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Everything posted by cmeliak
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Please put here your questions regarding modeling and so on ... should be more transparent. I'd like to as devs to make a sticky in modeling subforum regarding model requirements on the planes, vehicles, weapons and so on. We would like to have a simple and transparent overview. All the informations are divided somewhere in threads but it takes a lot of time for noobs (like me) to find it. thx in advanced.
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i use basic primitives and boolean operations too. after i convert into mesh and make fine tuning. you don't need to model avery detail, try to use power of textures. it gives often bettes result than very fine mesh. and don't forget to use modificators on the primitives. it is possible to finish some car only using primitives and modificators. simply do it .... you will see ... IN ADDITION I'D LIKE TO ASK YOU TO PUT YOU QUESTIONS ON THE MODELING IN RELEVANT THREAD: THIS ONE SHOULD BE ABOUT VEHICLES AND VEHICLES PROJECTS. I OPENED ONE FOR A MODELING HINTS. THX.
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:) I've found wonderfull drawings on the http://www.airwar.ru :cool:
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Chaparall looks very dangerous, :rolleyes: AA thing ... brrrrrk.
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OK guys, I've no doubt to do it ... doesn't matter if it will be included in lockon or not. I find it as a very nice plane. I will start after i get a good documentation, already have some pictures. 50K polygons, all parts movable.np.
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i guess it depends on the field of view (FOV) setup a little bit. you can make a lot of optical illusions only using FOV...., but would be interesting to have some photos A10 vs. rtw vehicles :)
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Dream Simulation Computer Ready For FC1.1
cmeliak replied to arraamis's topic in Lock On: Flaming Cliffs 1 & 2
Girls !!!! check your bios settings at first and set your windows to performance mode. don`t instal office packet 3 times and it will run faster. i'm sure. i don't have the latest on the hardware, but it runs with average 35 fps online. I would say that it is enough, isn't it? -
russian is OK, i can read it.
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hehe, exactly I've been thinking about. Shoot down airliner full of civilian passengers .... you are freaky guys :) ... me too? I'll do it, it would be pleasure for me. An225? Nice one too. What about Mrija with Buran? Very well known russian project. Have seen it live many years ago. But the TU154 is clear. I'm looking for a good blueprint or sketches and GO GO GO ...
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I would say your A10 is may be too large? :) no iI would say they are a good aproximation to reality. Very simple meshes but clever textured for a good effect. Strategy is to have as less polygons as needed to get a good performance. It is clear. A good car model need less polygons, textures makes the rest.
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Hi there, Should be nice to have some civilian traffic in the air :D ... escort them and so on. Interested? I'm looking for some blue prints already.
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What about movie makers subforum?
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wonderful case, but I hope you don't like to fly it :rolleyes: regarding "is it easy? .... " well, it is easy if you know how2, but on the other hand it is very exciting if you don't know how 2 and you attain it. Have a look on the tutorials regarding "editable mesh".
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Challenger OK, I'll have a look on it .., but now ... :icon_jook ... have a nice sunday evening
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4 me, there is no priority for 4 helis. i have wonderfull KA50 Hokum at home in 3ds. it is not my work, i don't now where is it from anymore. is very nice detailed model. if anybody interested, send me a message. Challenger looks very nice, should be able to do it in a 3d. any blueprints?sketches? I will be able to start from the 1st of May, I'll recieve my 3ds license. One link additionally: http://dmi.chez.tiscali.fr/modelsvehicle1.html very nice models .... easy to convert into 3ds, but i#m not sure about licensing
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It would be interesting to have additional airportt, military and civilian vehicles. ;)
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have a look on the www.naturalpoint.com they've got a new toy :)
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Hello, will be there some landscape extension? I've been interested in a landscapes in a NE direction and may be a bit more from Caucasus. Thx.
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Request brevity codes in Russian
cmeliak replied to cmeliak's topic in Lock On: Flaming Cliffs 1 & 2
list of brevities in english here http://forum.lockon.ru/showthread.php?t=4778&highlight=brevity it's an old topic in this forum from [moose]HuBBa -
Hi devs, there are many request for a various airplanes. I have no requirement for any exact one, but would like to have some training airplane in a lock on. They should be under 1 mach and stable, easy to fly. Something like L39 Albatros or Su26 like.
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Should it be possible to have a list with coordinates including all such a interesting places in a lomac? There was a one mission file from Shepski, kind of a trip through Crimea. Is it all? I believe there are more sights. :)
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Request brevity codes in Russian
cmeliak replied to cmeliak's topic in Lock On: Flaming Cliffs 1 & 2
Incorrect answer Viper but thanx ... :rolleyes: -
Hello, well, Its time to start with an old topic again. I'm sure that some of you are really interested in a brevity codes in russian, but nobody can russian here :D. I've found older topic in a forun. http://forum.lockon.ru/showthread.php?t=4778&highlight=brevity , but there in almost nothing. On the wpage http://users.skynet.be/bs999158/LomacDownload.htm you can find more, but these are only sequences in a cockpit, there is no radio communication part. I'd like to ask our devs if there will be some table or stg. like this available with brevity codes in various languages. May be some of our russian spoken colleagues has it. Please help us to get it, it shouldn't be such a problem for you it guess. I've been read in a russian forun there are some pilots, they said, may they should know it??? thx in advanced
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An alternative padlock system (natural padlock)
cmeliak replied to coldcrew's topic in Lock On: Flaming Cliffs 1 & 2
I would say... buy a track ir man, padlock is not real. may be sounds hard but if you use a padlock you can play Mickey Mouse vs. Donald Duck Dogfight Sim or stg. like this. On the other hand its a good feature for a student pilots. :roll: -
Hi all I've been tested my PC yesterday, well one point is a graphic card, BUT the main "story" runs in a processor i guess. Well, I would be interested in how much cache memory is still relevant for a LockOn and are there some special cache types supported? Or in other words, works Lockon better on Pentium or AMD with the same cache amount and comparable frequency? hm. Does anybody tested this?