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Posts posted by currenthill
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Merry Christmas everyone! I hope you're all having a great time!
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1 hour ago, ivan-ivanov-1902 said:
I don't know what's going on. But here is how it looks in the Gripen with my RWR and HARMID mod installed (https://www.currenthill.com/rdr).
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2 hours ago, ivan-ivanov-1902 said:
Thanks. I checked why I didn't have this issue. It's because I have the Swedish asset pack installed. It uses the same texture. I will add it to the UK asset pack with the next fix update.
Edit: I've fixed the issue and it will be in the next UK asset pack release. As a workaround, just have the Swedish asset pack installed and it'll work just fine.
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14 minutes ago, krazyj said:
well the asset packs you have created are quite heavy on performance, so anything that could be done to optimize them for server use.
I continually maintain all the assets, usually when I revisit them I try to reduce the polycount and more optimized textures (only 4K for the larger objects). Other than that, LODs would probably be the most effective update to reduce performance requirements of my assets. Just adding one extra LOD per asset would probably be pretty helpful.
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8 minutes ago, krazyj said:
@currenthill apologies if this has been asked already but my search didnt show anything and Im sorry it would be quite time consuming to look through 230 pages.
But has there been, or are there any plans on making optimized asset packs for server utilization ?TIA
ps, Im a big fan of your assest packs. thank you for your contributions to DCS
You need to tell me more, what does that mean? Optimized asset packs for server utilization?
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2 minutes ago, Joey_Destroyah said:
Yes, if you check all my changelogs you'll see that I have to update a lot of the weapons because ED keeps changing either the missile scheme or hardcoded core game parameters. About 6 months ago I had to update a lot of weapons because of these changes.
For example:
- HIMARS ATACMS
- HIMARS PrSM
- HIMARS PrSM antiship
- HIMARS GLSDB
- HIMARS GMLRS
- M270 GLSDB
- M270 GMLRS
- M270 ATACMS
- M777 Excalibur
- B-21 AGM-88G
- DF-21D
- PCL-181 GP155
- Type 055 YJ-21
- Iskander 9M723
- Grigorovich Frigate RBU-6000
- Artillerisystem 08 Excalibur
- PzH 2000 Excalibur
- AFT-10 HJ-10
- CV9050 Spike LR2
- RBS 58
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FGM-148
The updated weapons won't perform as realistic as the old versions, but the alternative would be to remove them.
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30 minutes ago, pepin1234 said:
USA and Ukra assets pack have two versions. a small and another big size. What it's the different in between?
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10 hours ago, Kreegir said:
Hi.
Just a quick question. Is the 9A317M TELAR (BUK M3) supposed to have a near instant reload of its 6 missiles? Is it supposed to reflect the TELs that have 2 x 6 missiles?
Thanks,
Correct, it's been discussed earlier in the thread. I updated the reload time with the latest fix update, to even better reflect the actual reloading time.
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Just now, CRUD said:
If I were to purchase a 3d model how would I get it to you?
Always contact me first (DM or on Discord). After creating hundreds of assets I've developed a keen eye for usable and not so usable models.
19 hours ago, Abburo said:Hi CH,
Kind reminder for this update please...
Sure, here an updated version with all the latest assets.
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I was going to answer the question about my Pantsir being able to fire on the move, but couldn't find the post. Anyway, here's my source.
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3 hours ago, Woogey said:
There are a ton of assets that we need for Cold War (Air, Land, Sea) Its the aspect that DCS fails at the most, nothing fits together in time frame. However, if CH started down that road, he would have to change his name to Retrohill.
Haha! Well, I wouldn't mind creating cold war assets. But besides my time and effort, it would require a reasonable list of assets, available 3d models and funds to purchase them.
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9 minutes ago, ivan-ivanov-1902 said:
currenthill under the control of the player, the car does not fold the legs-stops and sideways (what is it?), I tried to switch to green mode and be both a driver and a commander, only when under the control of AI-then it folds.
Yep, I have limited control when it comes to Combined Arms / player control. And since I prioritize the asset functioning at its best as an AI, I sometimes have to live with these issues.
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43 minutes ago, Spanker79 said:
Guys how i can make this unit fire? (At IRAN assets pack) https://www.currenthill.com/iran#h.60xqliccatr9
Can someone provide me a .miz? I am trying in advance waypoint actions with various setting but nothing..
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RWR and HARM ID 1.5.0 released!
Changelog Version 1.5.0- Added MiG-29MU Fighter
- Added Su-27P1M Fighter
- Added Su-24MU Bomber
- Added Buk M3 9A317M TELAR
- Added Buk M3 9A317MA TELAR
- Added Buk M3 9M18M13 SR
- Added Buk M3 9S36M FCR
- Added Gremyashchiy Class Frigate AShM
- Added Gremyashchiy Class Frigate LACM
- Added Sky Sabre STR
- Added JAS 39C Gripen Multirole Fighter
- Added AIM-120B AAM
- Added AIM-120C-8 AAM
- Added Meteor AAM
- Added Boxer Skyranger SPAAGM
- Added FlaRakRad SHORAD
- Added IRIS-T SLM STR
- Added AN/MPQ-53 STR
- Added Skynex SPAAG
- Added Skyshield C-RAM STR
- Added Wiesel 2 Ozelot VSHORAD
- Added F124 Sachsen Class Frigate
- Changed Pantsir S1 SPAAGM
- Changed Pantsir S2 SPAAGM
- Removed BVS 10 RBS 90 VSHORAD
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Just now, nghitran said:
Haha, I actually purchased a Zumwalt model quite a while back and dug it up yesterday when I saw the news. I was hoping for a rather quick implementation, but the model wasn't really good enough. So it won't happen quite yet. Then there's also the issue with implementing these kinds of missiles in DCS.
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9 hours ago, bennyboy9800 said:
It seems like the TOS-1A is a bit too accurate, there is no way to adjust the dispersion via the mission editor.
Have you updated to the latest update? I researched the dispersion more and added some. But I don't want to go crazy. I think the current implementation is pretty accurate (40 000 square meters = 200 x 200 meters).
QuoteIn a compelling comparison drawn between the TOS-1A and MLRS, an expert astutely points out that the latter, in several critical respects, surpasses the TOS-1A. The TOS-1A, strikingly deficient in comparison to even the BM-21 Grad, leaves much to be desired when stacked against heavier hitters like the “Hurricane” and “Smerch”. Specifically, the impact area delineated for the “Grad” is upwards of 145,000 m², for the “Hurricane”, a formidable 426,000 m², and for “Smerch”, a staggering 672,000 m². In sharp contrast, the TOS-1A’s impact area registers a relatively paltry 40,000 m².
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1 hour ago, clanitho said:
Hello, how do I use the ATGM 9M133 from the Russian pack?I 've tried to get it to engage a Humvee, but it never fires.
Thanks
You need line of sight.
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Military Asset Pack USA 1.1.6 released!
Changelog Version 1.1.6- Added Abrams X MBT
- Fixed Arleigh Burke Flight IIA SM-6 Block I exhaust placement
- Fixed M10 LT wheel texture issue
- Fixed M1A2 SEPv3 RWS smoothing issue
- Fixed Oshkosh L-ATV missing damage model
Distribution model
This Military Asset Pack is available in the following versions:
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The standard full download. Remove old asset pack version and unzip this in your Saved Games mods\tech folder. - The incremental download which updates your full download and contains only the changed files. You apply it by overwriting your current installation.
Special thanks
- A big thanks goes out to @daskjdhjah for yet another tremendous testing effort!
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4 minutes ago, fortheiy12 said:
I got a friend who is having trouble installing currenthill mods. He says he is installing them the right way, and I am using the way that works for me to install them, but his DCS fails to even start every time. Any ideas to what might be causing this?
Most likely a conflict. Make sure he removes all other mods before testing. It may be one of my old mods, when I released them as singles.
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Military Asset Pack Russia 1.2.1 released!
Changelog Version 1.2.1- Added BMD-4 desert livery
- Added Buk M3 desert livery
- Added Pantsir S1 reloads
- Added Pantsir S2 reloads
- Added T-80BVM desert livery
- Added T-90A desert livery
- Added TOS-1A desert livery
- Added Tor M2 reloads
- Added Tor M2K reloads
- Added Tor M2M reloads
- Changed Buk M3 9A317M TELAR reload time
- Changed TOS-1A M0.1.01.04M dispersion
- Changed TOS-1A M0.1.01.04M to reduce FPS hit
- Fixed Mi-28N missing rotor sound
Distribution model
This Military Asset Pack is available in the following versions:
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The standard full download. Remove old asset pack version and unzip this in your Saved Games mods\tech folder. - The incremental download which updates your full download and contains only the changed files. You apply it by overwriting your current installation.
Special thanks
- A big thanks goes out to @daskjdhjah for yet another tremendous testing effort!
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12 minutes ago, CRUD said:
I noticed the Landrovers can be used as cargo. Can you do that with the US Assets (the FMTV and the MRAP's) including the M1 Abrams? I want to see if it'll fit in a C-5.
I'll write down the suggestion.
This would be a good time to mention that in the updated Russian pack, I added a BMD-4 as cargo, which can be lifted by helicopter.
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34 minutes ago, ivan-ivanov-1902 said:
Does PHL-16(FD280) work fine for everyone? I apparently have some kind of problems with missiles, a full volley of 8 missiles, 2 flew at the target, the rest crashed along the way, now I'll try to shoot one at a time.
Make sure to setup the launch correctly, because of DCS bugs. Check my FAQ:
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15 minutes ago, McFly29 said:
Morning,
Just wondering if anyone else is having this issue...
Downloaded new Russia asset pack, yet none of the assets that are now included in Version 1.2 are present in my list, but all of the others are (Gorshkov, Karakurt, Ka-52 etc). I updated my DCS yesterday so wondering if that is the issue and the pack is installed correctly.
Anyone else having this?
Remove the old version and make sure you install the new one in the correct folder.
5 hours ago, Springfield-902 said:nullwhat happen with the sound ? not like tank sound. its latest update broke this ?
I have the latest DCS version, and I don't have this issue.
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11 minutes ago, Ironghost said:
I did as you said, here is the log:
=== Log opened UTC 2024-12-04 18:36:41
Sorry Currenthill but I can't upload the file it says the minimum size is 7.27 kB. Why?
I would suggest that you run a DCS Repair now, without any mods installed.
Since you have an IC fail.
2024-12-04 18:36:56.940 WARNING SECURITYCONTROL (Main): IC fail: scripts/database/weapons/schemes/missiles/anti_ship_missile.sch 2024-12-04 18:36:56.941 ALERT wInfo (Main): While loading weapons.missiles.X_35: Error while loading ./Scripts/Database/Weapons/schemes/missiles/anti_ship_missile.sch: Parameter dt, referenced on line 13 not found.
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Military Assets for DCS by Currenthill
in Static/AI Mods for DCS World
Posted
Remove your mods and install one at a time.