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Everything posted by SpaceEnthusiast
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Announcing the F-4 Phantom for DCS World!
SpaceEnthusiast replied to Cobra847's topic in DCS: F-4E Phantom
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Fly an Iranian F-4
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Awesome idea, long overdue. How else are my burger patties going to arrive on time?
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Likely not, just because something has been retired doesn't mean enough of its documentation is going to be made public. And even then, just because something has had enough of its documentation made public, a module might still be a while off. Examples: Mudhen, Phantom, a ton of planes from ww2, etc
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Just pitching in to add my support for DiCE, it's genuinely an incredibly useful tool that has saved me time and frustration. If allowing the file to pass IC is too much to ask, then at the very least, some basic DTC functionality would be very welcome.
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Personally, I think that FSR will be an incredibly useful addition to DCS, especially for people with lower end computers. Disclaimer: I'm not a developer so this information may not be accurate, please take it with a grain of salt. What is FSR? As I understand it, FSR, or FidelityFX Super Resolution, is AMD's alternative to Nvidia's DLSS. Both make the game look like it's running at a higher resolution than it really is, albeit with different methods. For example, the game can render at 720p, but FSR will increase the resolution and fill in the blanks to produce a 1080p output. It's a way of improving frame rates while trying to have a minimal impact on graphics quality. Everyone can benefit from it, especially those with lower end computers. So it's AMD's technology? What about Nvidia users? Unlike Nvidia's DLSS, which only works on high-end Nvidia cards, FSR will work on a much wider range of devices, including Nvidia ones. It will work on the Radeon RX 400 and up, Ryzen 2000-series APU's, as well as Nvidia's GTX 10, 16, and RTX 20, and 30 series cards. Also unlike DLSS, FSR is open source and not proprietary. How difficult would it be to implement? For other games, it has taken from as low as two hours to as long as a few days. Of course, DCS doesn't use a common game engine like Unity or Unreal, so it would likely take longer, but from what other developers have been saying it seems relatively straightforward to implement. Conclusion I'm sure I, as well as many other DCS users would greatly benefit from FSR being added to DCS, as it would be an excellent way of improving performance for everyone, while taking (apparently) only a small amount of effort to implement. Thanks. For more information, check out AMD's page on FSR.
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DCS: F-14 Development Update - Bounce, Burble and Orbits!
SpaceEnthusiast replied to Cobra847's topic in DCS: F-14A & B
Does the burble affect other modules as well or just the Tomcat? -
correct as is SEA Radar incredibly weak
SpaceEnthusiast replied to SpaceEnthusiast's topic in Bugs and Problems
Whoa that's actually very cool, thanks! -
correct as is SEA Radar incredibly weak
SpaceEnthusiast replied to SpaceEnthusiast's topic in Bugs and Problems
Thanks BN, was this something added in 2.7? I did the same mission in 2.5 and it seems to be able to detect the ship at the same altitude. -
Hi, ever since the 2.7 open beta update the SEA radar seems to not be able to pick up ships unless they're close enough to be seen by the naked eye. I've attached a track and the mission I'm using, but the issue persists in different missions. The ship is definitely in range since it can faintly be seen in MAP mode, but in SEA mode, nothing shows up. After running a slow repair + removing extra files & making a new Saved Games folder, the issue still persists. Specs: i5-9300H @ 4.0 GHz 32 GB DDR4 @ 2666 mhz GTX 1650 w/ 4 GB GDDR5 1 TB NVMe SSD Screenshots: Faint spot showing ship appears in MAP mode... ...but nothing shows up in SEA mode Broken SEA Radar.trk Harpoon Practice.miz
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It's really not important compared to a lot of other features, but a music player like that on the JF-17 or F-14 would be pretty cool imo. Really sucks to have to use win + g to play music via spotify. Thanks
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You can find all of his campaigns on the r/ForestRat subreddit.
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Ah right, at the very least it would be nice to have the option to equip some of this stuff, perhaps an option in the Special menu in settings for the LCD's and the same JHMCS/NVG mechanic except for the identification light/ground ILS.
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Are you referring the the Canadian Hornet or the Finnish and Swiss ones?
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Oh wow I didn't know about the ICLS mod, thanks. It would still be nice to have a proper ILS, at least to be able to choose it from the "Special" settings menu, but I guess it will do for now. As for the LCD's, I've used the LCD mod and it works really well, but the AMPCD isn't really changed by it. You're probably right about the small audience, I don't think there are many Canadians here
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Hi, I know that the Hornet version simulated in DCS isn't really meant for the CF-18, but it would be wonderful if some of the small modifications below could be added to properly resemble the CF-18 1. Night identification light. The CF-18 has a large light on the left side, right in front of the cockpit, fitted to the gun loading access hatch. I read somewhere that its purpose is to identify aircraft at nighttime intercepts. 2. ILS in the place of the ACLS Makes sense because Canada doesn't have carriers (anymore at least, the Bonaventure was the last one but decommissioned in 1970). Might be especially useful in DCS for missions that don't involve the use of a carrier. I assume this would be the easiest change to implement. 3. LCD displays As part of a modernization project, the left and right DDI's have LCD displays. In addition, from this image, I don't think the AMPCD is an AMPCD at all. Some of the buttons are also in different places. 4. Sniper XR I'm pretty sure it's already being developed for the F-16 and I assume RAZBAM's F-15E, it would be nice to be able to use the Sniper XR on the Hornet. Canada chose to use it for the CF-18. 5. Other small gauge and button differences. Again from this photo, we can see that some switches are in different places, like the HDG and CRS switches. The IFEI also looks older, and there seems to be a knob in place of the "MODE" button. Otherwise, the CF-188 and the F/A-18C are pretty much the same. They even kept the carrier equipment, so in theory CF-18's land on carriers but RCAF pilot aren't trained to land on them. With time, the CF-18 has gotten a JHMCS, Link 16, AN/APG-73 radar, and a ton of other upgrades making it much more of an F-18C rather than an F-18A. I'm sure I, as well as other DCS players would really enjoy something like this, we'd be able to simulate the RCAF's entire fighter fleet for the foreseeable future ED I sincerely hope you consider this, thanks for all the work you've done already