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RIPTIDE

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Everything posted by RIPTIDE

  1. I asked in the Tacview thread a question about exports. https://forums.eagle.ru/showpost.php?p=3045279&postcount=398
  2. I have a question regarding Exports. Does the Tacview Exporter capture ALL available exports from DCS Host/Server? And if it does, does this mean that the delay feature affects all possible exported data? My question is regarding other mods that may use real time date exports and how those would behave. Thanks in Advance.
  3. For anyone that's interested...a GFX was installed, the GFX didn't work properly. GFX was shipped to someone to test. GFX was fine, but issues with Bios were detected on a similar system during testing. A different card was sent to the location that was demonstrated to play better with the Bios. Took about 2 weeks but the current solution should last a long time.
  4. Fresh Install. Game stays on Loading Splash screen. Strange. Log file below: === Log opened UTC 2016-11-17 02:17:44 00000.000 INFO VFS: Using 'Saved Games': "C:\Users\Phoenix\Saved Games" 00000.102 INFO DCS: DCS/1.5.5.58891 (x86_64; Windows/10.0.14393) 00000.102 INFO DCS: CPU cores: 4, System RAM: 16329 MB 00000.109 INFO EDCORE: (dDispatcher)enterToState_:0 00000.113 INFO Dispatcher: 2016/11/17 02:17 V1508170900 00000.115 INFO INPUT: Device [Keyboard] created deviceId = 1 00000.116 INFO INPUT: Device [Mouse] created deviceId = 2 00000.259 INFO SOUND: loaded 1110 sdefs from "sounds\sdef" 00000.290 INFO SOUND: Using driver: xaudio29 00000.318 INFO SOUND: XAudio2: channel layout: Headphones/Stereo 00000.318 INFO SOUND: Using SSE FTZ/DAZ mode. 00000.583 ERROR VFS: Can't mount './CoreMods/aircraft/Hawk/Textures/Avionics' to '/textures/'. 00000.583 ERROR VFS: Can't mount './CoreMods/aircraft/Hawk/Textures/BreitlingBillboard.zip' to '/textures/'. 00000.588 INFO SOUND: loaded 19 sdefs from ".\coremods\aircraft\m-2000c\sounds\sdef" 00000.588 ERROR VFS: Can't mount './CoreMods/aircraft/M-2000C/Skins/1/ME' to '/textures/'. 00000.588 ERROR VFS: Can't mount './CoreMods/aircraft/M-2000C/Textures/Weapons' to '/textures/'. 00000.591 INFO SOUND: loaded 10 sdefs from ".\coremods\aircraft\mig-21bis\sounds\sdef" 00000.599 INFO SOUND: loaded 7 sdefs from ".\coremods\aircraft\sa342\sounds\sdef" 00000.813 INFO WorldPlugIns: No 'registryPath' for 'AVIODEV_C-101' 00000.825 INFO GRAPHICSVISTA: Creating Resource "Unicode" of type 1 00000.827 INFO DX11BACKEND: TRUNK renderer init: showShaderError coreCount=1 00000.842 INFO DX11BACKEND: Driver Concurrent Creates - 1 00000.842 INFO DX11BACKEND: Driver Command Lists - 1 00000.848 INFO DX11BACKEND: DX11ShaderBinaries::loadShaders 00000.848 INFO DX11BACKEND: DX11ShaderBinaries::loadCache Bazar/shaders/fxo 00003.942 INFO DX11BACKEND: DX11ShaderBinaries::loadCache done 00003.942 INFO DX11BACKEND: DX11ShaderBinaries::loadCache C:\Users\Phoenix\Saved Games\DCS\fxo 00003.944 INFO DX11BACKEND: DX11ShaderBinaries::loadCache done 00003.944 INFO DX11BACKEND: DX11ShaderBinaries::loadShaders finished 00003.950 ERROR VFS: Can't mount './Bazar/Textures/Buildings_textures' to '/textures/'. 00004.035 ERROR VFS: Can't mount './Mods/tech/Kuznecow/Textures/TUG_3913' to '/textures/'. 00004.080 INFO RENDERER: Global metashader cache enabled 00004.080 INFO RENDERER: Loading metashader cache from C:\Users\Phoenix\Saved Games\DCS\metashaders/ 00004.080 INFO RENDERER: Metashader cache: 0 (0) cached shaders out of date 00004.140 ERROR DX11BACKEND: rendertarget "rtDynamicCloudMap" not found 00004.141 INFO EDTERRAINGRAPHICS3: edtg::CreateSurfaceRenderItem() 00004.165 INFO DCS: gDescription: "NVIDIA GeForce GTX 1060 6GB" gVendorId: 4318 gDeviceId: 7171 gMemory: 6100 MB 00004.685 ERROR EDOBJECTS: Destruction shape not found AVIASHTAB_CRASH 00004.686 INFO TERRAIN: lSystem::lSystem 00004.701 INFO EDCORE: (dDispatcher)enterToState_:1 00004.842 ERROR VFS: add_location {"My Missions", "C:\Users\Phoenix\Saved Games\DCS\Missions\"}: path already added as "My Missions" 00006.325 INFO GUI_RENDER: Cannot load font [C:\Program Files\Eagle Dynamics\DCS World\dxgui\skins\fonts\]! 00007.029 INFO EDTERRAINGRAPHICS3: edtg::CreateSurfaceRenderItem() 00008.202 INFO EDCORE: (dDispatcher)enterToState_:2 00008.287 INFO EDCORE: (dDispatcher)enterToState_:3 00150.264 INFO EDCORE: (dDispatcher)enterToState_:5 00150.272 INFO SOUND: detaching sdef path ".\mods\aircraft\tf-51d\sounds\sdef\" 00150.272 INFO SOUND: detaching sdef path ".\coremods\aircraft\sa342\sounds\sdef\" 00150.272 INFO SOUND: detaching sdef path ".\coremods\aircraft\mig-21bis\sounds\sdef\" 00150.272 INFO SOUND: detaching sdef path ".\coremods\aircraft\m-2000c\sounds\sdef\" 00150.272 INFO SOUND: detaching sdef path "sounds\sdef\" 00150.273 INFO TERRAIN: lSystem::Exit() 00150.273 INFO TERRAIN: lSystem::CleanScenes() 00150.273 INFO EDTERRAINGRAPHICS3: edtg::Exit() 00150.295 INFO EDTERRAINGRAPHICS3: edtg::DeleteSurfaceRenderItem() 00150.398 WARNING LOG: 2 duplicate message(s) skipped. 00150.398 INFO EDTERRAINGRAPHICS3: edtg::Exit() === Log closed.
  5. Here's the bottom line: We had a power efficient DX10 GFX card installed in the server. IIRC the minimum requirements changed last week with the release of 1.5.5. The requirements in question are DX11 hardware. We got broadsided since 99% of folks have DX11/12 cards now for a while so it was never a part of the narrative. We'll have a brand new DX12 card installed very soon (1060). For now that means we're stuck on 1.5.4. We're expecting installation tomorrow or a day beyond that. Just to confirm, we're online. But it's 1.5.4. And that's going to be invisible for 1.5.5 clients. Hold tight. :joystick:
  6. Server updated to 1.5.4.57288 https://forums.eagle.ru/showpost.php?p=2914590&postcount=37
  7. Just a FYI, LoTatc is working fine now. We have an application thread for controllers: http://community.104thphoenix.com/topic/688-lotatc-controller-applications/ Make sure you DL the latest Client: https://www.lotatc.com/download/release/Setup_LotAtc_4_DCS_latest_64bits.exe
  8. https://dl.dropboxusercontent.com/u/600721/Satac2016104vs373.rar Tracks and Server Gen. ACMI. NB: Round 2 shows Red 104th_Presing duplicated on both sides.
  9. Server updated to 1.5.4.56500.154 https://forums.eagle.ru/showpost.php?p=2896279&postcount=32 SimpleRadio Updated to 1.2.2.0
  10. Log file says this: 00051.183 ALERT LUACOMMON: Error: GUI Error: [string "./MissionEditor/modules/me_mission.lua"]:6159: bad argument #1 to 'pairs' (table expected, got nil) GUI debug.traceback: stack traceback: [C]: ? [C]: in function 'pairs' [string "./MissionEditor/modules/me_mission.lua"]:6159: in function 'unloadCallsign' [string "./MissionEditor/modules/me_mission.lua"]:2299: in function 'unload_air_groups' [string "./MissionEditor/modules/me_mission.lua"]:2873: in function 'unload' [string "./MissionEditor/modules/me_mission.lua"]:3025: in function <[string "./MissionEditor/modules/me_mission.lua"]:3023> (tail call): ? [string "./MissionEditor/modules/me_toolbar.lua"]:577: in function 'saveMissionFileDialog' [string "./MissionEditor/modules/me_menubar.lua"]:382: in function 'func' [string "./MissionEditor/modules/me_menubar.lua"]:134: in function 'onChange' [string "./dxgui/bind/Menu.lua"]:20: in function 'callback' [string "./dxgui/bind/Widget.lua"]:311: in function <[string "./dxgui/bind/Widget.lua"]:306> 00068.927 INFO EDTERRAINGRAPHICS3: edtg::DeleteSurfaceRenderItem()This happens with some missions. Not all missions. Reproduced on 2 different installs/machines.
  11. Just to add to this, all payloads are functional. As with a minority of updates the warehousing wasn't corrupted this time. Also the Gazelle Multi-crew is a blast. Just sayin'...
  12. Server updated to 1.5.4.55952.150 http://forums.eagle.ru/showthread.php?t=147601&page=4
  13. This is fixed now on next rotate. ie. Full loadouts available for MiG-21/Mirage/F-5
  14. Again, this is a regular issue with DCS updates scrambling the warehouse file within the mission file. It'll be fixed. It's a regular thing with most updates.
  15. Server updated to 1.5.4.55584.141 http://forums.eagle.ru/showthread.php?p=2866105#post2866105
  16. I'll get back to you on the .NET updates. 1st thing I thought of at the time. As of this morning it's been deprecated. I'll be updating it.
  17. The SimpleRadio Server stop's working a lot for us. From the OS Event log: Log Name: Application Source: .NET Runtime Date: 7/29/2016 8:48:41 PM Event ID: 1026 Task Category: None Level: Error Keywords: Classic User: N/A Computer: Phoenix_Server Description: Application: SR-Server.exe Framework Version: v4.0.30319 Description: The process was terminated due to an unhandled exception. Exception Info: System.Threading.Tasks.TaskCanceledException at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(System.Threading.Tasks.Task) at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(System.Threading.Tasks.Task) at System.Windows.Threading.DispatcherOperation.Wait(System.TimeSpan) at System.Windows.Threading.Dispatcher.InvokeImpl(System.Windows.Threading.DispatcherOperation, System.Threading.CancellationToken, System.TimeSpan) at System.Windows.Threading.Dispatcher.Invoke(System.Action, System.Windows.Threading.DispatcherPriority, System.Threading.CancellationToken, System.TimeSpan) at System.Windows.Threading.Dispatcher.Invoke(System.Action) at Caliburn.Micro.XamlPlatformProvider.OnUIThread(System.Action) at Caliburn.Micro.Execute.OnUIThread(System.Action) at Caliburn.Micro.EventAggregator.Publish(System.Object, System.Action`1<System.Action>) at Caliburn.Micro.EventAggregatorExtensions.PublishOnUIThread(Caliburn.Micro.IEventAggregator, System.Object) at Ciribob.DCS.SimpleRadio.Standalone.Server.ServerSync.HandleDisconnect(Ciribob.DCS.SimpleRadio.Standalone.Server.StateObject) at Ciribob.DCS.SimpleRadio.Standalone.Server.ServerSync.ReadCallback(System.IAsyncResult) at System.Net.LazyAsyncResult.Complete(IntPtr) at System.Net.ContextAwareResult.CompleteCallback(System.Object) at System.Threading.ExecutionContext.RunInternal(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object, Boolean) at System.Threading.ExecutionContext.Run(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object, Boolean) at System.Threading.ExecutionContext.Run(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object) at System.Net.ContextAwareResult.Complete(IntPtr) at System.Net.LazyAsyncResult.ProtectedInvokeCallback(System.Object, IntPtr) at System.Net.Sockets.BaseOverlappedAsyncResult.CompletionPortCallback(UInt32, UInt32, System.Threading.NativeOverlapped*) at System.Threading._IOCompletionCallback.PerformIOCompletionCallback(UInt32, UInt32, System.Threading.NativeOverlapped*) Event Xml: <Event xmlns="http://schemas.microsoft.com/win/2004/08/events/event"> <System> <Provider Name=".NET Runtime" /> <EventID Qualifiers="0">1026</EventID> <Level>2</Level> <Task>0</Task> <Keywords>0x80000000000000</Keywords> <TimeCreated SystemTime="2016-07-29T19:48:41.536564100Z" /> <EventRecordID>1149320</EventRecordID> <Channel>Application</Channel> <Computer>Phoenix_Server</Computer> <Security /> </System> <EventData> <Data>Application: SR-Server.exe Framework Version: v4.0.30319 Description: The process was terminated due to an unhandled exception. Exception Info: System.Threading.Tasks.TaskCanceledException at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(System.Threading.Tasks.Task) at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(System.Threading.Tasks.Task) at System.Windows.Threading.DispatcherOperation.Wait(System.TimeSpan) at System.Windows.Threading.Dispatcher.InvokeImpl(System.Windows.Threading.DispatcherOperation, System.Threading.CancellationToken, System.TimeSpan) at System.Windows.Threading.Dispatcher.Invoke(System.Action, System.Windows.Threading.DispatcherPriority, System.Threading.CancellationToken, System.TimeSpan) at System.Windows.Threading.Dispatcher.Invoke(System.Action) at Caliburn.Micro.XamlPlatformProvider.OnUIThread(System.Action) at Caliburn.Micro.Execute.OnUIThread(System.Action) at Caliburn.Micro.EventAggregator.Publish(System.Object, System.Action`1<System.Action>) at Caliburn.Micro.EventAggregatorExtensions.PublishOnUIThread(Caliburn.Micro.IEventAggregator, System.Object) at Ciribob.DCS.SimpleRadio.Standalone.Server.ServerSync.HandleDisconnect(Ciribob.DCS.SimpleRadio.Standalone.Server.StateObject) at Ciribob.DCS.SimpleRadio.Standalone.Server.ServerSync.ReadCallback(System.IAsyncResult) at System.Net.LazyAsyncResult.Complete(IntPtr) at System.Net.ContextAwareResult.CompleteCallback(System.Object) at System.Threading.ExecutionContext.RunInternal(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object, Boolean) at System.Threading.ExecutionContext.Run(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object, Boolean) at System.Threading.ExecutionContext.Run(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object) at System.Net.ContextAwareResult.Complete(IntPtr) at System.Net.LazyAsyncResult.ProtectedInvokeCallback(System.Object, IntPtr) at System.Net.Sockets.BaseOverlappedAsyncResult.CompletionPortCallback(UInt32, UInt32, System.Threading.NativeOverlapped*) at System.Threading._IOCompletionCallback.PerformIOCompletionCallback(UInt32, UInt32, System.Threading.NativeOverlapped*) </Data> </EventData> </Event>
  18. That's interesting. We'll have to keep a note of that and any other reports that are similar.
  19. Server updated to 1.5.4.55169.134 and missions now include DCS F-5E.
  20. lol The Great Iraqi AD network. I don't know why people still even compare to that. Iranians could launch bombing runs into. For someone else then to compare it after that fact is silly.
  21. We'll be implementing this over the next day or so. EDIT: SimpleRadio is now installed. IP = 208.94.240.34
  22. Boberro has been flying on the 104th for as long as I can remember. He says almost nothing, pertaining to the mission, to no one. That's just how it is.
  23. THanks for the post here. We're looking into it. If and when it's installed and enabled we'll update this thread.
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