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What conditions do the huey AI fire?


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Posted

After playing many hours on 1.2.7 I find the friendly AI when firing to be oddly specific. Under the "Long" burst setting the AI will open up at targets very far away sometimes. Under the "Short" burst setting they hold fire at the distant targets.

 

It also seems that the conditions to fire must be very precise. Sometimes I'll do a fly by of a target and the doorgunners will engage and then other times they don't.

 

My question is what conditions will the AI fire? At x range and under y airspeed perhaps? Do the long and short burst settings also have different engagement range settings?

 

This is just a general observation. If a track is needed I will fly again and provide one.

Posted

How does target visibility affect this? Haven't had the chance to test the latest version yet myself, so cannot offer anything more constructive at this point. Sorry :huh:

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Posted

Well, maybe

Long burst, more rounds = higher chance of hitting a distant target.

Short burst, less rounds = Less chance of hitting a distant target.

 

As for when they fire and don't, in my experience, the smoother and more stable I fly, the more prone they are to open fire, so I'd guess it's a matter of whether or not they have a sufficient aim on their targets.

Posted

The bottom line is that only the devs can answer the OP's question. They know precisely what the controlling factors are. However, I have seen many of these type of questions asked on sim/game forums and can't recall a single case where the devs provided a definitive answer.

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