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Showing content with the highest reputation on 07/20/11 in Posts

  1. well i gave it a try and would like to confirm that it does indeed work. What i did was start the download then cancel, then installed the game into the directory it made in steam, then right click the game from steam menu then click local files and Verify integrity of game cache. It then did a small update and that was it. Game runs great from steam and no need to spend weeks trying to download the game......... Now to spend weeks reading the manual
    2 points
  2. When you buy two Delta ~200CFM@8000RPM (GFB0912DHW or GFB0912DHU ) Dual Fan and attach them to each side of your chair... then you use a microcontroller with USB interface and PWM channels to sync the fans rpm with the DCS A-10C Engines rpm.... You can tell to your wifie that the fans are needed to help air conditioning recirculation :-p
    2 points
  3. How about this one? 1st DCS Movie Maker Smack-Down" starts in... I think the contest is a great idea. My rig currently doesn't run A-10C, but if you like it, consider this my contribution. :-) It's a static img, no fancy countdown, so the users have to reload the page to get the current countdown. But it seems to be better than the link you currently use. You can simply use the following code: 1st DCS Movie Maker Smack-Down" starts in... [ IMG ]http://www.yurgon.de/countdown/dcs_moviemaker_countdown.gif[/ IMG ] For anyone interested, here's how it's done.
    2 points
  4. Due to popular demand following our recent movie, here is a closer look at the new Virtual Blue Angels F/A-18C cockpit. It is roughly at the "Pre-Alpha" stage, with several enhancements yet to come, but it is far enough along for us to be flying with it, and to make the odd movie with it! :) 18 months in the making, this mod is based off all new geometry, and uses no tricks or third party programs - just pure Lock-On modding. :) F-18 Features include: F/A-18 HUD Working velocity vector, pitch ladder, VSI, Baro Alt, Airspeed, Mach, G, AOA, Angle of bank indicator, E-bracket, heading indicator Wheels up and wheels down modes Three working DDI displays DDI 1 includes FCS status display and Electronic Attidude Display Indicator DDI 2 includes Engine Monitor Display DDI 3 includes Horizontal Indicator 3D geometry including knobs and switches Warning / Information lights Fire, APU Fire, Speed brake, Master caution, Landing gear, Flaps, Radio "button", Inverted fuel pump, hook Working gear handle, hook handle, throttle, stick, moving ejection handle Blank displays when engine off Working Angle of Attack Indexer Working Integrated Fuel / Engine Indicator Includes RPM, Temp, Fuel Flow, Nozzle position, oil pressure Includes Internal fuel quantity, external fuel quantity, bingo, local time Standby instruments Working ADI, Airspeed indicator, Altimeter, VSI, compass Moving park brake and seat arm levers Blue Angels specific features include: Center mounted Stopwatch Stick spring Smoke lights Inverted fuel pump switch Inverted fuel system lights Pilot with Blue Angels uniform More features to be added in the near future include Radalt, remaining warning lights, 3D switches and knobs on side panels, and more! Mod created by: Bob "Kato" Tyler Detailed Geometry Digital Display indicators Head Up Display Textures Animations Port into FC2 "Beaker" Canopy Geometry Canopy Textures Texture color correction Tom "Racer" Mihelich Initial Geometry Here are some pics: Here's a movie: :) For those who can't view the youtube version, here's a link to the video on Vimeo:
    1 point
  5. This is the F-16 mod i've been working on for a long time. It is not finished yet, and i choosed to release it to find out what changes i should make and what is the general opinion. The pack includes only one skin, and only one version, the ADF. The final pack will include three versions, F-16A, F-16AM, F-16 ADF. The shape isn't finalized and it can be modified anywhere if it is off. you will have to point where these problems are. Installation: This is not a modman pack. Before installation you must install the EFA mod, using modman, to make the F-16A flyable. The next step is extracting the .rar file in any folder. Paste the F-16A.lom file in Lockon/Bazar/World/Shapes. Paste the textures from the "textures all.rar" in Lockon/Bazar/Temptextures. that is all. in "texture templates.rar" you'll find the templates for the main textures so you can add details like rivets or anything else to improve the look. as you'll see i have some problems with the exhaust and the pylons. if anyone of you is interested in modelling them and send them to me for inserting in the mod it would save me and you some time in releasing this mod. this is the link where you can download it: http://www.lockonfiles.com/index.php/files/file/1970-f-16a-adf-beta/
    1 point
  6. This sim pit took over three months to complete. I made a generic pit as I did not know about A-10C at the time. As you can see I have made a Martin Baker MK7 seat. I can set up the Main screen to my LCD TV but the misus has to be either out or at work. He He..... I also upgraded my video card to enable the 2nd screen. I found alot of threads on the site Extremely Helpfull in order to get the MFCDs working. Lots of trial and error but I got there. I will be upgrading to the HOTAS WARTHOG Controls later. Hope you like.
    1 point
  7. Oοο yes the air brake, the animation gave me a big headache. Even now I'm not 100% sure.
    1 point
  8. Скопируй 1 в 1: freetrack_shared_mem.exe" 60 Имя задал ты не верно, все правильно WIN ругнулась...
    1 point
  9. Nice simple pit. Btw, I used to have those same posters of the Apache growing up. Even got the side view one autographed by an Apache pilot from Ft. Rucker while in college nearby. Don't ask where they are now, I've moved around too many times.
    1 point
  10. Gentlemen, at that range it doesn't matter whether it is the missile or the EOS sensor. The reason there is such a limitation is due to the target aspect being 5-15 degrees which means that the heat source is obscured by the airframe thus no lock for either missile or EOS. The moment you are 15+ degrees the range shoots up almost exponentially. Now, this is 3 dimensional 5-15 degrees... ROE for 27T(E) state to always have +/- 1.5km altitude than the target. And of course, at such short ranges 27R(E) will do the job should the target prove to be stubborn.
    1 point
  11. _letchik_, большое человеческое СПАСИБО!!! Взял 24" монитор, и столкнулся с точно такой же проблемой. P.S Жаль не дают добавить тебе плюсик:(
    1 point
  12. Скорее всего неверная версия патча установлена. Существует три русских версии Горячих Скал 2: - продаваемая на нашем сайте (ЕД); - онлайн версия 1С; - дисковая версия 1С. Серийные номера, дистрибутивы и патчи ЕД и 1С версий разные. ЕД версия имеет свои серийные номера и патчи, а две версии 1С свои. Раз покупали у нас на сайте, значит ЕД версия, тогда поставьте просто поверх патча для версии 1С патч для версии ЕД: http://www.lockon.ru/downloads/patches/lockon_fc2_patch_1.2.1_ed/ Для этого понадобится изменить номер версии на 1.2.0 в реестре Windows (с помощью regedit.exe): HKEY_CURRENT_USER\Software\Eagle Dynamics\LockOn Flaming Cliffs 2\Version
    1 point
  13. ладно :smilewink:, благодарю!! с джоем я пробовал играть, это конечно небо и земля))... ну надеюсь руки дойдут до покупки джоя :D
    1 point
  14. Ah GFs... when you got wife you're two and she always fly lead ;)
    1 point
  15. An outstanding Initiative, thanks for your efforts. Now lets see some videos being made fellas n ladies. 'T'
    1 point
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