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sublimeswell

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Everything posted by sublimeswell

  1. Hello All, I'd really like to tweak Robert's MiG-31 mod (the one with refueling), and I'd pay real money to do so. It needs an improvement to its flight model (it handles like a bus at the moment) and its speed/altitude capabilities. This thing is supposed to fly at 80,000 feet and is capable of around Mach 2.5. Who would be willing to take on the project? These are the only things that need fixing. Other than that, the plane works wonderfully (R-37 missiles from CubanAce mimic the real ones used today). PayPal, CashApp, or Venmo. Let me know.
  2. What does "arg" do?
  3. Hello, I'm wondering if someone would be willing to make me some skins for the VSN mod Mirage IIIC and IIIS. I will pay real money. I will also pay real money to improve the MiG-31 mod with refueling, by Robert. It needs to handle a bit better and be able to reach its advertised speed and altitude. Right now, it's too dependent on the AI flight model, which sucks. Let me know if you can help. I have PayPal, CashApp, and Venmo.
  4. RESOLVED: I was just trying to target random buildings without any AI enemies. It wasn't truly locked. I was still in "KC" cursor mode.
  5. Hello, I'm flying the VSN Tornado (modded aircraft) with the Litening pod. Every time I try to launch a GBU-27 or 12, I maintain camera lock. However, as I fly over the target near my release point, the camera loses lock and resets to its default position. The bomb then misses. Isn't the camera supposed to automatically keep lock as you fly over the target? It's strange. Is it bugged? Should I be flying in a circle around the target or something?
  6. Hello All, I have installed several modded aircraft, and was wondering: is there an easy way to change the flight model by perhaps modifying some parameters in an .lua file or something? I have this MiG-31 that really does not climb to the altitude it is capable of (can't surpass 40k feet), nor does it achieve speeds of mach 2.5. I was thinking that if it was just a "standard flight model" (SFM), as in that of the MiG-23UB mod by CubanAce, it might perform better. Any help is appreciated. I just want this thing to fly high and fast. The missiles are great, but it's performance, not so much. I know it's not a dog fighting aircraft, but it should at least be able to climb and go fast.
  7. Yeah, I think it is indeed more like 25km, around 80k feet. Anyway, do you know how I might change its flight model to mimic that of another aircraft? Is there an easy way to do this? That may allow it to reach these criteria. I'm not a sucker for super realism, so I don't really care about fidelity. I just want it to fly high and fast.
  8. Hey CubanAce,

     

    I was wondering if you could work on the flight model for the MiG-31 mod (see link below). The mod works great, especially with your BV missiles from the Su-57. Even refueling works. However, I noticed that the plane can't reach its ceiling of approximately 32K meters/100K feet. It also doesn't get to Mach 2.5, which it is supposed to do easily (mach 2.8 is the red zone where air frame damage begins to occur). Thus, you can't really play it as it was supposed to be used in wartime. It gets chewed up at lower altitudes. I think the turn rate is okay, given that this isn't a super maneuverable dog fighter (more like a "missile boat"), but yeah . . . you get my point.

     

    Even substituting the current flight model for something that could approximate the above would be helpful (an F-15? Su-27?). Right now, though, these problems put you at a huge disadvantage!

     

    https://app.box.com/s/2ku3u1cs5fwzeivksdcdv4lbvzaa21hv

     

    Of course, I know that you have a lot of projects going on. From what I understand, you're like an O.G. modder around here. I'm pretty new, but would love to fly a workable MiG-31.

  9. Hello, I've been playing with the MiG-31 mod (see link below) and noticed that the plane cannot climb to its real ceiling of about 32K meters (roughly 100K feet). This makes it unrealistic, as you can't fly at edge-of-space altitudes, as it was intended to do. Neither does the mod fly at the speed of mach 2.5 or so, which the MiG-31 is able to reach. Can anyone help with adjusting the flight model or perhaps just substituting its current flight model for another that allows such climbing and speed (maybe the F-15?). See link to the mod below. It's not mine--I just uploaded it to my Box for easy access. https://app.box.com/s/2ku3u1cs5fwzeivksdcdv4lbvzaa21hv
  10. Update: I figured this out on my own. It's because my friends don't have FC3, which is required for this mod.
  11. Right. So, I know the mod has its limitations in terms of realism and fidelity to the real plane (i.e. - Zaslon and other features), but I wanted to know: what should my strategy be with this thing? Should I go in super fast in a straight line, fire as many missiles as possible, and keep flying in a straight line? I noticed that it does not turn well, so it's limited to shallow banks and turns. You really can't pull much off in terms of turning. Wanted to get more experienced players' advice on this. I'd like to keep flying it, but it certainly is a difficult aircraft to master given its turning limitations.
  12. Hello! My friends and I are trying to play multiplayer together on our own hosted server (from my computer), and they can't seem to spawn in the Rafale. I can spawn in and fly, and they can see me and everything, but they are unable to spawn in, even though I set all of the planes to "France" and "Client." Please help!
  13. Hello! My friends and I are trying to play multiplayer together on our own hosted server (from my computer), and they can't seem to spawn in the Rafale. I can spawn in and fly, and they can see me and everything, but they are unable to spawn in, even though I set all of the planes to "France" and "Client." Please help! We really want to use the aircraft!
  14. Hello, I am having trouble with hosting this mod on multiplayer with friends (hosting from my own computer). I am able to use several other mods when I host (MiG-25, 31, Mirage F1), but this one seems to create a "Client is Tainted" error when friends try to join. Help!
  15. Hi All, New player here, learning to fly the MiG-31 interceptor. So, I had a question about tactics: at what range can I reasonably fire the R-33 missile? And the R-40? Also, does the R-33 begin tracking after a certain amount of time, or do I need to maintain radar lock throughout the missile's flight? Same question for the R-40. The MiG-31 seems to be a poor dogfighter. Should I just charge in at max speed, fire off missiles, and continue flying in a straight line? Or do I fire and try to maintain distance by maybe turning around 360? Your advice appreciated. Thanks!
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