ED Team NineLine Posted December 2, 2013 Author ED Team Posted December 2, 2013 Thanks for all your work guys, I am gonna ask for a hold on everything until 1.2.7 now, with the exception of proven actions that cause crashes, I would say hold off posting anymore logs and such until that. We can revisit then, but I am hopeful for more stability then.... Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug**
ENO Posted December 2, 2013 Posted December 2, 2013 You and me both my friend. Thanks for sticking with it. "ENO" Type in anger and you will make the greatest post you will ever regret. "Sweetest's" Military Aviation Art
ENO Posted December 9, 2013 Posted December 9, 2013 Okay- well as a further note on the effects.dll issue... I've had to take Wartweasel out of the lineup even after I removed the civilian vehicle I thought were causing the crash, as well as the units I turned the AI off on during a retreat. Any idea as to whether or not this issue got fixed in house? If it's fixed I want to stop changing things to try to avoid the crash... If it's not fixed... well... I'll keep trying to find a cause. "ENO" Type in anger and you will make the greatest post you will ever regret. "Sweetest's" Military Aviation Art
ED Team NineLine Posted December 9, 2013 Author ED Team Posted December 9, 2013 Okay- well as a further note on the effects.dll issue... I've had to take Wartweasel out of the lineup even after I removed the civilian vehicle I thought were causing the crash, as well as the units I turned the AI off on during a retreat. Any idea as to whether or not this issue got fixed in house? If it's fixed I want to stop changing things to try to avoid the crash... If it's not fixed... well... I'll keep trying to find a cause. I think its best to wait for 1.2.7 at this point, you guys are harder on servers than we are in testing, so while we dont see the same issues, its hard to say that whatever the cause is, that its fixed. At the very least the track creation on crash should help. My personal feeling is anything that might cause the server to become un-synced for users, such as alot of units, or things like civilian traffic, it can hurt to watch those things... I always feel like once the server gets out of sync with people its only a matter of time before it blows up... if that makes any sense. Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug**
ENO Posted December 9, 2013 Posted December 9, 2013 Yeah... Makes me wonder about the group to random zone that I bring in near the beginning- it's the only script I put to task in the mission and the only one I haven't taken out. Makes me wonder if they take different routes on various clients and then when one of them is killed... maybe that crashes the server. I've left it in there against my best judgment because usually the crash I'd expect happens much sooner- ie: closer to when that script is used. On the bright side, that crash track should help to get to the bottom of these issues... I can't wait. "ENO" Type in anger and you will make the greatest post you will ever regret. "Sweetest's" Military Aviation Art
ED Team NineLine Posted December 9, 2013 Author ED Team Posted December 9, 2013 Yeah... Makes me wonder about the group to random zone that I bring in near the beginning- it's the only script I put to task in the mission and the only one I haven't taken out. Makes me wonder if they take different routes on various clients and then when one of them is killed... maybe that crashes the server. I've left it in there against my best judgment because usually the crash I'd expect happens much sooner- ie: closer to when that script is used. On the bright side, that crash track should help to get to the bottom of these issues... I can't wait. I hope so as well, although I think more and more, the importance of a true dedicated server tool really shows... Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug**
sorcer3r Posted April 28, 2014 Posted April 28, 2014 Server crash on 1.2.8.27203 I started the server and after some minutes it crashed. I wasn't on the server just watching via teamviewer. So I don't know what happened. Trackfile is very short and that is a good opportunity to report. :) http://85.25.100.192/DCS/128servercrash.zip (including also log file etc.) [sIGPIC]http://i1293.photobucket.com/albums/b582/sorcerer17/sorcf16-b_zpsycmnwuay.gif[/sIGPIC]
sorcer3r Posted April 28, 2014 Posted April 28, 2014 had the crash a second time: http://85.25.100.192/DCS/128crash2.rar [sIGPIC]http://i1293.photobucket.com/albums/b582/sorcerer17/sorcf16-b_zpsycmnwuay.gif[/sIGPIC]
sorcer3r Posted May 1, 2014 Posted May 1, 2014 same crash I think:server-crash.zip [sIGPIC]http://i1293.photobucket.com/albums/b582/sorcerer17/sorcf16-b_zpsycmnwuay.gif[/sIGPIC]
sorcer3r Posted May 4, 2014 Posted May 4, 2014 when this server crash happend the mission was running without probs for about 2h. Then a Uh1 droped the frist cargo load in the mission and after that it crashed. maybe that was the reason?Logs.zip [sIGPIC]http://i1293.photobucket.com/albums/b582/sorcerer17/sorcf16-b_zpsycmnwuay.gif[/sIGPIC]
sorcer3r Posted May 20, 2014 Posted May 20, 2014 (edited) Mission was running for 1-2 hours. Then a Huey picked up the first cargo of the mission and when he droped it the server crashed. Mission always crashes at this point. (Combined arms was enabled in the mission. Maybe that's an issue?)Cargo-crash.zip Edited May 20, 2014 by sorcer3r [sIGPIC]http://i1293.photobucket.com/albums/b582/sorcerer17/sorcf16-b_zpsycmnwuay.gif[/sIGPIC]
Cyb0rg Posted May 20, 2014 Posted May 20, 2014 Update to 1.2.8 and save the mission in ME. [sIGPIC][/sIGPIC] Asteroids ____________________________________________ Update this :D
sorcer3r Posted May 20, 2014 Posted May 20, 2014 Update to 1.2.8 and save the mission in ME. Already done because cargo for helos was not avaiable before 1.2.8 [sIGPIC]http://i1293.photobucket.com/albums/b582/sorcerer17/sorcf16-b_zpsycmnwuay.gif[/sIGPIC]
sorcer3r Posted May 23, 2014 Posted May 23, 2014 Mission was running for 1-2 hours. Then a Huey picked up the first cargo of the mission and when he droped it the server crashed. Mission always crashes at this point. (Combined arms was enabled in the mission. Maybe that's an issue?) Same crash happend again exactly when a huey dropped cargo. http://85.25.100.192/DCS/bugreport/CargoCrash2.zip # -------------- 20140523-211620 -------------- # C0000005 ACCESS_VIOLATION at 3FF18720 00:00000000 00000000 00000000 0000:00000000 3FF18720 0024EF30 0000:00000000 3FF1732A 0024F0E0 0000:00000000 ECD40CED 0024F120 0000:00000000 ?stream@Reader@Mail@@MEAAXPEAXH@Z()+145D EA6E80D0 0024F190 0000:00000000 EA6E9021 0024F1E0 0000:00000000 EA6EBB08 0024F380 0000:00000000 EA7016D7 0024F3E0 0000:00000000 EA710B8E 0024F410 0000:00000000 3FF0B5C5 0024F470 0000:00000000 3FF22264 0024F4A0 0000:00000000 3FF2248B 0024F4D0 0000:00000000 3FFC56FB 0024F540 0000:00000000 3FFC5F56 0024FB60 0000:00000000 3FFC8FA0 0024FBA0 0000:00000000 76C859ED 0024FBD0 0001:000149ED C:\Windows\system32\kernel32.dll BaseThreadInitThunk()+D 76DBC541 0024FC20 0001:0002B541 C:\Windows\SYSTEM32\ntdll.dll RtlUserThreadStart()+21 [sIGPIC]http://i1293.photobucket.com/albums/b582/sorcerer17/sorcf16-b_zpsycmnwuay.gif[/sIGPIC]
xcom Posted June 29, 2014 Posted June 29, 2014 New crash with the latest 1.2.8 Logs, ACMI, TRK in the following FTP (CrashLog folder)- HOST: 89.163.173.82 USERNAME: DCS PASSWORD: tvt123 [sIGPIC][/sIGPIC] BuddySpike Website | Live Map & Statistics BuddySpike Twitch Channel Buddyspike Discord Buddyspike Facebook
FlightControl Posted March 15, 2015 Posted March 15, 2015 Can this thread be deleted please? it is sticky and is of no use to us anymore. Suggest to remove the sticky or either delete the whole thread. [TABLE][sIGPIC][/sIGPIC]| Join MOOSE community on: DISCORD :thumbup: Website of the MOOSE LUA Framework. MOOSE framework Downloads. Check out Example Missions to try out and learn. MOOSE YouTube Channel for live demonstrations and tutorials. [/TABLE]
Recommended Posts