Jump to content

cdarylb

Members
  • Posts

    15
  • Joined

  • Last visited

Everything posted by cdarylb

  1. Hello, For information, I have no more lag or latency since last update.
  2. Hello, No matter the mission, the symptoms are always the same. To better represent my problem, here is a video that I hope will show my problem well : Note that in internal view, this problem is much less visible even if it remains present.
  3. Hi everyone ! Since the 2.9 update, my Tobii Eye tracking 5 is laggy. I made the basis verification (my tobii drivers are up to date, I have the good headtrack.dll, I've reinstall DCS, etc). The issue appears just on DCS, I have no problems with MSFS by example. I've tried with Opentrack and I have no issue, DCS is smoothy and not laggy. Are you aware about this problem with Tobii and DCS ?
  4. Hello everybody, Every time I leave a mission (escape then quit) the game stops responding and I have to kill the game in order to return to the windows desktop. I'm on a fresh install of OB 2.9, no mods. Attached are the logs of my last game and the test mission. Subsidiary question: I'm wondering about the warnings "WARNING BACKENDCOMMON (23900): Need to reprocess [DDS] image". A big thank you for your help. dcs.log syr-1.miz
  5. Dear VKing, Thank you for the quick and precise answer, indeed it works by deleting the two digits as explained, a big thank you for your precious help ! Regards !
  6. Hello everyone, I can't enter waypoints manually (add a point or an LZ, whatever) on certain coordinates. For example these coordinates on the Syria map: 36 SYE 70467 07694 do not work, it is as if they were not recognized. On the other hand, other coordinates work, others don't, it seems a bit random to me, whatever the map used. To enter a waypoint, I use the KU method as explained by Matt, and I've tryed on multi and solo. Tell me if you need more information.
  7. Hello, It cames with the Haloween Update. Deck crew is now always walking instead of running, It's a waste of time, and it breaks immersion. Has this bug been taken care of? I no longer play with this module until it is fixed.
  8. +1 And now they are walking and no more running on the desk ?
  9. Thank you for your answer. I'm really confused, I was focused on FLT mode and didn't expect to find this type of command in other modes.
  10. Hello there, I am sure it exists but I cannot find the right key or command : as a cp/g, is there a way to tell our pilot to navigate automatically to wp01 or wp02 ? Regards
  11. Many thx Flappie, Now it works. I do not use the advanced options, that's why you didn't see my fire on position. I am using the comportement option, which is a mistake. Regards,
  12. Hello Sirrah, Yes I know I have to wait a few minuts. You can reproduce it, take a map, put an artillery on the map, give instruction to fire at position and you'll see nothing happens. Regards
  13. Hello, I can't get my artillery units to fire at a position, and no matter what type of artillery unit, they don't do anything. Thank you for all the help you can give me. arty.miz
×
×
  • Create New...