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Everything posted by aaronwhite
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I was thinking that with something this long, I would probably just figure out a DIY bench that I could slide under my desk and then position next to my chair when I needed. Then I can keep my Winwing throttle nearby for the stuff I have mapped there, and move the collective into an appropriate position next to my chair.
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Black Shark III Screenshots and Videos
aaronwhite replied to Andy1966's topic in DCS: Ka-50 Black Shark 3
I lied last night and ended up finding a few more details to track down and fix. Some random handles and parts with black that should have been tan. Anyhow, it's up on DCS Files. Enjoy! https://www.digitalcombatsimulator.com/en/files/3331406/ -
Black Shark III Screenshots and Videos
aaronwhite replied to Andy1966's topic in DCS: Ka-50 Black Shark 3
nullI need to finish up the numbers, but I think I will ship it out with numbers enabled, and include a line in the config file to allow people to disable them if they (like me) hate the way the numbers look on the engine panels. It should be uploaded this afternoon! -
Black Shark III Screenshots and Videos
aaronwhite replied to Andy1966's topic in DCS: Ka-50 Black Shark 3
I'm debating what I want to do, since I'm not 100% how the new Ka-50 numbers work, but I'm thinking of just getting rid of the numbers instead of going with some thick black numbers. I'll try it out, and if the black numbers look bad, I'll probably just leave them off. But I got the markings sorted out, it looks like the real one pretty much just had the IRIAA markings masked off, along with the Persian script on the front, and left a big block of area unpainted. It should be ready to upload this evening though. Then I can start on the next one. -
I noticed that a little while back and wasn't sure where to report it since there wasn't a button for it. I saw that skin and instantly thought "I've seen the original skin for that". It's frustrating to see people do that, especially if they don't ask. I had someone take my pilots from my Ukrainian skins, but I reached out to them in the comments and they at least credited me in the description. It would be nice if people wouldn't just assume someone's work is free to use, especially without even asking.
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As MAXsenna mentioned, you'll need to get an app to help integrate, and then that app can be setup to hit the "keys" for you in the game when you talk. Often you can find pre-set configurations to do things, or you can make your own. Here's one that's up on DCS User Files: https://www.digitalcombatsimulator.com/en/files/3321355/
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Thanks, @Floyd1212! I'll definitely keep an eye out for the changes from ED. There's a lot of really cool features to add in the TSD, but manually entering those all in the ME sounds like a nightmare. I'm looking forward to the news of the DTC coming to some modules.
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missing track file CPG display glare - literally unplayable
aaronwhite replied to al531246's topic in Bugs and Problems
While I appreciate it at times, with the cockpit not always blocking the sunlight correctly, and without the ability to angle your body to help block glare, it would be nice to have the option to disable or turn down display glare, since we lack certain abilities we have in real life to help mitigate the issue. -
Black Shark III Screenshots and Videos
aaronwhite replied to Andy1966's topic in DCS: Ka-50 Black Shark 3
Annnnnnnnd, another update. I like to try and customize the pilots when possible, just for fun. I'm working on getting the Persian skin tone, which is a bit of work playing around on top of the default Russian pilot texture, but it's progress. I also am working on swapping the desert tan flight suit for the olive drab that the Iranian helicopter pilots appear to be wearing. And, I've also made some progress with the markings. Now it'll mostly be finishing up the pilot and hitting the small detail spots and glaring issues like tan seam lines in the model. -
You might be on to something there, with the hilly terrain. When I'm playing my offline mission, I've got it setup in the Caucasus map, flying in the relatively flat Georgian plains, behind trees and open fields. I've used him a bit in some hilly terrain, but I don' think it was as steep as I was over on the Syria map on rotorheads. I guess I'm glad my VRS just resulted in some superbounce that shattered the helicopter but didn't kill me. I figured for sure the 3rd one would have done it. I'll have to jump online tonight and try it out.
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Black Shark III Screenshots and Videos
aaronwhite replied to Andy1966's topic in DCS: Ka-50 Black Shark 3
Update from someone who spent way too much time on their lunch break lining up pixels of black paint... -
I think they're obviously going to fix it, as it's not finished, and George randomly crashing isn't something that they would want in a final product. I do wonder if fuel state is an issue as well. I generally fly offline, and I'm usually around 50-65% fuel load, with Rockets/Hellfires. The other night I was online for the first time with the Apache, took off with 100% fuel just in case, but a pretty light load of 4 Hellfires, with 2 on each wing. I got into a hover behind some trees without too much trouble myself, and then switched into the front seat to try and find some targets, and had George move forward a bit, and then once I got close to some trees, had him lower a bit to keep from being too exposed. He seemed to enter into VRS or settling with power, whichever it would be, and bounced us hard off the ground. It broke off the tail (though my tail rotor did stay floating in the air, apparently working) and I was able to continue flying without an issue. Trying to move around again with George flying lead to 2 more bounces, before I decided to head back to base and repair, though I was still able to fly without issue. Anyhow, not meant as a complaint, just wanted to add a little more of my personal experience, as George offline never did seem to have much of an issue for me, but I also fly with less fuel, though I do usually have a heavier weapons loadout.
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DCS: AH-64D Screenshots and Videos (NO DISCUSSION)
aaronwhite replied to Sleepy's topic in DCS: AH-64D
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The Apache's TSD obviously has a lot of great features to help you with knowing where you are on the battlefield, and where other stuff is, but I was curious if there is a way to add these things in the Mission Editor, instead of manually inputting everything in via the TSD in the helicopter itself. It would be nice to be able to add the threats, but scrolling through Chuck's Guide, I wasn't seeing anything about doing it in the Mission Editor, and thought maybe I just missed some general ME knowledge about how to set those things up. Thanks!
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How to stabilize TEDAC\TADS image in the moving helicopter?
aaronwhite replied to solus's topic in DCS: AH-64D
I think the hat is the biggest issue. The LMC I believe is normally controlled by the force sensitive stick on the TEDAC grip, where you have a range of input, like you do for your joystick. I feel like using a hat switch is the equivalent of trying to fly in the sim with the keyboard arrows. Sure, you technically could, but it's not going to be fun or precise. Generally, when I use the LMC, I'll lase the target, hit my LMC button, and that's generally enough to steady the image if my helicopter is in a near-steady hover. If you're moving, you'll need to use slight pressure on your stick to get the image to hold steady, which is probably tough to do with the 0-to-100% input of a hat switch. Nice! Another Apache channel to follow. The LMC is definitely an odd thing to wrap your head around at first. But after some practice, it's pretty fun to use. I've been messing around with it trying to track moving tanks, and it's a fun challenge keeping up with them moving through the terrain. -
Please more skins for BS3 without russian signs and text
aaronwhite replied to v2tec's topic in DCS: Ka-50 Black Shark 3
Not to pump my own tires, but I did create a Ukrainian skin based on the default Hind so they match up a bit in game: https://www.digitalcombatsimulator.com/en/files/3329214/ If you're flying online, one thing you can do to get other skins available is to edit your skin file to allow it to be used by whatever country the server has. Often it's USA for Blue and Russia for Red, so you can just open the descrption.lua file in the skin's folder and then go to the line with countries and modify it to include USA. For example, this is what the line looks like on my Ka-50 that I'm making for Iran, so it shows up for Iran and the US: countries = {"IRN","USA"} If you modify your skin's description file with that, you'll be able to select it online if they have USA as the only Blue country. -
Black Shark III Screenshots and Videos
aaronwhite replied to Andy1966's topic in DCS: Ka-50 Black Shark 3
Early stages of another WIP skin based on a real life example (This one's an AH-1F from the Iranian Army). One of four I've got planned. null -
I believe it's been significantly improved in the handoff phase in recent patches. I know initially, I struggled to switch back to the pilot's seat, but George definitely does better at holding it steady, and I haven't really had any trouble at all recently switching, as long as I'm not hovering in a tiny box with no space. But I'm generally hovering around tree-top height when I switch from the front to the back seat, and I've never really had trouble getting on the controls and flying off somewhere else.
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cannot produce and please provide track file Keeps turning over
aaronwhite replied to pmaura's topic in DCS: AH-64D
I had the issue myself, and aside from just getting used to adding a big of left (might be remembering that wrong, since I just go off of muscle memory) cyclic on top of the rudder, that helped with the drift. But I think the biggest issue was being too gentle with the cyclic and focusing too much on trying to get light on the wheels. This would get me into this spot where I had enough collective to lift it slightly, and dump it to the right, but not enough to get off the ground. What I've done to avoid it is just working on a smooth collective increase until I start moving up, at which point I can stop pulling on the collective and either enter a hover check or continue adding more to transition into lifting off the pad. It was definitely something I had happen a ton when I was starting out, and it still happens once in a blue moon when I'm not paying attention, but it's not too frequent. -
That's awesome! I've been using an overloaded Xbox controller, but always dream of getting something like that setup someday.
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I knew I forgot something! I was actually flying in game and trying to remember what that special option was, but couldn't get to it from the in-flight menu. Thanks!
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You'll want to map "Weapon Action Switch - G/Up" to your joystick, and then you will be able to set the gun to your helmet sight. You'll also need to make sure you either have Weapon Trigger Guard Open/Close mapped, otherwise the trigger guard will keep you from firing. On top of that, you will need to arm the helicopter as well. Check out Chuck's Guide to help with controls and knowing what to map.
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DCS: AH-64D Screenshots and Videos (NO DISCUSSION)
aaronwhite replied to Sleepy's topic in DCS: AH-64D
Not anything super crazy, but I thought it would be fun to throw together a little "What If" skin for some Georgian Apaches, in a world where the US provided them a bit of extra support on patrolling their borders. Hopefully it will be uploaded tonight. -
Ha, wish I'd found that one sooner! I remembered my...less than convenient way yesterday. I copied the default roughmet files, made a copy of each, saved the Green layer of the roughmet texture file in the texture after adding the roundels/markings to the text layer as a DDS file and then copied that entire DDS file and pasted it over the green layer of the copied roughmet texture which applied it to the roughmet file with the proper markings showing on the fuselage. Far from the most efficient workflow, but I guess considering about a year ago, I didn't even know to use the model viewer and was opening DCS to check every little change...it's progress! Thanks for the help, both of you!
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aknowledged Almost all liveries shows wrong patches
aaronwhite replied to Renko's topic in Bugs and Problems
Glad to see this has been noticed. I can stop pulling my hair out trying to get rid of the things now!