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ViolentNomad

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Everything posted by ViolentNomad

  1. Digital Combat Simulator Black Shark 2024.02.04 - 04.08.18.0125 - Trim1.mp4 Turret aim by mouse input, turret slewing works with headtrack and VR point of view and key input too. Animations will come after i got a few things sorted, like the boresight and maybe a ccip indicator. null
  2. I'm Chill, just wanted to explain my process, no offense taken man, sometimes texting can cause this, as i'm not a native english speaker, pardon me if i was misunderstood, sometimes its difficult find a better way of saying things.
  3. The whole old model was a place holder, never meant to be distributed or public, That's why i spent one and a half year making my own AH1G model built from scratch and is my First time doing It, só take this in consideration with a grain of salt. It may not be perfect but atleast they are my own, so i hold all the rights over my own labor and have more freedom to work on It. That include the Textures too. Why use and show a place holder, i had to see If i were able to Deal with other aspects of the modding beforehand of making a model, i needed to test weapons systems and flight modelig, while doing parallel work on 3d and 2d. And this is why i stated on my vídeos "Work In Progresso. EVERYTHING is subject to Changes."
  4. Few Pics of AH-1G Mod progress.
  5. Sure, you just have to set the ED_FM_FLOW_VELOCITY parameter.
  6. Just a little bit of code to implement that in the EFM, but yes its a nice feature
  7. Very Nice Tobi and Eightball, Looking forward for the Loach! Wishing you guys all the Best!
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