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Posted
Um, no, that's definitely -not- correct. A sim can have both quality and a good number of flyables.

 

A jet Sim??? An exemple please..

 

is a little time to customize the parameters for each aircraft properly. Ie. AFM, NAV and RADAR modes,

 

LOL, I hope it's a joke

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Posted

No, it isn't a joke ... it's modular and reusable programming. ;)

 

Why owuld you -HOPE- that it's a joke? You got something against a good technology basis or ED's products?

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Reminder: SAM = Speed Bump :D

I used to play flight sims like you, but then I took a slammer to the knee - Yoda

Posted

You dont give me an exemple..

 

No, it isn't a joke ... it's modular and reusable programming. ;)

 

LOL, they are the basis of the programming.

 

Why owuld you -HOPE- that it's a joke? You got something against a good technology basis or ED's products?

 

Absolutely no. why do you think that?

Posted

You said you hope its a joke ;)

[sIGPIC][/sIGPIC]

Reminder: SAM = Speed Bump :D

I used to play flight sims like you, but then I took a slammer to the knee - Yoda

Posted
You said you hope its a joke ;)

 

Yes, because a programmer is not a magician. Even with the technology, it take big time to developpe with accuracy an aircraft (AFM, 3d model, 3D cockpit, all specific avionic,.....)

 

I am really surprise, you don't anderstand that.

Posted

No, you're correct. I worded what I said incorrectly.

 

Let me explain further:

 

ED has introduced AFM with FC, and ins introducing 3D pit with Ka-50 as well as complex navigation and avionics modelling.

 

It is taking a long time to develop these technologies, but once done, it iwll be much faster to create a new aircraft using those technologies.

 

 

While it will still take time to configure a new aircraft properly, and create the new pit etc, it will -not- take anywhere near as long as it took to actually develop these technologies.

 

Therefore, once these technologies are established, it will be much easier to add new aircraft and still have time to do other upgrades to the sim.

[sIGPIC][/sIGPIC]

Reminder: SAM = Speed Bump :D

I used to play flight sims like you, but then I took a slammer to the knee - Yoda

Posted

So this F-16 is going to included in a new sim? It's not going to be sold as an addon flyable to Lock On?

 

 

T-Bone

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Posted

Once Ka-50 is out, Lockon is OVER.

 

No more Lock On.

[sIGPIC][/sIGPIC]

Reminder: SAM = Speed Bump :D

I used to play flight sims like you, but then I took a slammer to the knee - Yoda

Posted
Accounting the detals we are implementing now in Ka-50 we simply have not much time for flankers.

You will not get the same as there will be many enchancements in AI behavior (aircrafts and ground units), graphics (not HDR yet, as it needs complete revamp of the engine), completely new trees (SpeedTree engine), new terrain set (Georgia far to the Turkey border) and other things which are in the development now...

Regarding on aircrafts... Let's be patient. Actually 1.2 will demonstrate the absolutely new approach to the avionics design detail. It takes much more time to implement than we even could suppose. Definitely we will start the total reimplementation of "flankers" somewhere in the future, but not earlier than we will release F-16CJ. Any new (or rereleased) aircraft will be implemented in the way we are doing Ka-50 now (AFM, clickable, with true INS/RLG/EGI, startup procedures, and tons of other stuff).

 

 

 

I am reading conflicting reports. SpeedTree engine in 1.2?

 

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Posted

please ED....please give us speedtree :(

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