soar high but weasel's don't get sucked into jet engines.

 

 

System Spec.

Monitors: Samsung 570DX & Rift CV1

Mobo: MSI Godlike gaming X-99A

CPU: Intel i7 5930K @ 3.50Ghz

RAM: 32gb

GPU: EVGA Nvidia GTX 980Ti VR Ready

Cooling: Predator 360

Power Supply: OCZ ZX Series 80 Plus Gold

Drives: Samsung SSD's 1tb, 500g plus others with OS Win10 64 bit

 

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