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SQUIGUKEN

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About SQUIGUKEN

  • Birthday January 1

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  • Flight Simulators
    DCS & IL-2

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  1. When I perform the alignment of the IHADSS on the deck after a cold start by selecting boresight while the bullseye is centered in the circular reference lense) my IHADSS is thrown way out of correct alignment. It's off by 20-30 degrees to the left and 40-60 degrees high. I estimate these errors by turning on PNVS, and comparing the overlay IR view of PNVS to my mark one eyeball in my left eye. I'm flying in VR (HP Reverb G2).
  2. I'm having the same issue. My squad mates were getting tracks, but no matter what I did I couldn't get a single Shrike to home in on a radar.
  3. At the first engagement the RIOs talk about deconflicting between the two left and and two right bandits, but when I get TWS launch priorities, my second priority is one of the left bandits. So if I launch as is, one of the bandits doesn't get a Fox-3 and another gets two Fox-3s. Its my understanding that the Jester menus are disabled, so forcing lock onto the other bandit isn't possible. Is this correct?
  4. Shortly after the carrier starts turning Paco's F-14 glitches to where it is half in the carrier and flashing. After about a minute they disappear. My jet is not effected in any way.
  5. You're the man, SonofEil. I feel stupid for not figuring this out, but at least there are kind folks like you looking out for people 4 years into the future. I hope this finds you well.
  6. I'm trying to change the behavior of a tank column once that column has been engaged. I want to eliminate the "pull to the side of the road and wait for my death" response. Instead I want them to immediately redirect to a different waypoint. I have the second part covered, but I can't keep them from stopping first.
  7. Still not fixed. ED, please! Night flying is impossible right now.
  8. I am having a ridiculously hard time with The Enemy Within 3.0 Mission 22: "Strike".  The AI AAA gun (Zus-23) drills me through the clouds before I can get to the target.  From what I've seen, the original version (pre-volumetric clouds) of this mission was a night mission and you could fly directly over the target with minimal small arms fire.  

     

    Is the current experience as intended?  Am I just that bad?  It seems like the AI has X-Ray vision through the clouds.  Please reduce the cloud cover or do get rid of the AAA gun.  I'm dying over here!

     

    Thanks, and love the campaign!

    1. baltic_dragon

      baltic_dragon

      Hey! Probably the AI abilities changed, as it wasn't as difficult before. I need to re-visit this mission and update it - will do soon! Thanks for your feedback!

    2. SQUIGUKEN

      SQUIGUKEN

      Thanks for the reply!  Can't wait to see the update drop.  I've been sitting at the end of this campaign and can't wait to finish it!

  9. I've followed all the instructions for setting this up, but when I activate either left or right rotation, it moves me way outside of my cockpit and I have to recenter steamvr to get back into the cockpit. It is doing the yaw rotation at this point, but it's moving out of the cockpit also. Has anyone else gotten this to work correctly?
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