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Flight Simulators
DCS World
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Location
Sweden
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Interests
Milsims and knifemaking
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Website
https://ko-fi.com/currenthill
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Military Assets for DCS by Currenthill
currenthill replied to currenthill's topic in Static/AI Mods for DCS World
Yep, that's always a risk of this happening when making very new and modern assets. I think the models I'm using for these new Chinese assets are very well made, and I know they are based on as recent reference materials that is available at that point, as I know the guy who takes a lot of the photos and provides reference material for the modeler. The plan is to add a lot of new Chinese assets, including aircraft. Stay tuned. -
[NTF]-Parrot started following currenthill
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Military Assets for DCS by Currenthill
currenthill replied to currenthill's topic in Static/AI Mods for DCS World
Correct! Thanks! -
Military Assets for DCS by Currenthill
currenthill replied to currenthill's topic in Static/AI Mods for DCS World
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Military Assets for DCS by Currenthill
currenthill replied to currenthill's topic in Static/AI Mods for DCS World
Thank you for the kind words! -
Military Assets for DCS by Currenthill
currenthill replied to currenthill's topic in Static/AI Mods for DCS World
Absolutely, donations are always very appreciated, since I still purchase a lot of models which will go into the mod packs. -
Military Assets for DCS by Currenthill
currenthill replied to currenthill's topic in Static/AI Mods for DCS World
I'm actually enjoying making all these new Chinese assets, so it's definitely on my radar. -
Military Assets for DCS by Currenthill
currenthill replied to currenthill's topic in Static/AI Mods for DCS World
Anything is possible, but as I describe in the FAQ, the assets added to the DCS core Currenthill Assets Pack need to meet a certain criteria as we try to make them as true to life as possible. For example, this means there has to be some sort of available specifications to the weapons added. But the general approach is that we have an open mind when choosing assets to include. This is also the reason I will keep working on the mod packs on the side, as I'll be able to add assets that doesn't fully meet the criteria. -
Military Assets for DCS by Currenthill
currenthill replied to currenthill's topic in Static/AI Mods for DCS World
Not sure yet, but as it's a separate asset from the other HIMARS (and not only a weapon option, since that's hard to do in DCS), I might just keep it. My idea is to remove redundant/duplicated assets. -
Military Assets for DCS by Currenthill
currenthill replied to currenthill's topic in Static/AI Mods for DCS World
We'll see, depending on how many assets I want to add. But I might release an update pretty soon, and then continue to add assets to the China pack, as I have plenty more to add. Probably not as ED is making the F-35. The files in the zip should overwrite the core files (that's why it can't go in the saved games folder). If you don't get an overwrite warning, they aren't in the correct place. This is the folder where they are located on my drive: F:\Eagle Dynamics\DCS World OpenBeta\Scripts\Aircrafts\_Common\Cockpit -
Military Assets for DCS by Currenthill
currenthill replied to currenthill's topic in Static/AI Mods for DCS World
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Military Assets for DCS by Currenthill
currenthill replied to currenthill's topic in Static/AI Mods for DCS World
Yep, it contains the RWR signatures and HarmIDs for all my assets. -
Military Assets for DCS by Currenthill
currenthill replied to currenthill's topic in Static/AI Mods for DCS World
Is it one specific pack that's causing issues, have you tried any of my others? -
Military Assets for DCS by Currenthill
currenthill replied to currenthill's topic in Static/AI Mods for DCS World
I'd say these are the most common issues: The smaller incremental update pack was installed instead of the complete pack (check sizes and filenames on my site). The pack was unzipped in the wrong folder. The user have other installed mods that conflict. -
Military Assets for DCS by Currenthill
currenthill replied to currenthill's topic in Static/AI Mods for DCS World
Q2: Will all the assets from the Currenthill mod packs be added to DCS? A2: No. The library of new core assets are based off of the inventory of the Currenthill mod packs, but each asset are carefully chosen to be added to DCS. Each new core asset are implemented mostly from scratch to uphold a specific consistent standard of things like mesh and textures quality, animations, FLIR textures, LODs, destroyed models etc.