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irq11

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Everything posted by irq11

  1. Hi everybody, in Chuck Guides page 331 about LANTIRN: "The QDES cannot be automatically transferred to the WCS (Weapon Control System), but the RIO can enter it manually using the target location information in the pod video feed" I don't find any information how to enter the target location ? because QDES does not show bomb release cue. thanks by advance nice day
  2. Same issue, error code 504 No saved authorization found
  3. not even !
  4. maybe a reminder a later ?
  5. Why i paid only 24 $ ?!
  6. dear all, We can change canopy glass color for player plane, but no changes for wingmen. it's possible to do that without impact on check integrity ? thanks by advance
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  7. Sure, I need to improve my skill, but I tried to use altitude to gain speed or maintain it, each time in 2C, 1C or scissor, Mig 29 AI kill me, I need to spend time to progress and find the good way in this scenario case. in clean version or only with 2x9X loadout, no problem to always kill Mig 29 AI thanks all for your answer, and sharing your knowledge
  8. thank to correct me, I didn't know Keep above 350 knt is not easy (for me) in my scenario (heavy loadout) with the F-16.
  9. I tested both, just change roll rate
  10. I agree with you Exorcet, and my scenario is not realistic. but my observation during my three tests (2x9X on wing tip, 4x120C and 2 tanks for F-16 and F-18, replace by 2x9M and 4xAIM7P for F-14, fuel 100% for all) against Mig 29 AI(full clean, 100% fuel) was mainly on turn capacity. at the fight's on, each plane is about at 420 knt IAS at 25000 feet, and F-18/F-14 keep a (very for F-14) good turn capacity between 200-400 knt , not matter altitude. for F-16 in this case, below 350 knt with this loadout, the turn capacity is very downgraded and less than F-18 or F-14. Whereas since two last update OB, the F-16 is amazing in clean version or light loading in dogfight. In my scenario, with F-18 or F-14 (I have only some flight hours on F-14, I discover it, lovely plane ) I always win against Mig 29 AI (ace or veteran), and very rarely with F-16, gun only of course.
  11. thanks for your answer, and I understand. but, although ailerons (roll axis) capacity is very very little impacted, but elevators capacity is very degraded, and nevertheless, the focus plane does not seem to be modified by the loadout. So, if you're engaged by bandits during your flight ground attack mission, you don't have the choice to jettison tanks and other if you want to survive with your F-16, while F-18/F-14 could survive to dogfighting and continue their primary goal after, without jettison. This observation is pure fiction, because in RL, it would be two flights groups at less, one ground attack and one escort, I suppose...
  12. Dear all, I did some dogfight against Mig 29 AI full clean, start at 25000 feet and at mach 0.7. Loadout for me, 2x9X on wing tip, 4x120C and 2 tanks. no jettison during the fight. In this case, I feel it really turning bad, especially when speed is below 300 knt. While the rolling movement keeps really good. Mig 29 AI shoots me down all the time. I know that it's not the best practice with this loadout and unrealistic in RL, and F-16 have to keep speed above 330 knt, but the performance difference between clean (only 2x9X) and this loadout is a chasm. I did the same test with F-18 and F-14B, with similar heavy loadout, and the F-18 keeps correct maneuverability, and with the F-14 has almost no difference, in comparing them in clean version (only 2 missiles each time). F-16 is less good in this case due to AOA limiter compare F-18/F-14? or maybe too draggy? I am interested in any explanation or information, to understand. thanks, by advance nice day everyone
  13. my apologies, I found the sequence in tacview, the M2000 was at 84.5° pitch, with a VZ of 7433.5 ft/mn and a TAS of 90.7 kts, the F-18 was at 49.3° pitch, with a VZ of 3875.5 ft/min and a TAS of 109.6 kts. it was just a perception error of myself (with VR it accentuates I think), like what the feeling is not a truth :). sorry again
  14. Indeed, I expressed myself badly, my mistake. we were both (m2000 and f-18) in full vertical, at around 80knt, and we got back to full AB, and while I was staying almost in place the m2000 accelerated hard at 90° pitch, incredible. I agree with you thanks for your reply
  15. Since the last update, M2000 has become an E.T. plane! on the mobetta server I fought against an M2000, we found ourselves in a situation where we were completely vertical at low speed and it could gain altitude! I have the impression that apart from the roll rate, everything else is surreal concerning the FM. It's just my opinion, when we compare to all the videos of air display / air show that we can see on the net
  16. Hello Toan, merci beaucoup, mais j'ai retrouvé une version de Novembre 2020 Aviate-navigate-communicate
  17. Merci Patrick du retour. Je suis pas sur que cela vienne que de la puissance dse moteurs, et je n'utilise que la version C ou M. par contre si vous avez conservez (moi non malheureusement) une version de novembre 2020 ou antérieur, je veux bien si vous le souhaitez, faire un Winmerge des fichier .lua et comparer les paramètres moteur, lift et aéro, et les reporter dans le modèle actuel que je teste si je retrouve le même comportement de modèle de vol.
  18. Hello les frères Cuesta, incroyable le boulot que vous avez abattu au fil des versions ! bravo ! j'adore votre mod, il y a juste un petit truc qui me chagrine c'est le modèle de vol. j'ai souvenir que les versions aux alentours de septembre-novembre 2020, nous permettaient de tirer 9G voir 11G (comme il semble être le cas en IRL), et que l' ITR était incroyable. mais aujourd'hui, en ITR il dégrade très vite, mais tourne à peine, on prend "seulement" entre 5G et 6.5G même en config sans bidon et 2 mica bout d'aile. dans votre planning déjà très chargé j'imagine, avez vous prévu une roadmap pour cette partie FM ? merci d'avance
  19. thanks for you answers
  20. Dear all, as the mirage 2000 has the BAP-100, does it exist an equivalent weapon for the F-18 ? ortherwise what is the best weapon for low level runway strike ? thank's by advance nice day
  21. Dear all, in the roadmap poll result, we can see AGM-65 L, it means we will have an AGM-65 with laser designating in the futur ? in IRL F-16 can carry AGM-65 with laser guidance ? thanks by advance
  22. thanks for your feedback
  23. Dear all, I didn't find option to release pair of GBU-31 or 38 at the same time as it's possible with other bomb. it's not possible to do that with this bomb type (GPS) or just an option not implemented yet ? press twice the release button (for the same IP), it seems to me not future situation, because the second bomb would not receive the GPS information ? thanks by advance
  24. thanks Dawger, the issue came from VPC mod, on SU-27 Textures. but I don't understand why I had this issue only with VR, but it doesn't matter.
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