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Posted
I reported this years ago, and you don't see it easily on a track, because you also need to know what direction you move the mini stick, or witch slew button. ( It's starting out in a random direction)

If I recall right, this was done to make it harder for A-10 users to use Maverics, because it was too easy to plink armor, and more popular back then, than Su-25.

And probably one of the larger reasons, why FC2 never became what it could have been. (outside russia ofc)

 

Her's how it used to be, not that great TV graphic, but easier to lock, look from 6 min and onwards.

 

 

I am gonna try recreating it this weekend and see what I come up with.

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Posted
I reported this years ago, and you don't see it easily on a track, because you also need to know what direction you move the mini stick, or witch slew button. ( It's starting out in a random direction)

If I recall right, this was done to make it harder for A-10 users to use Maverics, because it was too easy to plink armor, and more popular back then, than Su-25.

And probably one of the larger reasons, why FC2 never became what it could have been. (outside russia ofc)

 

Her's how it used to be, not that great TV graphic, but easier to lock, look from 6 min and onwards.

 

So it is some aircraft balancing bullcrap ? I don't like it, we already have 4x Mavs on A-10A, SU-25T has 16x Vikhrs + 4x Kh-25, A-10C has 6x Mavs + TGP + intelligent bombs.

 

Oh and CAS needs air superiority to do anything.

Posted
So it is some aircraft balancing bullcrap ? I don't like it, we already have 4x Mavs on A-10A, SU-25T has 16x Vikhrs + 4x Kh-25, A-10C has 6x Mavs + TGP + intelligent bombs.

 

Oh and CAS needs air superiority to do anything.

 

In FC2, I guess so. But they should fix this in FC3 in my opinion, because now it's harder than A-10C without the TGP too.

i5 4670 - Sabertooth Z87- GTX Titan - Dell U3011 30" - 2x8GB RAM 1800 - Samsung 840 EVO 512GB SSD - Warthog HOTAS - CH Pro pedals - TrackIR5 - Win7 64bit

EVERYTHING IS SUBJECT TO CHANGE :thumbup:

Posted (edited)
I am gonna try recreating it this weekend and see what I come up with.

 

Edit; It's only the first press of slew buttons, and last time i checked they all moved to right. But I see ground lock is much faster now, and gives me better control.

On my Warthog Throttle mini stick axes, I have now set the sensitivity down, and it's really hard to see it, and works fine.

Deadzone 40

Saturation X 100

Saturation Y 25

Curvature 25

Those settings seem to work nice, the curvature at 25 seem to ignore the problem, and gives a little moving speed when needed.

Edited by Buzpilot

i5 4670 - Sabertooth Z87- GTX Titan - Dell U3011 30" - 2x8GB RAM 1800 - Samsung 840 EVO 512GB SSD - Warthog HOTAS - CH Pro pedals - TrackIR5 - Win7 64bit

EVERYTHING IS SUBJECT TO CHANGE :thumbup:

Posted
Edit; It's only the first press of slew buttons, and last time i checked they all moved to right. But I see ground lock is much faster now, and gives me better control.

On my Warthog Throttle mini stick axes, I have now set the sensitivity down, and it's really hard to see it, and works fine.

Deadzone 40

Saturation X 100

Saturation Y 25

Curvature 25

Those settings seem to work nice, the curvature at 25 seem to ignore the problem, and gives a little moving speed when needed.

 

What about people with hat switches ?

Posted
What about people with hat switches ?

 

Just tried with buttons only, way too hard and you easy loose situation awareness, by focusing on maveric locking, in Push back mission.

i5 4670 - Sabertooth Z87- GTX Titan - Dell U3011 30" - 2x8GB RAM 1800 - Samsung 840 EVO 512GB SSD - Warthog HOTAS - CH Pro pedals - TrackIR5 - Win7 64bit

EVERYTHING IS SUBJECT TO CHANGE :thumbup:

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