Jump to content

Flanker562

Members
  • Posts

    2119
  • Joined

  • Last visited

  • Days Won

    3

Everything posted by Flanker562

  1. Well to be honest with you it's like while Europeans as a whole imply more than they say, sometimes broken English doesn't help in that regards.
  2. Well Matt just got back with me saying there will be an official list, just that with the work right now, it'll be some time (no idea he didn't say) before they officially release a list.
  3. The damage model for the Ka-50 is so far the best, but then again, you have to realize it may be more abstract for AI choppers. There's alot going on that even most people don't realize with the complexity that Eagle Dynamics forces into the engine, and that complexity is an indication why it's taking so long. Poko24, right now I can safely say that they are working on newer, much better models for BS. I'll ask Wags if I can do up a list but rest assured it's going to be better :thumbup:
  4. Hehe well yeah it's good thing I do know what's a male and a female..... :thumbsup: And belatedly thanks JEFX for the nod, but then again it's the community, not always the artist that helps out ;)
  5. Well I think being a mom covers the gender issue, just never really paid that much attention, obviously :)
  6. Just a note, Mizzy is a dude not a female :thumbup:
  7. Then it'd suck fo sho!
  8. Note that the AGM-65E and GBU- series can be used as well. Matter of fact most laser guided weapons can probably be added without any problem.
  9. Who's to say they can't get it?
  10. Yeah tell that to Wags..... anyways wasn't much bout the sim anyways, just more of a short bio of Wags himself. Kinda an eye opener, and should keep gaming conspiracy freaks wasting space on forums with his history.......
  11. Yeah they both do, each model needs to be mapped for texturing :thumbup:
  12. And?
  13. britgliderpilot pretty much summed it up :thumbup:
  14. People don't pay attention to detail brah, same old stuff.
  15. You'd have to make it a tga file for the -R side, and the upper left is where the pylons are mapped, so it's possible. You'll have to edit the .cmd file with a hex editor to "look" for the .tga file, but it may or may not work, I like the Flanker as it is so not sure.
  16. 1. Getting ready for deployment. 2. Taking it easy. 3. Preparing to do more skinwork for BS.
  17. Agreed, this should be in the LOMAC topics, but a short hint: MEInit.xml
  18. I'd highly doubt it. If anything it'd be flyable for the AI, not human players. Right now getting the Ka-50 squared away is an issue, plus the "next three" whatever the third may or may not be. There's alot more to the process than meets the eye with player flyables, just I'd be fairly certain that it'd be strictly AI.
  19. Good movie! :thumbup:
  20. While I can't disagree with you there, I've done plenty of low-high-low attacks in the Su-33. But there was an old old Tornado sim back in the day of yestercentury, DID I think did it and that was the only one...
  21. Check your PM. http://www.flightlevel350.com/Aircraft_Boeing_F_A-18F_Super_Hornet-Airline_Canada_-_Air_Force_Aviation_Video-1592.html And this is a demo video but the other one man was righteous! :thumbsup:
  22. Yeah well I do, so I'm glad still :thumbup:
  23. It's a good thing seriously I got lazy on the upgrade....
  24. NO NO NO NO NO Must use joystick! Flanker 2.51 was the last update and ED moved on to LO. Any stick really as long as it recognizes it. The Thrustmaster stick is crap as per a friend of mine who had one. Get anything else. I used a Microsoft Sidewinder Precision 2 and it was cheap but worked. Now that it's gone flaky I use a Logitech Extreme 3D Pro and works fine in LO, though not sure about Flanker 2.51
×
×
  • Create New...