

nosaMtrevoC
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A video of some work in progress on the Stream Deck XL
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Stream Deck and Exportscripts profile for F-14B
nosaMtrevoC replied to nosaMtrevoC's topic in DCS: F-14A & B
A video of some work in progress on the Stream Deck XL -
Need Testers to provide track files (replay files)
nosaMtrevoC replied to nosaMtrevoC's topic in DCS: F-14A & B
A video of some work in progress on the Stream Deck XL -
You're both right IMO, the model is almost identical to the consumer, the difference being that ED is very much one of those 3'rd party developers also. Microsoft is just the paid base for the most part with a dozen aircraft and then third parties exist because their SDK is available. FSX for instance is just as expensive as DCS when you dive in because you really have to buy a lot of mods to enjoy it as a hobby. It's really just optics IMO. People view ED as not providing the number of planes for instance that FSX does, and then capitalizing on the modules. I don't view it that way at all. I view ED the same as I view 3'rd parties. Each module is in depth and a 3'rd party addon regardless of whether or not ED made it. I don't take issue with their model at all personally. I just wish they made their SDK TDK available, or as a start documented their API for us so that we can develop addons etc.. In my case I don't even want to make aircraft, I prefer to make either a terrain or tools for management (like tacview for instance).
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Thanks ctytler. love your plugin. Would love to extend it with some type of Guages like this but with a color graphics style guage that accepts the input value and displays appropriately. I have some ideas, but don't want to intrude or step on any toes. Wouldn't mind your help setting up the dev environment for your plugin along with any dependencies so I can have a look and maybe poke at some ideas. I don't want to have to re-invent the wheel, and would rather contribute to an already good product.
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Need Testers to provide track files (replay files)
nosaMtrevoC replied to nosaMtrevoC's topic in DCS: F-14A & B
Thanks IronMike, appreciate the support. Awesome bird btw. -
Just what the title say's, I am not familiar enough with the F-14 to understand how to test each of the systems of the F-14 for building an ExportScripts file for the F-14. If you are interested in helping to test this project, please see this thread: https://forums.eagle.ru/showthread.php?t=278252 The current test is for the Approach Indexer on the Left Windshield Frame of the F-14. More instructions on the 3'rd post and page 2 last post as of June 18. Appreciate anyones help, and all credits will be listed in the export file itself. NOTE: you do not have to have the export file script installed to help, just a replay file of the appropriate systems is fine.
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There won't be, it's not part of the module. I wrote these as specific stream deck ID's, they are not a part of the I/O of the F-14 module. Just use the id as specified above and it will work. You also have to download the attached exportscripts on the first post of this thread if you haven't Let me know if it turns out for you.
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To be crystal clear, I did not propose the software be open source once. In fact I would disagree with that proposition. In my original reply I stated: "I don't propose DCS being open source if that's what you took from this but rather it be available enough for 3'rd party developers outside the closed groups who already exist to hop on and contribute."
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I don't think you read my post. I would not propose that DCS become open source software. They are a for profit business. There is nothing wrong with that.
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bottom of github page (.zip file) https://github.com/heclak/community-a4e-c/releases/tag/v1.4
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will check back here june 30, nice work.
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I would love an expanded base map, but I don't think the "free" model necessarily attracts more players. I pay for DCS modules and don't mind it at all. I think it's a great product. IMO if you want to expand the player base and have a greater product you take note from the above post and provide the documentation of any API's or SDK's (even if you don't feel they are finished or for proper consumption) and allow developers like myself to have at it. I think you'd be surprised at how many developers with a long standing love for this product would pour their heart into terrains, aircraft, tools and all sorts of mods pay and free just because they love the product. It's these items IMO that would draw many more thousands of players to the product. And if it's free content that you are convinced brings people to the platform, then I'm guessing there would be tons more free content available when the community has more access to developing it. I also find that bringing people in the community like this engages them more and they become more invested in the product as they help steer (albeit not the main portion of the product) certain aspects of the product like community terrains or aircraft. This keeps more casual players invested longer and people with other interests also. Once bigger third parties start coming to the table it becomes a snowball effect with them not only creating more interest, but advertising and pushing your main product for you. It's win win all around IMO. I've always felt that DCS's biggest problem is how close to the chest they hold all of their cards. Even Microsoft over the last 5 years has realized and admitted that their ignorance in the popularity of open source software was a mistake. Look at VS Code, becomming the most popular code editor in no time. I'd love to be involved in a community terrain project, or aircraft mod and would pour hundreds of free hours into it. I already spend more than 80% of my time in DCS programming or other tasks that do not include actually flying. The only reason I don't start larger programming hobby projects for DCS is the fear of getting stuck at one point or another because of the lack of documentation or tools available to complete something. anyways, don't want to make this seem like a rant, I love the product and don't mind paying for it, but am concerned about the future success of it. I don't propose DCS being open source if that's what you took from this but rather it be available enough for 3'rd party developers outside the closed groups who already exist to hop on and contribute. I bet they'd even help create the documentation of the API if given some rudimentary nudges in the right direction. In fact I'd help with that. just my 2 cents.
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STREAM DECK PROFILES LIBRARY
nosaMtrevoC replied to ZQuickSilverZ's topic in PC Hardware and Related Software
thanks, just did something similar with the f-14 rpm but added a background pic for some reference. -
to duplicate this, download the latest version above which includes a dir with the background image of the rpm gauge (more to come for tit and ff on the EIG) on stream deck create a momentary button/Display then change the picture to the one included in the dir and then under the third option "Title Text Change on DCS" and use ID 51057 in the DCS ID field.
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lol, correct.... no pictures were harmed in the making of these gauges. I used the code to build a string of Extended Ascii characters that outputs the tape gauge and then send that as a value to the stream deck. I thought about creating a plugin for the stream deck that will allow me to output nice graphics to the stream deck instead of just values, based on the values from the F-14 for example that would allow you to make gauges that match each aircraft, but that is definitely outside the scope of this project. Might take a look at that after this, but first I think I'm going to look at getting the stream deck plugin and the dcs UFC android app working together.
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Playing with the idea of using the actual gauges from the F-14 on the stream deck... looks like the resolution is too low on the stream deck for this, plus the buttons are a little small even if it was higher res. Edited this post to show final version of the gauge with cleaner output (will have to include BG images for stream deck in order to make these work like this)
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Recently started working on an exportscripts profile for the F-14B that has specific ID's that can be used nicely on a stream deck. You can find it here if you are interested in using/testing it and/or adding your input to it's development. https://forums.eagle.ru/showthread.php?t=278252 and example of stream deck specific output (multiple gauges on one button and a tape style output)