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  1. (not negative but rather constructive post) I have in mind the SuperCarrier in perspective. This module is not changed since release (may 2020). (Adding light sticks to deck crew and more lights levels is just a cosmetics) Saying "we are waiting for the core game to change". It's been 4 years without any progress. "We are working in the background". It's been 4 years without any progress. "EA is not for everybody". It's been 4 years where I paid whole price. I think there should be some time frames. I do like what ED has done with Afgan preorder - "we're not releasing whole map, next parts are planned in 3 months interval". This is something that shows how long a promise is. Fat cow, water landing, CSAR, internal transport - all cool. But I would like to see some dates. I think ED is rushing this module and I remember what happened to F-16 and the apologies from ED side after that. Two months before the release and "we still don't know what we're going to add". ED, please, be honest with people that loves your product and want to see a clear and transparent seller-costumer policy.
    66 points
  2. Nice to have a delivery date for this helo, but I will wait a while yet before purchasing, until the Razbam issue has been resolved, as it has hit me pretty hard since I own all of Raz modules, particularly dear to me was the South Atlantic Map.
    46 points
  3. I think it's pointless to talk about the same thing all over again but I just want to point out 3 things 1 - for me not giving the list of features but selling a product is wrong (I understand that for some people just flyable module is enough, they don't need more) From a customer point of view, we can (not forced of course) buy an unknown product. I understand that you are not sure what you can finish for the release, hence no list of the features. From company point of view, I think ED is testing (?) the good will of the people or how "blind" are the customers. In other words - let's see how far we can go with empty promises. 2 - I constantly hear "EA is not for everybody but thank you for the support for those who did because we got money to develop the game". I'm totally sure Ch-47 won't be next SuperCarrier which is a peak of "sell, and put it on the shelf" attitude - 4 years after we paid for it, and no changes. So what is the limit of "EA is not for everyone"? We trusted you, helped you financially, in return we got no progress. I'm not saying SC is not playable, but it has long lasting problems and it's missing the parts we paid and has been promised. Saying "this is not an easy task, EA is a long process". I think 4 years is a long time to bring something to the product. Meanwhile.. how many modules where released since may 2020, also in EA and still not finished? Doesn't it look like the company is focused on making half baked product, without any need to finished it? Convince me I'm wrong. 3 - I've created a logistic and csar scripts for my missions and the community. Because of that it's hard to find a person who flies in a plane because they enjoy the logistic part of the missions so much! I know that Ch-47 will probably (probably, because there is no feature list) bring some new logistic stuff. This heli is all about it. But saying "oh, the community will take care of logistic" is bad from 2 sides: - we are not responsible to create tools for the missions (we should use them), - and if we should/could, please gives us the tools and possibility to do so. API is missing functions (adjusting the weight of internal cargo for example). here are not civilian models we can use for SAR/CSAR. Embarking/disembarking troops is meh. We don't know which unit use F10 menu (API returns only group id). Cargoes that heli can transport do not affect missions - we cannot transport vehicles or even artillery pieces; I know we can trigger other units, but we did not brought those units. This is just from the top of my head. I know people who read the forums have nothing to do with the marketing or how the bussines is run. I would like to just leave a statement for those who have authority, that what is happening (since many many years) is wrong, and it shows that the company is taking but not giving. I think we would like to see a steady pace of finishing the products before adding new one. The whole situation in DCS is looking like (just a small joke to vent out my frustration): - Let's build the City of Rome! After building the Coliseum: - Oh, we underestimate the task, the City of Rome is big and it will take more time. LET'S MAKE NEW YORK INSTEAD, preorder with 30% off.
    35 points
  4. Cargo to the Chinook is like weapons on a fighter plane. It's not just a nice to have, it's the entire point. I hope ED in general can take a good hard look at their customers general sentiment shown here and ensure that their development focus targets what is being asked of them.
    32 points
  5. I'm afraid I'm definitely with a few commentators here, gashpl pretty much nails it. This new cargo system was first hinted at in this video on the Hind. This video is nearly 3 years old and as far as I can remember there has been no update on it. Now we have a helicopter where this functionality is downright essential and it's still "later on" and we still don't have a list of features we can expect from such a system, other than that it'll be a "novel logistics system" for a select few aircraft and that somewhere along line we might be able to resupply from the CH-47F. I'm sorry but at this stage this really isn't inspiring me with confidence about this module. As I've said before, surely this should've been done before offering up the CH-47F for pre-order, not after? I'm really sorry but speaking completely frankly it's somewhat baffling and worrying that ED found that they were ready to open up the pre-order for this module and start taking money for it, while not being ready to tell us the list of features, even just EA features. Surely internal discussions would've come up with a plan for the module, before offering it for purchase? How can we be in this state at this stage? It is bad enough having EA modules (which I have purchased in the past) with planned features that don't materialise for several years down the line (indeed, there are still some outlying features planned, some we've not had an update on in nearly half a decade) and when features that despite being perfectly accurate for a module and well within ED's capability to implement are omitted. Now we're slipping even further backwards by offering up a module for pre-order, with the list of things we can expect still undecided (or if decided, unwilling to be shared). As it stands I have no idea what I should expect by preordering the CH-47F, aside from a 3D artwork, a flight model and an interactive cockpit, which really should be the bare minimum for a full-fidelity module in DCS World (though saying that, even a damage model isn't mentioned so far) and as it stands I'm completely turned off from pre-ordering this module.
    31 points
  6. This module feels very rushed to me.First the start of pre-sales without a feature list despite a planned release in 2 month. Now it turns out that the logistics & support aspect that is the whole main purpose of this helicopter will not be available during EA but only at some undetermined future date. If it wasn’t for user-made script solutions there would be close to zero to do with it transport-wise, except sling loading. Really don’t like the direction ED is taking with this one.
    30 points
  7. Just a few thoughts: First, I think there is a fundamental misunderstanding between what the community is saying, and what ED is hearing. Nobody is questioning the quality of DCS flight models, or the implementation of (most) systems, or what have you. I'm sure all those things will be amazing in the Chinhook. What many in the community are trying to say is that our enjoyment of those systems is inextricably tied to the quality of the environment they are put in. You can imagine a sim with even more numerous and realistic modules than DCS, amazing weather and ATC, but no combat - that environment would immediately not be of interest to many of us, despite the presence of better modules. You can not give feedback on a module without talking about the environment it's flown in. Second, I think the reasoning of "if EA is not for you then don't buy the module" is very flawed. The entirety of DCS is in EA in some way or form, to the point where we have given up the pretense of having a Stable and Beta branch, it's just Beta now. What you are essentially telling many of us when you say "EA may not be for you and that's fine" is really "our product is not for you", which I think is very silly given ED has a near monopoly on the high fidelity combat sim market. Finally, and this is the most frustrating thing to say, I feel like the misunderstanding or breakdown between the community and ED is so deep that I no longer believe giving feedback will actually improve the product. I'm writing this post because I need to get some frustration off my chest, not because I think it will in any way help DCS achieve some of its potential. edit: I also want to add, I realize the points I made are not something Nineline or Bignewey are expected to address. I wish I felt like they were being relayed to whoever makes decisions at ED though.
    28 points
  8. Military Asset Pack USA 1.1.0 released! Changelog Version 1.1.0 Added AARGM-ER to B-21 Added AN/MPQ-65 STR desert livery Added AN/MPQ-65A STR desert livery Added Arleigh Burke Flight IIA Destroyer Added Arleigh Burke Flight III Destroyer Added Centurion C-RAM desert livery Added Centurion C-RAM projectory forecast Added Constellation Frigate Added FMTV M1083 Truck Added HEMTT M977 Truck Added HEMTT M983 Tractor Added LAV-AD desert livery Added LTAMDS STR desert livery Added M142 HIMARS desert livery Added M2A3 IFV Added M777 unguided and guided reloads Added MIM-104 AN/MPQ-65 STR with HEMTT carrier Added MIM-104 AN/MPQ-65A STR with HEMTT carrier Added MIM-104 ECS desert livery Added MIM-104 EPP desert livery Added MIM-104 LTAMDS STR with HEMTT carrier Added MIM-104 M903 PAC-2 LN desert livery Added MIM-104 M903 PAC-2 LN with HEMTT carrier Added MIM-104 M903 PAC-3 LN desert livery Added MIM-104 M903 PAC-3 LN with HEMTT carrier Added THAAD AN/TPY-2 STR Added THAAD M1120 LN Added THAAD TPCC ECS Added Ticonderoga CMP Cruiser Added Ticonderoga Cruiser Changed AN/MPQ-65 STR textures and collision model Changed AN/MPQ-65A STR textures and collision model Changed Centurion C-RAM collision model Changed Centurion C-RAM textures Changed L-ATV textures Changed LAV-AD textures Changed LTAMDS STR textures and collision model Changed M-ATV textures Changed M10 textures Changed M142 HIMARS collision model Changed M142 HIMARS textures Changed M1A2 SEPv3 textures Changed M777 collision model Changed M777 stationary to default ready state Changed M777/MTVR collision model Changed MIM-104 ECS with HEMTT carrier Changed MIM-104 EPP with HEMTT carrier Changed MIM-104 M903 PAC-2 LN textures and collision model Changed MIM-104 M903 PAC-3 LN textures and collision model Changed MIM-104 PAC-2 missile textures Changed MIM-104 PAC-3 missile textures Changed MTVR collsion model Changed MTVR engine sound Changed NASAMS 3 LN textures Changed SM-2 model and textures Changed SM-3 model and textures Changed SM-6 model and textures Fixed BGM-71 missing collision model Fixed BGM-71 to reduce poly count Fixed Centurion C-RAM training angles Fixed ESSM missing collision model Fixed FIM-92 missing collision model Fixed M10 conflicting model issue Fixed M136 missing collision model Fixed M777 stationary not firing Fixed M933 missing collision model Fixed ship sensor issue Removed Arleigh Burke Flight III Destroyer (AShM) Removed Arleigh Burke Flight III Destroyer (LACM) Removed Arleigh Burke Flight III Destroyer (SAM) Removed Centurion C-RAM burst mode Removed Ticonderoga CMP Cruiser (AShM) Removed Ticonderoga CMP Cruiser (LACM) Removed Ticonderoga CMP Cruiser (SAM)
    25 points
  9. It really is the first EA I have not purchased in 10 years with the limited info given today in the news about it, I already have the F4E and full Afghan map on pre order and was realy hanging out for this helo, I was excited to see the news until I saw this. Highly detailed external and internal modelling, including cockpit and cargo hold Unmatched helicopter flight dynamics that only DCS can provide Fully interactive, VR-ready cockpit I mean that's a bare min for any module even not released and just for internal testing 10 weeks out from the said proposed release date in the trailer and either they don't know what features it will have in the DCS world or are really not willing to tell us ??. Realistically its a logistics chopper so we know what to somewhat expect in DCS but this needs to expand that role in the DCS world of logistics with the likes of it being a mobile Farp (Fat Cow) seeing logistics in side the chopper which was shown in a screen shot and some more, this means base code needs to be added to the logistics core part of the game to support that. I'm really at a loss as to why this information cant be told to us, they will know what's its intended use is and should have a least a baseline list of features for this module that were in place when it was decided to develop it, or what was the point of adding it to the DCS world, to just fly about ??
    24 points
  10. Will we see updated infantry animations when they are entering and exiting the aircraft? Will we have physical models of infantry/vehicles/cargo in the rear, as currently with CTLD we cannot see infantry in the back of the Huey as an example. Will we have some sort of crew chief/flight engineer (not sure on correct term) giving us call outs and such for landings? Will this be a Multi Crew slot eventually?
    22 points
  11. So... The logistics, the entire theme behind this module, almost the entire reason to buy it... won't be available on release? I'll sit this one out, thanks.
    21 points
  12. This post couldn't have been worded more perfectly. Let me start by saying that I'm very grateful for DCS, I love what ED and its 3rd party partners have produced. I own a great number of modules and maps and regularly struggle to choose to fly the F16, the F18 or the F15E because I love them all. But, I'm also not someone who enjoys being taken advantage of. I'm a 'proud' owner of the SuperCarrier module and I'm disappointed that the features that were road mapped for this module haven't eventuated. Also pretty miffed about the F15E saga but that's not a story for here. I like what is proposed above and I think it would alleviate some of the annoyance I (and I'm sure others) feel about features that are promised or road mapped, and then either never eventuate or take years upon years. Especially when they're core features like what is being proposed for the Chinook.
    21 points
  13. Thanks, Beldin for your great photos. I was looking at the USS Bowen the other day. She needs to be reworked. Yep, older ships are coming. I didn't know much about texturing when I released the older vessels like the Bowen and Bainbridge. I will add Bowen to my Shipyard list to be worked on. I improve the textures. Every day I practice texturing ships in Substance Painter to stay busy. I've found that texturing ships in SP reduces the time it takes to create ship mods. However, I need to work on reducing the number of objects that need texturing because the more objects the more textures. At least 6 textures per object. It adds up after a while. Last night I worked on the USS Farragut. Just practice. With that said. I need to fix the amount of objects being textured before releasing the Italian ships. *** On another note I will be away from PC from now until Apr 29th. So I will not be responding to any comments for a few days. Thank you all for your continued interest in the AI Ship mods.***
    21 points
  14. Credit to u/Zanderzoo_ for pointing this out but is this shot depicting the Inner German Border? A tease of a possible Cold War Germany map? BT-9-looking observation tower (albeit a squat-looking one, real thing looks skinnier and taller) is what really stands out to me here. The pillbox seen here kinda looks like one of these.
    21 points
  15. No pre-order for me. Pre-ordered F15E. Frequent delays. Pre-ordered F4E. More delays. Now F15E hanging under a cloud. Have ‘lost that trusting feeling’. And I get a feeling that borders on disdain from ED towards people with this sentiment on these forums, as if we are the problem. Gaslit. So yeah. Hard pass for now until things get better.
    21 points
  16. The Supercarrier was an important module for DCS and yet we are here 4 years in with no deliverables at all except night wands and spooky crew at Halloween, and plenty of empty promise's that are now being put back even more as its said at needs Vulcan. As much as I want to fly the Hook after reading the FAQ, I feel this will be another SC with a long wait for the items in that FAQ, so far ED seems to have a lot on its plate with promises made in this years news letters, Air ground munitions, Dynamic campaign weather system updates, ECM, ATC, in game radio, ground AI updates, and much more, plus we have older modules still in EA with no updates. (not in the news letters) If the logistics is high priority is it higher than adding the missing promised features to the SC, where does it sit in the que ??
    20 points
  17. Hi everyone, The Split Air is a French group of pilots and modders on DCS that you maybe know from Virtual Air Festivals airshows with some of our teams such as the Wolf Delta or the Rafale solo display and many more. We're also known for our previously published mods, such as the Rafale/M2000ND and OV-10A Bronco, which have been well-received by the DCS community. Our upcoming project represents a significant leap in quality for DCS free mods: the Alphajet. If you don’t know this trainer jet, you will love to fly it on DCS World when the mod will be ready. The mod will offer the best fidelity, featuring a specific EFM ! We put a special attention into the flight model with a new modelisation, as far as we can say the result is perfect. For now, you can catch a sneak peek of the project's progress on our Discord server. The mod is currently 80% complete and we are giving the maximum to have it fully ready as soon as possible. Help us by showing your support in sharing the news and fly it when it will be out. We can’t wait to see the community flying this wonderful aircraft. Join us on the Split Air Discord server or other social networks https://linktr.ee/splitair
    20 points
  18. Grinelly and Red Star make testing about F-100D and Mig-17F
    20 points
  19. If ED staff is relying so heavily on the community to support this airframe during EA through mods and scripting, why are they not involved very closely with these communities? I do not see a single staff member actively engaging with members in the Moose discord, one of the most popular and versatile script libraries. Providing more API access to in-game elements such as sling load events and having a more reliable multiplayer aircraft crash event are a few of the most critical features that are holding the scripting community back. We want to fill in these gaps while we wait for an official logistics system to be produced. I'm also wondering where community feedback and direction for a logistics comes from as I have not seen ED ask about it in the Moose discord or any of the rotary wing communities.
    18 points
  20. Relying on CTLD features to flesh it out while we await the arrival of logi features is not ideal, given that we've seen DCS modders get fatigued/burnt out and drop support for their projects in the past. Modders have been a lifesaver for DCS, but they should always be additive not core/necessary to the experience.
    17 points
  21. Dear all, thank you for your interest and questions on the DCS: CH-47. To address all those questions and concerns we have created this FAQ. We hope it will help give you some ideas of what to expect from this exciting new module. How much is the DCS: CH-47F? During Pre-purchase you can save 30% on this module. Once it moves to Early Access it will move to an Early Access DIscount and on final release will be 69.99 USD. When will the module be released? The current planned release is June 2024. Will there be a pre-order on Steam? Currently no, we will continue to try working with Steam to make something happen, but right now this product doesn't meet Steam's pre-order requirements. Why is the feature list so light? We wanted to be sure we correctly listed features and when they will come out, either at EA release or during EA. We will continue to update the list here and on the store page as we have more info. This is an important module to DCS and needs to bring all the things you might expect from such a famous helicopter. Will ED support and update Logisics for this module? We can say that we are developing a novel logistics system for the CH-47F that dynamically allows the player to determine what is loaded and unloaded from the aircraft based on weight and area. Whilst this will not be available at early access release, it is a high priority for the CH-47F and other cargo/transport aircraft. What about Multicrew? Pilot multicrew is certainly planned for the early access release, but door or rear-gunner multicrew support is planned for after the early access release. Why is only an M-60 gun shown in the video? We will have options for this where you can choose either the M-60 or the M-240H. What about water landings? We most certainly want to do this as an iconic aspect of this helicopter. Water landing physics needs to be added to DCS to support this and other aircraft in the future. As such this will come later on in EA development. Will 'Fat Cow' (FARP) missions be possible? Yes, this is planned for the DCS: CH-47F. How will transporting work on the DCS: CH-47F? Can we pick up downed pilots, player-controlled vehicles, cows? We stated above we will be developing a novel logistics system for the CH-47 and other cargo/transport aircraft, when we have more details to share on what this will entail we will be sure to share. We will leave this thread open to continue to ask questions or state what you hope for in logistics or other functions of this incredible helicopter. We thank you for all the support you have shown us and the passion that drives you all to keep pushing us to do our best and release the very best products we can. The ED Team
    16 points
  22. I respectfully disagree. It seems ED has somewhat lost its course regarding customer relations. While it is true that EA never had any definite deadline, your business model seems to steer towards pumping out new modules/terrains to attract money on at the expense of finishing development of existing modules. Hence years of EA status. I doubt every single module has its own exclusive team or you would be one of the biggest game developers in the world. That then means you are prioritizing workload. We, as customers, feel you are doing it wrong. If anything, I would be thankful that we are voicing our grievances before we start voting with our wallets. I have a feeling this was done to take the aim away from some other things that have happened recently. EDIT: I do agree that what I wrote above is not strictly on topic of this thread, but with the answers you have provided us so far, what else is there to talk about?
    16 points
  23. Here's some constructive feedback: I will not be putting money into this or any other ED module with an "Early Access" model until ED commits to providing a publicly available, frequently updated development roadmap that at least some chunk of the engaged community deems credible with respect to what it says and when it says it vs. observed reality. A development "roadmap" is a "map" because it contains detailed information about 1. Where the project is now, 2. Where the project's ultimate end state is, and 3. An estimation of expected time of arrival at 2 given the distance between 1 and 2 and the terrain in between. So let's look at this "FAQ" you have provided, instead of what I've just described. Q: Why is the feature list so light? 9L A: "We wanted to be sure we correctly listed features and when they will come out, either at EA release or during EA. We will continue to update the list here and on the store page as we have more info." 9L then goes on to "answer" "frequently asked" questions about planned work on future features that can only be assessed as falling within the "Full set of features will be announced prior to early access release" on the store listing. And so this proceeds as basically a series of questions/requests about features that a CH-47 module would be considered a FAILURE if it reached a development-ended state without: logistics, multicrew, gunner station, water landing, etc. but will not be available at launch and ED will not give a detailed answer for expected time of arrival. So like, yes, great, you are working on/planning on working on all these- I should hope so, they're what would make the module worth working on/not a giant waste! If these were not on the way, the only conclusion to draw would be that ED is frittering away resources extending an early access cash sale confidence game instead of strategically improving your existing products! But this is not our first module, we know ED dreams big, so let's interrogate the dream vs. the strategy to instantiate it, not the dream in a vacuum.null So to your Frequently Requested Dreams I have included the following questions I ask myself frequently about ED products, maybe you could include your answers to them as well, 9L, please and thank-you: Q: Is this the module when ED commits to professionalizing its approach to customer/community relations by providing a credible, frequently updated development roadmap for the duration of its lifecycle, in Early Access and Beyond? Q: What is the size of the team who will be working on this module full time until it exits Early Access? Q: How many developers can we expect to be flexed onto this module for sprints to major milestones/an internal definition of stable and will be moved to other modules after that? Q: If ED experiences internal turnover in the devs working the module, or decide to not pay a contractor who's working on the module (for very good or at least legally defensible in certain jurisdictions reasons I'm sure), when can we expect communication from ED about the impact on the module's development? Q: When a planned feature like water landings is described as waiting on updates to the DCS core before development can begin, can we expect additional information on what exactly is being done and with what level of prioritization in regards to that DCS core work? Supercarrier communication has consistently lacked clarity in terms of what features are simply "in progress" vs delayed pending DCS core updates. Software development being what it is, this can be a porous boundary, but an explanation to the effect of, e.g., "we thought we had an implementation that worked in the current DCS core but it failed such-and-such testing and so $feature now has to wait for $Core_Update" would be appreciated.
    16 points
  24. I would love to have the confidence to purchase some of ED’s ‘Pre-Release’ modules and maps. However, as stated elsewhere in these forums; I have decided to postpone any further intended upcoming purchases (Kola, Afghanistan, F-4, Chinook etc.) Until ED & Razbam make clear public statements that their ‘spat’ has been resolved and that the three Razbam items I have purchased will continue to be developed and supported!
    16 points
  25. It's been 2 weeks since Razbam's "announcement". Mods are still saying essentially to stop posting, asking questions, or discussing Razbam's "strike". How long exactly are customers supposed to wait before getting an update on what's happening? If both sides haven't been able to "work things out" in 2 weeks, that doesn't exactly bode well for a rapid happy outcome IMO. So, is it too much to ask to tell us where things are at so we can all get back to buying new EA products with confidence? This is directed at Razbam, not ED, as Razbam were the ones that went public with this dispute, and the least they can do is not go comms silent after doing so. It's not fair to their customers.
    15 points
  26. The Ch-47 is being sold on the same e-Store where I bought all my Razbam modules, so it is pretty related on my view ...
    15 points
  27. I’m just getting bored of people trying to stir up drama where none exists, the whole idea that there’s some ulterior motive to the release delay or that “they” are lying to us is ridiculous.
    15 points
  28. Dear Fighter Pilots, Partners and Friends, We’re thrilled to announce that DCS: CH-47F by Eagle Dynamics, is now available for pre-purchase with a -30% discount! This highly detailed model of one of the world’s most iconic military rotary wing aircraft offers you a totally unique experience. Operating this most versatile and powerful medium-lift helicopter ever built will be a first in DCS and more importantly to a level of realism never before seen in the PC space. Recreated to an unprecedented level of detail and realism, ‘The Hook’, as the CH-47 is fondly named by its operators, provides a an extraordinary new game dimension to DCS, with troop, spec-ops, cargo, weapons, vehicle delivery and heavy lift sling operations at the key. Pre-purchase now! Delivering 26th June 2024. As an evolution of the “D” model, the CH-47F incorporates significant upgrades that include a glass cockpit, upgraded engines, easier maintenance, new cargo capabilities, and an extended service life. Serving in the U.S. Army and other armed forces, the CH-47F is engineered to meet modern-day transport requirements, excelling in high-intensity combat situations, humanitarian aid missions, and disaster response operations. In the last 60 years, the CH-47 was deployed in all major conflicts including Vietnam, Libya, The Balkans, Iraq, the Falklands, and Afghanistan, and it remains a critical asset for all US and allied military and humanitarian operations worldwide. Thank you for your passion and support. Yours sincerely, Eagle Dynamics CH-47F Pre-purchase The Boeing CH-47F Chinook fondly referred to as ‘The Hook’ by US military personnel, stands today as the premier multi-mission rotary wing aircraft in use with the US Army, US Army Reserve, National Guard and 20 other nations including Canada, the United Kingdom, Netherlands, Japan, Italy, Greece, Spain, South Korea, Australia, Türkiye, India and the United Arab Emirates. Embodying a unique tandem rotor design this massive helicopter excels in all its roles, including cargo and troop transportation, sling load operations, search and rescue, casualty evacuation, special operations, and humanitarian assistance in disaster scenarios. Engineered for exceptional stability and control, the CH-47F twin engine, tandem rotor configuration ensures maximum agility and facilitates straightforward loading and unloading procedures. This design uniquely positions the CH-47F for operation in environments inaccessible to others. The absence of tail rotor interference permits rear ramp access on varied terrains, including unprepared or mountainous locations, capitalising on its remarkable landing capability. Furthermore, the aircraft's design facilitates high-altitude flight up to 20,000 feet, surpassing other helicopters in its weight category. The CH-47F is equipped with a state-of-the-art, fully integrated digital cockpit management system; the Common Avionics Architecture System (CAAS) Cockpit, in synergy with a Digital Automatic Flight Control System (DAFCS). These advanced systems enhance cargo-handling efficiency while significantly boosting mission performance and all weather situational awareness. CH-47F also offers side and rear door gunner positions, a radar warning receiver with chaff and flare dispensers for auto protection. With the capability to cover extensive distances swiftly, the CH-47F can be outfitted with extended range fuel tanks and is compatible with air-to-air refuelling, thus extending its operational range further than ever before. This capability underscores the aircraft’s adaptability and endurance, making it a formidable asset in any fleet. In total some 1'200 plus CH-47 helicopters of all variants were delivered. This icon of a war machine saw combat service in all the major theatres since its inception, notably Vietnam, Iran, Libya, The Falklands, The Balkans, Iraq and Afghanistan. Capabilities of the CH-47F Tandem Rotor Design: The CH-47F features a distinctive tandem rotor system with two counter-rotating rotors. This design provides exceptional handling qualities and allows for a large lift capacity, which is crucial for carrying heavy payloads. The absence of a tail rotor also enhances safety in confined areas and simplifies maintenance, offering unhindered rear cargo and troop loading in addition to side door access. Powerful Performance: Powered by two Honeywell T55-GA-714A engines, the CH-47F offers impressive power and performance. These engines deliver up to 4,868-shaft-horsepower combined, enabling the aircraft to reach speeds over 175 mph (282 km/h) with a payload of more than 21,000 pounds (9,500kg). Cargo Handling and Versatility: The CH-47F's large cargo hold can accommodate a wide variety of loads, from standard palletized goods to vehicles and artillery, as well as the fuel cells for “Fat Cow” operations. Its rear-loading ramp and three external cargo hooks provide multiple options for loading and unloading, facilitating efficient logistics operations under diverse conditions. Advanced Avionics and Systems: The “glass-cockpit” of the CH-47F is equipped with advanced avionics, including a Rockwell Collins Common Avionics Architecture System (CAAS) cockpit, BAE Systems' Digital Advanced Flight Control System (DAFCS), night vision-compatible displays, and modern navigation systems. These enhancements improve situational awareness and flight safety, particularly in challenging environments. Crew Capacity and Configuration: Typically operated by a crew of three (two pilots and a flight engineer), the CH-47F can also carry up to 3 gunners. Enhanced Survivability: Advanced countermeasures suite, which includes radar warning receivers and infrared countermeasures. Its rugged airframe and systems redundancy are designed to withstand significant damage. The CH-47F is an essential component of any military or humanitarian fleet, capable of performing in the most demanding situations. Its enduring design and continual updates ensure that it will remain a key player in aviation for years to come. Key Features of the DCS: CH-47F for early access release: Highly detailed external and internal modelling, including cockpit and cargo hold Unmatched helicopter flight dynamics that only DCS can provide Fully interactive, VR-ready cockpit Full set of features will be announced prior to early access Pre-purchase yours today! Don’t miss the exclusive 30% discount during the pre-purchase phase. Hurry! This offer only lasts until launch. Pre-purchase DCS: CH-47F Available for a limited time at only $48.99 Pre-purchase › Thank you again for your passion, support and commitment to DCS. We can’t wait to see you in the cockpit! Yours sincerely, Eagle Dynamics
    14 points
  29. It's pretty evident that most people will buy it anyway, which allows big companies like ED to get away with this. Clearly, this module has been rushed, big time. I don't know what gave the green light for pre-orders or why the release date is set for a time that's far from ideal for ED themselves, but something needs to change. If Nick Grey truly believes that DCS is a community game, then ED should treat it as such. Currently, community interaction seems limited to the players themselves, leaving us relying on assumptions rather than official promises/posts. I'm fine with the 47 not having CTLD capabilities at launch/EA, but EA lasts a long, long time sometimes, and I don't want to be there for that. CTLD features and crew chief features, the two most important things for the Chinook, won't even be added during EA? I don't even think you guys discussed a crew chief on this forum. I feel as we should get actual developers, the ones who are working on these things, to answer us, and listen to us. Because, no offense, but having "clueless" community managers talk about stuff they don't know is painful for all of us. I wish the best of luck to the team, and hopefully, just hopefully you guys can do this right.
    14 points
  30. > We can say that we are developing a novel logistics system for the CH-47F that dynamically allows the player to determine what is loaded and unloaded from the aircraft based on weight and area. Will this be accessible via the scripting system (e.g. setting load & unload zones to integrate with this system, limiting what can / cannot be loaded) ? Will there be events emitted to the MSE to allow for scripts to react to loading and unloading events? Will scripts be able to load / unload the aircraft themselves without UI. (e.g. Deploy troops immediately on landing without needing pilot interaction) Alternatively. Will ED actually actively collaborate with server owners, mission makers and scripters so that a system that meets their needs, as well as any of ED's needs, is delivered?
    14 points
  31. I think sometimes it's hard to grasp the amount of time any form of (even basic) testing takes. The US pack contains around 60 different assets, imagine performing 10 tests per asset. That's 600 tests. There's also a lot of work involving the release, everything from cleaning up the folders, removing redundant files to creating the loadout spec sheets and updating the web. That said, we're almost there now. The testers received a RC1 of the US update yesterday. If nothing major has broken I'm releasing it very soon.
    14 points
  32. Synergy: Speculation should be avoided in such instance. It is low to attempt pointing fingers, when the situation is unknown. Further guesstimating, is doing nobody any good. Let's wait and see what comes out of it! With that said, the posture that "continue using your products as before", is obviously a very short-sighted one. We all remember what became of Hawk. Intellectual property rights taken into account, it is never fair to a customer to treat them with "customer agreements" (we never promised anything). I, for one, noticed that in the previous newsletter (12.04.2024), there is a picture of a Mi-24P used as advertising for a new campaign released. The skin on that Mi-24P, is currently not available. I do business, I know my rights. If you wish to slam the "it's all in the customer agreement"-talk, then I will gladly open a legal case for false advertising of a product! I remind, I asked about a position on this, and still haven't recieved an answer. The reason I don't go the legal way, is because I enjoy the work of ED, and always have. Frankly, great company and great people. In a niche industry, however, the key to survival is taking care of your customers. It's perfectly fine that ED doesn't put Razbam modules on hold from sale. They have a business to run - all fair and square. What I do, is question their posture claiming that this is a "private" matter and customers shouldn't worry. When you know what's at stake, you definitely should worry! Those of us who have been here from the start, remember what happened to Hawk! Telling a customer to chose between rolling their DCS-installation back to 1.2 (stoneage) to fly Hawk vs. having access to all the other (newer) modules they bought, is not okay at all! This should not be a either/or. The company, should very clearly inform (especially new) customers about the potential risk that the products might run into (lack of support). This is the concept of "transparency" in business! We don't have any details currently, but that also means that, regardless of plans, ED cannot guarantee the continuation of support for Razbam modules. If they could do it, they would make an official statement avoiding concern! That's why, if anything, during times like these, it's important to not be pre-emptive and too assuming, but at least be informative of the "danger". This, such that someone doesn't shell out for modules that cease working tomorrow. I can guarantee that the community didn't forget the Hawk (I'm nor pointing fingers), we surely won't forget a multitude of other modules stopping to work from the get-go! (If that becomes the case). I am not writing this for myself, but for fresh members and newer customers who might not be as well informed. I personally know what I signed up for. There are however practices, which can damage your reputation beyond repair. I don't mind a plausible appology either, followed by an explanation why modules might not work. What I do mind though, is the mentality of "keeping in the dark"! You have customers, you have an obligation - sentimental most of all. Please be clear, when asked, about you not being able to currently guarantee the longevity of a product, otherwise make a statement about it being covered (positive). In either case, there is a chance to come out of this clean. Thank you!
    14 points
  33. Hey Flyingscotsmans, thanks i appreciate it. I'm happy to know most of you are still interested in my AI DCS Ship mods I put out. the Iranian warship doesn't have any surface-to-air missiles but if get close enough the guns will take you out. She's a sitting duck when it comes to anti-ship missiles. So progress on the Italian Frigate is coming along well. However, it has come to my immediate attention that the USS Forrestal Battle Group has a lack of Warships to defend her. I will fix that. First up will be the USS Virginia Class. I will work on her as I'm working on the other mods. She will be released in the immediate future.
    14 points
  34. 19 April 2024 Dear Fighter Pilots, Partners and Friends, We’re thrilled to announce that DCS: CH-47F by Eagle Dynamics, is now available for pre-purchase with a -30% discount! This highly detailed model of one of the world’s most iconic military rotary wing aircraft offers you a totally unique experience. Operating this most versatile and powerful medium-lift helicopter ever built will be a first in DCS and more importantly to a level of realism never before seen in the PC space. Recreated to an unprecedented level of detail and realism, ‘The Hook’, as the CH-47 is fondly named by its operators, provides a an extraordinary new game dimension to DCS, with troop, spec-ops, cargo, weapons, vehicle delivery and heavy lift sling operations at the key. Pre-purchase now! Delivering 26th June 2024. As an evolution of the “D” model, the CH-47F incorporates significant upgrades that include a glass cockpit, upgraded engines, easier maintenance, new cargo capabilities, and an extended service life. Serving in the U.S. Army and other armed forces, the CH-47F is engineered to meet modern-day transport requirements, excelling in high-intensity combat situations, humanitarian aid missions, and disaster response operations. In the last 60 years, the CH-47 was deployed in all major conflicts including Vietnam, Libya, The Balkans, Iraq, the Falklands, and Afghanistan, and it remains a critical asset for all US and allied military and humanitarian operations worldwide. Thank you for your passion and support. Yours sincerely, Eagle Dynamics CH-47F Pre-purchase The Boeing CH-47F Chinook fondly referred to as ‘The Hook’ by US military personnel, stands today as the premier multi-mission rotary wing aircraft in use with the US Army, US Army Reserve, National Guard and 20 other nations including Canada, the United Kingdom, Netherlands, Japan, Italy, Greece, Spain, South Korea, Australia, Türkiye, India and the United Arab Emirates. Embodying a unique tandem rotor design this massive helicopter excels in all its roles, including cargo and troop transportation, sling load operations, search and rescue, casualty evacuation, special operations, and humanitarian assistance in disaster scenarios. Engineered for exceptional stability and control, the CH-47F twin engine, tandem rotor configuration ensures maximum agility and facilitates straightforward loading and unloading procedures. This design uniquely positions the CH-47F for operation in environments inaccessible to others. The absence of tail rotor interference permits rear ramp access on varied terrains, including unprepared or mountainous locations, capitalising on its remarkable landing capability. Furthermore, the aircraft's design facilitates high-altitude flight up to 20,000 feet, surpassing other helicopters in its weight category. The CH-47F is equipped with a state-of-the-art, fully integrated digital cockpit management system; the Common Avionics Architecture System (CAAS) Cockpit, in synergy with a Digital Automatic Flight Control System (DAFCS). These advanced systems enhance cargo-handling efficiency while significantly boosting mission performance and all weather situational awareness. CH-47F also offers side and rear door gunner positions, a radar warning receiver with chaff and flare dispensers for auto protection. With the capability to cover extensive distances swiftly, the CH-47F can be outfitted with extended range fuel tanks and is compatible with air-to-air refuelling, thus extending its operational range further than ever before. This capability underscores the aircraft’s adaptability and endurance, making it a formidable asset in any fleet. In total some 1'200 plus CH-47 helicopters of all variants were delivered. This icon of a war machine saw combat service in all the major theatres since its inception, notably Vietnam, Iran, Libya, The Falklands, The Balkans, Iraq and Afghanistan. Capabilities of the CH-47F Tandem Rotor Design: The CH-47F features a distinctive tandem rotor system with two counter-rotating rotors. This design provides exceptional handling qualities and allows for a large lift capacity, which is crucial for carrying heavy payloads. The absence of a tail rotor also enhances safety in confined areas and simplifies maintenance, offering unhindered rear cargo and troop loading in addition to side door access. Powerful Performance: Powered by two Honeywell T55-GA-714A engines, the CH-47F offers impressive power and performance. These engines deliver up to 4,868-shaft-horsepower combined, enabling the aircraft to reach speeds over 175 mph (282 km/h) with a payload of more than 21,000 pounds (9,500kg). Cargo Handling and Versatility: The CH-47F's large cargo hold can accommodate a wide variety of loads, from standard palletized goods to vehicles and artillery, as well as the fuel cells for “Fat Cow” operations. Its rear-loading ramp and three external cargo hooks provide multiple options for loading and unloading, facilitating efficient logistics operations under diverse conditions. Advanced Avionics and Systems: The “glass-cockpit” of the CH-47F is equipped with advanced avionics, including a Rockwell Collins Common Avionics Architecture System (CAAS) cockpit, BAE Systems' Digital Advanced Flight Control System (DAFCS), night vision-compatible displays, and modern navigation systems. These enhancements improve situational awareness and flight safety, particularly in challenging environments. Crew Capacity and Configuration: Typically operated by a crew of three (two pilots and a flight engineer), the CH-47F can also carry up to 3 gunners. Enhanced Survivability: Advanced countermeasures suite, which includes radar warning receivers and infrared countermeasures. Its rugged airframe and systems redundancy are designed to withstand significant damage. The CH-47F is an essential component of any military or humanitarian fleet, capable of performing in the most demanding situations. Its enduring design and continual updates ensure that it will remain a key player in aviation for years to come. Key Features of the DCS: CH-47F for early access release Highly detailed external and internal modelling, including cockpit and cargo hold Unmatched helicopter flight dynamics that only DCS can provide Fully interactive, VR-ready cockpit Full set of features will be announced prior to early access Pre-purchase yours today! Don’t miss the exclusive 30% discount during the pre-purchase phase. Hurry! This offer only lasts until launch. Thank you again for your passion, support and commitment to DCS. We can’t wait to see you in the cockpit! Yours sincerely, Eagle Dynamics
    13 points
  35. Am certainly not buying it. DCS is missing a lot of logistics and troop transport functionality , that any of it exists at all is thanks to the hard work of independent contributors . Also and even more importantly , ED now starting pre-order sales without even first publishing a feature list, leaves a very bad taste in my mouth. Just to be clear , you don’t even know what you will get for your hard-earned money.Certainly don’t want to support such business practices. I find it a very bad decision.
    13 points
  36. Good Evening everyone. I have released the Iranian Frigate IRIS Alvand with liveries of the IRIS Alborz (72) & IRIS Sabalan (73). The flight deck area is too small to land a helicopter unless you land sideways but it will be a tight fit. I think it was placed on the ships for cargo drops. The Alvand classor Saam classwas originally a class of four frigates built for the Imperial Iranian Navy. They were renamed after the Iranian Revolution and served in the Islamic Republic of Iran Navy during the Iran-Iraq War. Three still remain in service. A fourth was sunk by the U.S. Navy in 1988 during Operation Praying Mantis on 18 April 1988. Located by two American A-6E Intruders of Attack Squadron VA-95 steaming roughly 16 kilometers (10 mi) southwest of Larak Island, she was hit by two Harpoon missiles and four AGM-123 Skipper II laser-guided missiles. A pair of Rockeye cluster bombs from the aircraft and a single Harpoon from the destroyerUSS Joseph Straussfinished the destruction of the ship. Thank you all for your patience. Please notify me if you have any major technical issues. Enjoy!
    13 points
  37. Forgive me, but how can ED be ready to offer a module up for pre-purchase and yet not be ready to tell us what the EA features should be, let alone what they should be at full release? I mean, I don't even know what I'm buying into right now or what I'm supposed to expect from my purchase. As such I'm incredibly hesitant to entertain preordering, especially with this being somewhat of a running theme for numerous anticipated features.
    13 points
  38. I thought the beta patch period is over, and we will get more stable versions? With each new patch we get a new "behavior" of one of the F16 systems, but no instructions on how to use them properly. We are supposed to submit a "bug report" without knowing if it is a bug or a new "feature". How are we supposed to do that if we have to guess whether the current behavior of the F16 is the right one? I don't know right now, is this the right way I'm learning to get the F16 to work, or is this the next new of "1000" workarounds. The last few weeks I have the feeling that with every patch a lot of things become new, and hardly anything works like before. With each patch we have to wait longer for the next fix, and with the fix we get a new "feature" that doesn't always work right, and we have to wait again until the next patch "fixes" it (or adds a new problem/new behavior). I feel like the F16 has a lot of new issues right now (INS, scope, laser code, weapon systems, datalink, etc), and with each patch there are coming more. Actually, I just want to have fun, but ED, you make it really difficult for me to have any fun at all. Fun is currently being replaced by frustration and that really sucks. It's ok if the F16 systems finally work as they should, but do they? I don't know. How so without any actual manual? When will we get the newly revised F16 manual? This manual is the basis for learning things and knowing what is right or wrong. Since the last 4 updates, I have the feeling that changes and how they affect the game are decided by a dice roll (I hope I am wrong). I no longer recognize any system behind all the changes. I'm also beginning to lack the imagination to think that there is still a plan for why things happen the way they do. So what's going on, ED? What is the right doing, to have fun with the F16 again? How long do I have to wait, the F16 is in a good state again? And please, don't ask me what's wrong with the F16 right now. If you want to tell me, there is no big problem with the F16 right now, I will give up in believing in you. Yes, I am frustrated, really frustrated.
    13 points
  39. Seriously? What do you think would happen if we all just kept quiet or stopped participating in the early access program altogether? Do you even remotely believe ED could continue to fund itself? But apart from that. You should realize yourself that, if anything, you've made the worst argument ever. Even if it is the early access program, it should be possible to make justified criticism. Trying to shut us, the customers, up or even portraying us as stupid children is more than cheeky. We know very well what early access entails, and yet it must be possible to point out that something is going exceptionally wrong without you making us out to be possible idiots. What's wrong with you?
    13 points
  40. Apologies if this comes across as rude, but are we going to get any real answers in this thread? Nineline said to post questions, I was the first to reply and was totally ignored?
    12 points
  41. I just want to fly it. Can I, please? You don't like it, you don't buy it. Don't make a fuzz about it. This is what is going to happen: I will pre-order it (together with the full afghanistan map). I will be excited like a kid on christmas eve. I will download it, the day it arrives. I will fire it up and fly around for a couple of hours and check out the new map. I will be having a blast and enjoying myself. Eventually I will fly it less, because it has to share time with my other modules. I will be happy, when new features arrive and when it has problems, I will fly other modules and missions until it is fixed. Edit: Took some of the edges away from my post. I was (am) a bit triggered by the sentiment of topics like this, but that is a personal problem.
    12 points
  42. 4 pages of discussion and not already closed by moderators? That's the real news!
    12 points
  43. You are very welcome HighMaintenanceB. I really appreciate it. It keeps me going. Thanks. Last night I spent some time in Substance Painter playing with textures on the Italian Frigate Comandante Cigala Fulgosi. Rust and weathering will be added later. I'm just trying to figure out which textures work best on the model. I think I have ironed out the best Hull and deck textures. WIP!! As mentioned before. I will not set a release date. Stay tuned. Thank you all.
    12 points
  44. "Full set of features will be announced prior to early access" Well, I'm deeply concerned about this change of attitude to pre-order offering. Honestly, this does not look good. Actually very bad in scope of timing with events with Razbam. Deeply concerned.
    12 points
  45. A night bomber is no use if you cant use it at night! We have looked into the H2S system and the radar dome is modelled but we don't plan on having it on release, we want to get a Lancaster out at some point and the earlier varients of the Lancaster didn't include the H2S, generally the later war equipment will be coming after an initial release Im not sure what I have and haven't posted in terms of screenshots so apologies if you have already seen this one
    12 points
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