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Everything posted by irq11
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the best, we should have the M2000D and M2000-9...dream is free
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DCS World 2025 Screenshots and Video Thread
irq11 replied to ST0RM's topic in Screenshots and Videos
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What fighter jet gives the F-16 the most trouble?
irq11 replied to cptmrcalm's topic in DCS: F-16C Viper
yes, it's a french pilot, interesting interview here : https://hushkit.net/2019/11/11/flying-fighting-the-dassault-rafale-interview-with-a-rafale-combat-veteran/ and check section "…which was the most challenging? " -
Thank you for your answers, but what about in the real plane?
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Dear all, In real life, can SU-27s and other Russian planes add waypoints during their flight? If so, will this feature ever be implemented in DCS? thanks by advance
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I'm dumb ! I only Checked in Chuck Guide and not in RAZBAM documentation Thanks, on page 565 in RAZBAM documentation. And in the last version, with radio menu go to --> Ground Crew --> Configuration Panel, even if engine is started
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Hi everyone, When I select PAR with the rockets, even if I trigger quickly, number of rockets launched is quite random, but often by 4 or 6. I thought with PAR the rockets were only launched in pairs. thanks by advance
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I didn't know, thank you for your clarification
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and above all we would have the addition of JDAM with the D and I will be ready to pay, whatever the price
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fixed DCS MT VR not start after last update from META for OCULUS RIFT 1
irq11 replied to irq11's topic in Game Crash
I did these procedures and it works for me, in waiting official fix. 1st : and then -
fixed DCS MT VR not start after last update from META for OCULUS RIFT 1
irq11 replied to irq11's topic in Game Crash
thanks Flappie for your answer, but I have still the same issue with force oculus command parameter Do you think there is a hope yet ? or we have to change our VR headset ? in an other case, Who have to provide a fix ? ED or Meta, both ? thanks by advance -
fixed DCS MT VR not start after last update from META for OCULUS RIFT 1
irq11 replied to irq11's topic in Game Crash
I have an Oculus Rift 1, firmware version 709/b1ae4f61ae and runtime version exe 63.0.216.361 -
Dear all, My Oculus Rift 1 just come to update, and my DCS MT VR does not start anymore. I have the splash screen and after few second, DCS is closed with no UI error message, and nothing in dcs.log, see below the last entry in dcs.log. Yesterday I had no isssue. Without VR, the game run. I don't know how remove the last update in Oculus Rift 1 :(, if anyone has an idea, it will be really appreciated. 2024-03-25 22:08:28.948 INFO APP (Main): options.graphics = { ['AA'] = 'DLAA'; ['forestDetailsFactor'] = 1; ['rainDroplets'] = true; ['LensEffects'] = 0; ['box_mouse_cursor'] = true; ['anisotropy'] = 3; ['water'] = 0; ['motionBlurAmount'] = 1; ['BlurFlatShadows'] = 0; ['outputGamma'] = 2.5; ['aspect'] = 1.7777777777778; ['lights'] = 2; ['LODmult'] = 1; ['MSAA'] = 1; ['messagesFontScale'] = 1; ['width'] = 1920; ['visibRange'] = 'High'; ['DLSS_PerfQuality'] = 1; ['useDeferredShading'] = 1; ['clutterMaxDistance'] = 400; ['textures'] = 2; ['cockpitGI'] = 1; ['terrainTextures'] = 'max'; ['height'] = 1080; ['multiMonitorSetup'] = '1camera'; ['shadows'] = 1; ['defaultFOV'] = 78; ['shadowTree'] = false; ['chimneySmokeDensity'] = 5; ['secondaryShadows'] = 0; ['SSS'] = 0; ['fullScreen'] = true; ['preloadRadius'] = 100000; ['scaleGui'] = 1; ['Scaling'] = 0.66; ['DOF'] = 0; ['clouds'] = 1; ['sceneryDetailsFactor'] = 1; ['Upscaling'] = 'DLSS'; ['Sharpening'] = 0; ['motionBlur'] = 0; ['ColorGradingLUT'] = 0; ['SSLR'] = 0; ['effects'] = 3; ['SSAO'] = 0; ['maxFPS'] = 180; ['sync'] = false; ['heatBlr'] = 0; ['forestDistanceFactor'] = 0.8; ['flatTerrainShadows'] = 1; ['civTraffic'] = ''; ['ScreenshotExt'] = 'jpg'; };
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I don't know the veracity of the information in this link, but just in case, information about Swiss Hornet : https://qr.ae/psTfLI
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thanks for this mod, the best thing for me is to have removed AA/AG limitations , m2k is "multi-role" again now. I can understand that RAZBAM provide a most realistic model, but they could have put an option box in special menu to enable or not this limitation.
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Dear all, I noticed that if you move towards a ground moving target face to face (Target --> <-- AGM-65F) and use POD to track target and "transfer" to AGM-65F, it fails to track target or if tracks, hits beyond target. however, if you move towards target with angle between 60 and 90, AGM-65F more often succeeds to track target and you can see AGM-65F pointer follows target after POD transferred target infos. Is this normal operation in your opinion/knowledge ? It is true that I did not do the face-to-face test with only the AGM-65F without the pod, if I have the same behavior... thanks by advance nice day
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SU-27 ENR mode not available somtimes in MP
irq11 replied to irq11's topic in Flaming Cliffs Bugs & Problems
yes, on 4YA server (Sinai Map) all waypoints are available for all aircrafts, this issue occurs during the same de session and with the same aircraft slot. I'll record the track for my next session. -
Dear ED, With SU-27 (maybe J-11A too), sometimes ENR mode is not available in MP server (like 4YA...). this issue is random thank by advance
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I found this very interesting video, many information about stick, lift center, gravity center, relaxed stability and so on
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thank you very much for your detailed response , it's little bit more clear now.
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thanks for your reply, and I myself don't understand what Chuck Guide page 331 means. If I add a surface taget location with LatLong collected, I could have a CCRP fall line bomb and bomb release cue ? Sorry, it's not really clear for me WCS and LANTIRN.