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Dopey

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Everything posted by Dopey

  1. There are 4 screws that need a long (70mm or so) but small Philips head screw driver to be removed. After the screws came out I used 2 guitar picks to pry it open, one stationery and the other to work my way around the frontcover. It is held in place by a lot of tabs but they don't need much force to work them loose with the guitar pick. Just a bit of patience.
  2. So far so good. No issues with screens blacking out anymore
  3. You can take the frontcover off and create some air vents. Initially I left the entire cover off but that might not be the best idea
  4. Cancelled the order on the cable. Instead I made holes in the front cover that seem to do the trick for now. In the meantime couple of hours playtime without the headset failing. Maybe the G2 lifetime is a little extended
  5. Ok, waiting long enough in MSFS the same happens. Of to the store for a new cable
  6. When I have to I will do that. But it is so odd that for MSFS it all works
  7. I did that update in the past but to be sure I downloaded it again. I reinstalled but no change. I noticed that when I go to "pause" or "ESC" I can look around all the time without the headset blacking out
  8. Hope somebody can bring some light in this matter. And in my reverb Since recent my reverb headset is acting up in DCS. After a while (15-20 minutes into the game) the headset blacks out. It does this always in the same pattern. First the left screen, then both screens and then turn back on. And that repeats itself. In a regular pattern, sometimes it blacks out quickly, sometimes it take little longer but generally within a minute. I thought it was caused by the latest nvidia driver so I installed an older version (572.83) but no change It looks like there is no problem in MSFS in VR Looking at the log file (not really sure what I am looking at though) I see a massive amount of warnings and errors including errors in the GRAPHICSCORE (17804) Is there something obvious going wrong here? dcs.log
  9. I dont think this has all been fixed. Mission 2 the other F4's can come out of their parkingspots alive now but 2 out of 4 crash on entering runway. Another mission (6 I think) I join as employee number 3. Employee 1 and 2 request rolling take off and crash as they take of in a direction where now runway is
  10. Seems I have a similar issue with my G2 Reverb. Since a couple of days the headset stays dark when firing up DCS in VR. The mirror picture is visible at my monitor. Sometime sound does play through the headset, sometimes it even reacts to movement of the headset . In other case DCS starts and instead of showing on the desktop (the mirror of the VR) it remains an icon on the taskbar and does not open. After running several repairs and rolling back the nvidia driver no results. After several tries it suddenly will start. All this time when I try to run MSFS in VR it always works without any issues. For me that rules out a cable problem with the headset. I am running DCS on a computer with the following specs: Device name DCS-PC Processor AMD Ryzen 5 5600X 6-Core Processor 4.20 GHz Installed RAM 48.0 GB System type 64-bit operating system, x64-based processor Edition Windows 11 Pro Version 23H2 Installed on ‎5/‎16/‎2022 OS build 22635.2552 Experience Windows Feature Experience Pack 1000.22679.1000.0 Attached to log files. dcs.log.old is the file where the headset failed dcs.log is the file right after the previous file where it suddenly worked again I hope someone can help making sense of this issue dcs.log dcs.log.old
  11. authorization failed message is now gone. But still no FC3 aircraft
  12. Seems that a repeater in my network was causing the issue. with the repeater disconnected the problem didn't reappear anymore
  13. Getting closer. It is not the laptop. This morning same issue but no laptop or other pc in the network. Switching to hotspot, no problem. Switching to guest network, also no problem. I guess this is somewhere in the network settings on the pc for the "standard" wlan network.
  14. It became more interesting. With the hotspot on i only see 2. The expected ones. Then i moved to a repeater of the main wlan, 2 servers as well. Then back to the main wlan. 2 servers?!?!?!?! just a thought, could a computer on the same wlan but with vpn tunnel setup could mess things up? Yesterday and today that laptop was up and running but with the latest test for the mobile hotspot the laptop was shutdown.
  15. I dont have a spare router but the mobile hotspot would be possible. Will try that and see what happens. Thx for the suggestion.
  16. maybe a picture explains better. In the meantime hundreds of servers
  17. I can imagine some servers that show up like you mentioned, local, internal and external. But I see like 50 or more servers
  18. hi I have an odd problem with the DCS server. When I launch it and I look it up on the DCS website (Profile - my servers) it pops up as one server with the correct details. However, when I start DCS and look there in the list of multiplayer servers there are many servers with the same name and mission but different IP addresses. Any idea what can causes this? Edit: Seems that I am the only one seeing many of my own server. Checked with other players and they only see 1
  19. Used "Sight Camera Mode" for the first time during a multiplayer event and was wondering if DCS actually stores those Sight Camera Shots. I saw some pictures during game play but in the heat of the battle not really looking as there were enemies still out there Would be nice if these are stored like screenshots
  20. have been testing something out myself in single player and multiplayer as I was facing similar issues. Unfortunately you do not mentioned the frequency you had set for the ACLS. Assuming you have changed the default setting to the setting Matt used in his video (256.0) Altering the ACLS frequency in single player works just fine but using the exact same mission in Multi player you simply do not get the data pushed after you have made the radio call "established" Changing the frequency to the default one (336.0) it works fine in SP and MP for the record. I do have SC, the hornet and running on Beta. Also, my mission is as simple as one carrier and one airborne (client) hornet about 40 miles behind the ship on course
  21. not sure what I am doing wrong but I encounter the following problem: Setting up a quick mission to practice ACLS landings including Tacan (73), ICLS (11) and D/L (336 - default). This mission runs ok in single player and multiplayer and the ACLS approach and landing is completed successfully To fit the needs for multiplayer server I wanted to change the D/L frequency from 336 to 373 so it is recognizable for the carrier we approach. This same mission runs ok in single player mode without problems. However, loading this on the multiplayer server it will not work and I cannot figure out why not. The DATA is not pushed to the aircraft but the whole communication is still the same including say needles etc. For the record, I do have the hornet, SC and running on Beta
  22. hi trying to get some experience with mission building and come across the following. When I add a carrier I only see the icon on the map in mission builder, no matter how much I zoom in. This is a bit difficult with placing elements on the deck. I there any trick to get this visible, in youtube clips about mission creating I can see that the deck should be visible thx
  23. Hi DimSim, good to hear. But how did you accomplish that if I may ask.
  24. good advice, maybe that is the trick to get opentrack working better with a webcam instead of the tabled
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