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Showing content with the highest reputation on 02/26/06 in all areas

  1. i am going to talk about real plane that are in this game and real missles that should be on the planes. but are not i was told that if i can provide proof that the game would be fixed. 1. R-77 on all rushin planes 2. R-27EA in the game 3. R-33 amos 9 as the f-15 fireing all thare missles and runing back to reload is geting very old. and not haveing the stand off power of the su-33 eney more, is also old. it seams that the game should be now be called f-15 supper plane. it seems that if you want to have a good fight its f-15 vs f-15 or no f-15 it seams, that the R-27ER will not hit eney thing eney more, i think if i could throw a rock that far i would be more accurate. i have gone head to head 27 vs 27 we both fired all are missles and not one even came close to hiting either of us. it was playing gunzo whith rockets. not that fun :( i am not here to complane. but thare are a lot of people that want this fixed. and no bull ! becose im am going to give you links to sites, whare you can see the, 1. date of the missle being used, and what kind. 2. what planes it was on. 3. video of them being used on the planes. so you "know it alls" and form whores STAY AWAY THIS IS FOR THE GAME MAKER and all people that do the lockon stuff. and no bata tester do not count. sorry. ps i came here to post this after talking to alot of people that were geting tired of the game the was it is as thay see it we have ben whateing long enough for this simple stuff to be fixed. thanks for geting on this. :) here are the links http://web.tiscali.it/ivancorso/files_fighters/SU-27_FLANKER.htm http://www.tayyareci.com/rusfuzeleri/aa10.htm and thare are many more : http://www.softwar.net/rfed.html ect...ect...
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  2. The book "Illustrated guide of Homeland antitankcomplexes" ISBN: 5-17-011744-2 On page 175 it states: "Besides, the power level of the laser beam was determined to be beneath the operation treshold of foreign laser warning systems." That statement in the book has a [2] at the end of the sentence, the [2] refers to: an article from the "Nevskii Bastion" no.1, 1996 "Guided weapon complex <Cobra>" , by A.V. Karpenko.
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  3. Quick update for all. lomac-stats.com now includes a ranking system. All begin at airman / lyotchik rank. Ranking calculations will be tweaked over the next week or so. Also we implemented a squad search function. Enter your squad string and you will receive a list of matching players and summary scores. Lots more planned for squad stats. Hope you enjoy.
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  4. Истинна, хм…. Она конечно рядом, все дело в том, что каждый истину видит по-своему и на своем уровне вирпильного развития. Вирпил примерно так развивается : 1. «Случайный прохожий» - это когда человек купил диск с симулятором и начал свои первые шаги. 2. «Удивленный гроза ботов»- вирпил вылетевший первый раз в онлайн. Он не может поверить, что абсолютно не умеет летать. 3. «Боец»- вирпил, которого интересует только скальпы противника в онлайн. 4. «Мудрец» - это вирпил, который хочет виртуально почувствовать современную войну. Понять ее стратегию и тактику. Его уже интересует все современное вооружение и моделирование войны на компьютере. Исходя из стадий развития, делаем вывод, кому чего нужно. Что касается разных фич, то НИКОГДА они не мешали. Чем, красивей обвертка хорошего продукта, тем больше продажи, а продажи – это будущие проекты. Лично, по мне : должна быть и красивая упаковка, и вкусная конфетка. И главное игра, в которой ты обнаруживаешь, новые и новые вещи и которая бы не повторялась. Интеллект игры – вот за чем будущее.
    1 point
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