Ithronwise
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Flight Simulators
DCS World 2.8 OB
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Version 2.4.5 came out today, so this link isn't valid anymore. I highly suggest to join the CJS Discord: https://discord.gg/gpUqaPwztq
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Can't Load CJS mod in DCS
Ithronwise replied to TBP_pilot's topic in Flyable/Drivable Mods for DCS World
There has to be 2 folders in Saved Games\DCS\Mods\aircraft: - CJS Super Hornet Mod v2.4 Core Module - CJS Super Hornet Mod v2.4 Player Module -
What are you talking about? You can load more weapons (with some limitations) and you have more loadout options than in the legacy hornet (e.g. 2x AIM-9X + 2x GBU-32 + 4x GBU-31 + 2x AIM-120C + 1x FPU-12, try this in the legacy hornet). Besides of that the mod has some nice gimmicks that the legacy doesn't have. So, please go and troll everywhere else.
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Use this one: https://discord.gg/gpUqaPwztq
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Hello, I found a strange bug: Since the last DCS update Japanese WWII ground units (and only those) disappear after destruction. Dead static objects of the same ground unit types placed on a map are not visible after loading the mission. Track file of a demonstration mission is attached (Combined Arms is needed), a short (cutted) video can be found here: To be sure it isn't an impact by some mod or script I did a cleanup and a repair with "check all files" and "search for files after repair" and started DCS with a virgin Saved Games folder. In dcs.log appear the following lines: 2025-08-18 16:55:04.018 ERROR TRANSPORT (Main): ShapeTable shape not found TYPE_89_I_GO_DESTROYED 2025-08-18 16:55:04.020 ERROR TRANSPORT (Main): ShapeTable shape not found TYPE_98_KE_NI_DESTROYED 2025-08-18 16:55:04.022 ERROR TRANSPORT (Main): ShapeTable shape not found TYPE_94_TRUCK_DESTROYED Japanes units disappear after destruction.trk
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I already did all these things (and I also wrote it) someone should do if he is facing a bug. I used a virgin Saved Games folder, removed all mods from core, did a cleanup and repair with "check all files" and "search for files after repair". The destroyed japanese units/static objects are definitively gone since the last DCS update. Before, they were there (I played the same mission before and after the update). Yeah, maybe you're right. But they came with the Corsair, so it is a little difficult to decide to what topic the bug report belongs to.
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Bug? - Destroyed model did not appear
Ithronwise replied to Massun92's topic in Static/AI Mods for DCS World
I face the same issue with the WWII japanese ground units, see here:- 1 reply
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Hello, found a strange bug (not sure if it is already known, didn't found any other threads about it): Since the last DCS update Japanese WWII ground units (and only those) disappear after destruction. Dead static objects of the same ground unit types placed on a map are not visible after loading the mission. Track file is attached, a short (cutted) video can be found here: To be sure it isn't an impact by some mod or script I tried it with a virgin Saved Games folder with the same result. EDIT: An addition: in dcs.log appear the following lines: 2025-08-18 16:55:04.018 ERROR TRANSPORT (Main): ShapeTable shape not found TYPE_89_I_GO_DESTROYED 2025-08-18 16:55:04.020 ERROR TRANSPORT (Main): ShapeTable shape not found TYPE_98_KE_NI_DESTROYED 2025-08-18 16:55:04.022 ERROR TRANSPORT (Main): ShapeTable shape not found TYPE_94_TRUCK_DESTROYED Japanese units disappear after destruction.trk
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F-23A mod by ThunderStruck Simulations
Ithronwise replied to Thunder Chicken22's topic in Flyable/Drivable Mods for DCS World
Interesting and a strange decision by Northrop. Except for the F-15 all planes of the US Air Force have a refueling hatch somewhere along the upper centerline of the fuselage. -
F-23A mod by ThunderStruck Simulations
Ithronwise replied to Thunder Chicken22's topic in Flyable/Drivable Mods for DCS World
The prototype has the refueling hatch on its back behind the cockpit.
