

Johnny Johnny Johnny
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IFF AZ/EL and donor aircraft question
Johnny Johnny Johnny replied to Johnny Johnny Johnny's topic in DCS: F/A-18C
Did further testing, now the donor aircraft (Awacs) marks them as bandits on datalink from start, but only one in each group, have 2 group 2 ship and only one of them gets IFF. Is this intended? I can also see that the auto IFF keeps doing Interrogate on them but 2nd plane in each group does not get IFF , unless I manually target the plane and do SCS right. So not sure if this is just me doing things wrong or is there something wrong? -
Hello So I am revisiting some aspects of the F18 teaching a newcomer to DCS, but one thing that I either completely forgot or it has changed since I last was learning it. So my question is, when you have AZ/EL running in auto and you have donor aircrafts, like an awacs or another f18 for example, shouldn't the state of bogeys automatically be switched to bandit? I am fairly sure that was how it used to be, but now as I am doing my testing it only comes up as bandit if I do SCS right,then it changes to bandit instantly. Friendlies seems to be idenfied just fine, tried it with a AWACS and a AI f18, same result , was looking in the manual but didn't find any hints of what I was doing wrong, so I decided to ask here instead Thanks in advance Forgot to mention I am on open beta, latest version
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Add new M waypoint for BK90 TOO in flight?
Johnny Johnny Johnny replied to Machalot's topic in DCS: AJS37 Viggen
Thanks, I do that already, it's just me getting multiple returns on the radar and just select wrong targets on the radar -
Question regarding swedish doctrine (CAS)
Johnny Johnny Johnny replied to Snappy's topic in DCS: AJS37 Viggen
Forgot about the SK 60 , the only aircraft that is still in service They did the christmas tree flyby last christmas outside my house. -
Question regarding swedish doctrine (CAS)
Johnny Johnny Johnny replied to Snappy's topic in DCS: AJS37 Viggen
Would most likely been both lansen and aj 37 viggen doing the cas, get in gtfo, land at nearby roadbase, rearm, refuel, get up again for next run. Would assume the AJ 37 would use a combination of gunpods and RB05 for CAS or full set of Mavericks, or rockets...rockets are fun -
Add new M waypoint for BK90 TOO in flight?
Johnny Johnny Johnny replied to Machalot's topic in DCS: AJS37 Viggen
Thanks for the brief explanation, that worked a lot better than my previous attempts, only difference is that I got the M1,M2 etc as Yellow and not red, maybe that changed over time to yellow or i'm doing something wrong but I can switch between the marks pressing 1,2,3,4 etc on the keypad after some tinkering so I seem to be doing something right, now it showed how poor my skills are finding the correct targets and not just finding random stuff with the radar -
So I was doing some practice in single player mission editor and started to notice when I join the cockpit, sometimes there is random sounds being played. So far I have heard 3-4 different ones. The "blblblblblblblblbl" from the tape player, RB 75 firing and aircraft getting hit by AAA and the master caution turns on for a fraction of a second before returning to normal. I haven't tested this with an aircraft on the ground hot start, but would assume it's present there. It does not happen every time you enter the cockpit but every few attempts.
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Add new M waypoint for BK90 TOO in flight?
Johnny Johnny Johnny replied to Machalot's topic in DCS: AJS37 Viggen
I would too like to get some more information on targeting through SPA, I read the manual and I did manage a few times to update my waypoint to the area of choice, but did not really able to reproduce it constantly, so I was obviously doing things wrong and just doing button mashing. -
So I was revisiting the viggen a bit and forgot how joyful it can be to use the BK 90, but I noticed that something is odd with the explosions and the sound. The explosion sound starts before the actual explosions. Like if the bomblets detonates to deliver their payload but it sounds like they explode just as much as the actual explosion. Tried it a few times and it seem to happen every time. RIP FPS
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Welcome to the lovely world of viggen Fart is speed in swedish I would assume people are amused driving in sweden and there is a sign to a mall area or similar that says "Infart" (Entrance to the area)
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I made a little Viggen video
Johnny Johnny Johnny replied to Johnny Johnny Johnny's topic in DCS: AJS37 Viggen
Thank you for the kind words. I will probably make some more videos in the fall. -
Growing up with viggen flying overhead when you were in the schoolyard playing always reminded you how war could always be around the corner, in this video, the war happened.
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Can't lock fuel storage tanks with RB75T
Johnny Johnny Johnny replied to Machalot's topic in Bugs and Problems
Upload the track to google drive or something and share the link? -
Viggen was the first module I purchased, mostly ofcourse, because it's Viggen, grew up seeing these fly pass at fairly low altitude, even over the capital and it was almost a daily occurance when you were on the schoolyard and you see a bunch of viggens, a few drakens and always some SK60 doing their training. Now I can appreciate a flyover, but when I grew up in the 80's it was also a bit scary cause you were not sure if it was war that is coming or not. Anyway, I did this video as a little reminder of the "good ol days" , when the war comes. It is not Heatblur quality in terms of video, but I was pretty happy with the result Enjoy
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So i've been flying the viggen for quite some time now, but one thing I haven't been able to do properly is to get shots on target with the AKAN and single fire rockets. I know the viggen is designed to spray the rockets and that works just fine, but in some multiplayer missions there is a lot of single targets and they are spread out so I want to try to take out more than 1 target per attack, and going back and forth with RB75 is getting a bit boring. So I am looking for some advice to help get the shots on target, whenever I use the AKAN, I put the QFE on the nearest possible value based on kneeboard, I make a gentle dive, fire when the last firing order is visible (wings) but first burst of the AKAN always fall short and I need to fire a bit longer to start hitting the target, which waste precious ammo. While I do the same with rockets in single fire mode, they often hit slightly behind the target. Some of the times its just my poor aproach and aiming, but sometimes im on a perfect attack run with the target spot on the "dot" and QFE is set, fire when I get the wings. Yet it hits behind most of the time. As I understood this method was mainly used for training in the viggen, but getting a hang of it would be useful on some missions. So i'm reaching out to fellow pilots if there is any tip or tricks.
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Thank you :)
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Any update regarding this? It's making the use of RB05 incredible difficult when it just vanishes into a faint dot and it turns into a guessing game if you are on target or not.
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I am experiencing something weird, whenever I shut the engine down, it causes some sort of stutter/spike. It seems pretty ok in a single player environment, the stutter is still there but lasts for a few seconds at most. While in large multiplayer battles where there is a lot of stuff going on (specifically 4YA training server) it causes a complete freeze. Sometimes DCS just closes after a while but sometimes the entire computer reboots. I have not tried out this with my normal computer since i'm on the move, but with my new laptop it happens on latest stable 2.5.6.49798 Hardware: HP Omen laptop RTX 2070 Max Q 2x SSD i7-9750H cpu 16 GB ram Windows 10 home 64 bit. --edit-- Managed to reproduced it and was also recording, will try to upload it but my upstream is very limited. The stutter does not happen straight away, I joined the same server, instantly shut down the engine, no problem. Took off and flew to nearest airbase, landed and shut down the engine. Hangs. Landing mode P/O --edit2-- Here is the video and dcs log (no crash of DCS so does not seem to be any crashdumps) dcs.log