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Showing content with the highest reputation on 11/24/08 in Posts

  1. Do you bother reading the forums and various threads?
    2 points
  2. After checking out the 9 pages of KA50 keyboard commands I thought a Keychart might come in handy. This is un-official keychart ive created displays many of the more critical keystrokes. Its intended to be a quick referance to help with joystick profiling or inflight command options. If you think ive missed anything critical, please post and i can edit content, or anybody else with some paint skills is quite welcome to do the same with this chart. I didnt add any custom config items as i thought it would probably just confuse people more. When i do get to fly this beast i will probably consider remapping the NUMPAD to offload some Autopilot functions, as most of my views are taken over by TrackIR. In the rar file there is three pictures. One is a full page layout for those people that have access to an A3 page printer or similar, and the other two are a split layout which you can print anywhere and stick together. Link- http://files.filefront.com/KA50keychartrar/;12394660;/fileinfo.html Anyway check it out. I hope you like. ps- Ive excluded a lot of stuff to avoid clutter.
    1 point
  3. тут не принято говорить о пиратках.... я еще не видел игрушку, но хочу посмотреть но ось у меня 64 битная..........., и демки не существует...так что если и куплю то чуток по позже.. (мне скорости больше нравятся, по .тому так было на выход ни жарко ни холодно,но прикольно что копкит кликабельный, что есть + в покупку, но MFSX ни кто не отменял пока... )))
    1 point
  4. wow,... I was away of the internet because of a huge storm which has burned my modem, just coming back in 56k, and i'm just astouned by what I see !!! Damn, you are fast and very skilled !!! Magnificient work !!! Can't wait to get my broadband back to test your impressive mod !!! Thx a lot work this huge work !!!
    1 point
  5. But my solution would cost diddly squat IMHO. Again, I'm not a coder but... Furthermore I wouldn't want solid trees for years if my solution was put into action and properly tuned. The trees look great btw but it's not the problem of this topic I think.
    1 point
  6. Немного изменил цвет и вот каков результат http://img265.imageshack.us/img265/6528/screenshot084sn3.jpg http://img265.imageshack.us/img265/4194/screenshot086ye9.jpg Если вам нравится скачать ее отсюда :) INTERLEAVE.bmp
    1 point
  7. Брал в интернет-магазине, т.к. в Краснодаре в то время не нашел. Дорого, конечно:mad: - пересылка курьером. Сейчас в Санрайзе есть 5300р.
    1 point
  8. Вот вчера сделал пару снимков:
    1 point
  9. На самом деле ракеты вылетают у него из левого уха.
    1 point
  10. After some flies, and some special effects on the picts:
    1 point
  11. http://vkb-flightsimcontrols.com/support/doc.php
    1 point
  12. Все очень даже нормально, но вот одно смущает посмотрел я на несколько военных аэродромов так вот торец полосы у них асфальтом покрыт метров на 18-20 и отбортовка по обочине 1-1,5м асфальтом или щебенкой:
    1 point
  13. You're welcome Rich, Have not finished them yet, it was mainly an experiment to see if I could stop ground objects being seen through clouds!!!!! Mizzy
    1 point
  14. AlphaOneSix and AirTito... IS A PLEASSURE reading you. In a couple of post i have learned more about trim than years before reading docs and PDF about several aircrafts and helicopters. Having this kind of talents here is an honour... Keep posting, always a nice reading...
    1 point
  15. mp3: http://ifolder.ru/9192727
    1 point
  16. Everything, I believe, is available at lockonfiles.com: 1) Terrain Textures: SimMod's Lockon Reload with Ruggbutt's Terrain Enhancement (mainly for the autumn textures). 2) TekaTeka's Tree Shader Mod 2.0. 3) HAWG11's Realistic Sized Sun Mod and Antonio Gatti's SkyColorMod 1.2 4) Kys's Afterburner Mod - Long Glad you like them and thanks for the compliment. :) I enjoy photography and it's been fun setting these up as photos. All have been Photoshopped to a degree. This last set were only sharpened to compensate for the loss of sharpness in the size reduction process, since the SkyColorMod goes a long way to making the sky feel more "real". In a few of the earlier ones, I also played with the contrast and gamma a bit. In one or two I've also increased the color saturation a small amount. The clouds are default and, in the last two sets, I've been experimenting with Kys's SkyColorMod which is great. (Don't know why it took me this long to install it.) Mission date and time also play a large part in the "feel" of the sky in this sim. Anyone who only uses the Editor's default settings is missing a great deal of "mood" possibilities. Rich
    1 point
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