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Draken35

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About Draken35

  • Birthday 01/29/1968

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  • Flight Simulators
    DCS
  • Location
    Space Coast, FL

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  1. 70 fps...per eye... Remember that for VR 2 sightly different frames are needed
  2. It is indeed brilliant and I wish I could claim the credit but it goes to @SorelRo... He posted about it in his F-5E Black Sea Resolve '79 Campaign. Share the mass/skill values please... I'll do the same when I get to test it.
  3. The "UFO effect" can, usually, be mitigated by adding mass using setUnitInternalCargo ... The skill level is a factor in determining how much it needs but it is a trial and error process.
  4. Excel and some trigonometry can give you that, but it will not be enough since you also need to be at the right speed at the release altitude, which is function of your entry speed (at roll in) and how many g's you pull in the roll in (plus throttle position, drag fact and who knows what else...). Also, it assumes that you have a way to determine the distance to target. Another way to do it id using cockpit/canopy/wing references... Put the target at the reference position, at a given altitude and speed and pull the same g's in the roll in every time. Attached is an old kneeboard I generated a while ago...
  5. Draken35

    Ordnance

    Right click stations 7 & 5... The tiny tim are there...Bat bomb is on 6. null
  6. I don't see any there Parent folder has one Their MiG-21 has the same folder structure btw... (Shapes folder in the parent, none in "Cockpit")
  7. How to control the mouse cursor in DCS is a very subjective experience and your overall setup matters. I have a dedicated simpit and I've tried using a traditional mouse, trackballs, trackpads, hand tracking, VR controllers (Quest 2 & 3) and a set of PointCtrl... For me, VR Hand controllers works best, but I echo @Hempstead advise, try then and form your own opinion.
  8. Looking good! Looking forward to it and the updated version of the T-45!
  9. Cool! I was typing this script using moose (untested) : Posting it as a starting point if you or anybody else wants to used it... I'll probably add it to my library just in case Checking speeds is a lot easier ... Sometime the first idea is not the best
  10. My pleasure... That was a quick idea and not knowing the context (but I assume it is about the training mission of the T-45C ) and toolbox used (native, mist or moose), although it should be doable with all. Good luck! @Rudel_chw Another one.. If any of the speeds (GSmost likely) you can get for the plane, matches the carrier's , then they are not moving...
  11. Would checking distance variation from carrier to plane work? That would have to be in a loop and require an initial/prior position, sorta asking has it moved since I last checked?
  12. The prior version was posted on 4/27/25... I touched the Hook script after for the Viggen
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